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poly3d
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poly3dms.cfg
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1992-02-24
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;
; Config file for poly3d (MSDOS version)
;
;If true, display INTERNAL edges (created by IRIT solid modeller) (option -i)
;Interanal TRUE
;Sets depth cue status to begin with - drawing of the lines with negative Z
; (depth) as dotted lines
DepthCue TRUE
;The viewing mode to begin with:
; 1. Perspective View
; 2. Orthographic view
ViewMode 2
;Vertices normal length. This number is divided by 100 to form object space
;normal size scaler.
NormalLength 10
;Draw vertices normals using NormalLength above if TRUE and vertex has
;normal attribute ([NORMAL X Y Z]).
DrawVNormal FALSE
;Draw polygons normals using NormalLength above if TRUE and polygon has
;plane attribute ([PLANE A B C D]).
DrawPNormal FALSE
;If TRUE four polygons are formed from each bilinear
;in the solid rendering option. Otherwise two polygons.
FourPerFlat FALSE
;Sets default log based 2 of FineNess for subdivision
;of surfaces into polygons.
FineNess 5
;The transformation to begin with should be in:
; 1. Screen axes coordinate system
; 2. Object axes coordinate system
TransMode 1
;If true print more messages (boolean) (-m)
More TRUE
;If a mouse is to be supported.
Mouse TRUE
;If a joystick is to be supported.
Joystick FALSE
;Control sensitivity of the mouse. The bigger this number is, the lesser
;sensitive the mouse is.
MouseSensitivity 10
;Defines the name and mode for the driver to use in SVGA (select 999 for
;GraphDriver below), in the form "Name.Mode". For example to use the BGI
;driver named ATI.BGI in mode 2, set this string to be "ATI.2".
;This extension driver is assumed to be 800 by 600 in resolution but any
;other driver of 4:3 aspect ratio should work o.k.
;Note the full path to the driver must be specified.
SVGANameMode "ATI.2"
;Full path to the directory where the BGI driver(s) is (are) saved.
BGIDriverPath "C:/BC/BGI"
;Graphic driver can be one of:
; 0 - Autodetect (same as no default at all in this file)
; 1 - CGA (Hires two colors mode).
; 3 - EGA
; 4 - EGA64
; 5 - EGAMONO
; 7 - Hercules.
; 9 - VGA
; 999 - SVGA (super VGA) user installed driver. See SVGANameMode above.
GraphDriver 0
;If the polygons are ordered in a pattern and only the first i edges of
;each polygon are to be seen, set NumOfEdges to k. Very handy with the
;DrawFn3D program as NumOfEdges 2 (DrawFn3D generates triangles). If
;set to 0 all the polygon edges are to be handled.
NumOfEdges 0
;If a closed object is to be displayed, each edge is shared by two polygons,
;and there is not reason to display it twice (if fact it will be displayed
;twice in opposite direction - a heuristic that is used here). This can
;speed up the display by almost factor of two.
ClosedObject FALSE
;If TRUE then surfaces control mesh and curves control polygon are drawn as
;well as the surfaces/curves themselves.
DrawSurfaceMesh TRUE
;If TRUE then surfaces is subdivided into polygons which are drawn instead
;of isolines (if FALSE). NumOfIsolines control the fineness of the
;subdivision in this case.
DrawSurfacePoly FALSE
;Number of equally spaced in parametric space isolines per surface.
;Should be at list 2.
NumOfIsolines 8
;LOG2 of the number of samples (equally spaced in parametric space) per
;curve. Should be between 1 (2^1 = 2 samples) and 10 (2^10 = 1024 samples).
SamplesPerCurve 4
;Below is the color selection for window frame color. Colors should be one of:
; WHITE = 0
; BLACK = 1
; RED = 2
; GREEN = 3
; BLUE = 4
; YELLOW = 5
; CYAN = 6
; MAGENTA = 7
;Four colors should be specified for the View/Trans windows.
WndwViewClr 2
WndwTransClr 3
;Below the size and position of the View/Trans windows
;should be specified in normalized coordinates where the screen spans
; X:[0..1], Y:[0..1]. Windows may overlap.
WndwViewPos "0.02, 0.02, 0.72, 0.98"
WndwTransPos "0.75, 0.02, 0.98, 0.98"
;Size in pixel of the windows frame width.
WndwWidth 8
;Boolean to control the default display of window name headers.
WndwHeader FALSE
;Pop up menus are covering window area which is swapped temporary to
; Conventional memory 0
; EMS memory 1
; XMS memory 2 (Currently not supported)
; Disk space 3 (Ram disk is a good choice)
WndwBackSave 3
;If WndwBackSave is 3 (to disk), this variable define the directory to which
;temporary files will be swapped.
WndwBackSavePath "c:/"