home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The World of Computer Software
/
World_Of_Computer_Software-02-385-Vol-1of3.iso
/
i
/
icndos.zip
/
ICONEDIT.DOC
< prev
next >
Wrap
Text File
|
1993-01-14
|
14KB
|
283 lines
┌────┐
┌──┴─┐┌─┴──┐
┌──┴─┐┌─┴┴─┐┌─┴──┐
┌──┴─┐┌─┴┴─┐┌─┴┴─┐┌─┴──┐
┌──┴─┐┌─┴┴─┐┌─┴┴─┐┌─┴┴─┐┌─┴──┐
│ ├┤ ├┤ ├┤ ├┤ │
└────┘└────┘└────┘└────┘└────┘
IconEDIT
ver. 1.0
Copyright 1993, EFD Systems
All Rights Reserved
┌────┐┌────┐┌────┐┌────┐┌────┐
│ ├┤ ├┤ ├┤ ├┤ │
└──┬─┘└─┬┬─┘└─┬┬─┘└─┬┬─┘└─┬──┘
└──┬─┘└─┬┬─┘└─┬┬─┘└─┬──┘
└──┬─┘└─┬┬─┘└─┬──┘
└──┬─┘└─┬──┘
└────┘
─────────────────────────────────────────────────────────────────────────────
T A B L E of C O N T E N T S
Description ----------------------------------------------------------- 3
Installation and Startup ---------------------------------------------- 4
Building Menus -------------------------------------------------------- 5
Editing and Copying Icons --------------------------------------------- 6
Command Buttons ------------------------------------------------------- 8
How-To ---------------------------------------------------------------- 9
Mail Order ------------------------------------------------------------ 11
Maintenance Log ------------------------------------------------------- 12
───────────────────────────────────────────────────────────────────────────────
Description
IconEDIT is the graphical setup and maintenace utility for IconDOS. IconEDIT is
used to build and edit icon menu files containing up to 32767 icons. With
IconEDIT you can draw your own icons from scratch or you can copy and modify
existing icons. At the same time, you can edit an icon's title and attach a DOS
command string to the icon.
IconEDIT is almost totally mouse driven; therefore, a MicroSoft compatible mouse
is required. If a mouse driver is not present at startup, IconEDIT will abort
with a short message. IconEDIT also requires a VGA monitor (EGA will not work).
This condition is also checked at startup.
IconDOS icons are always 32 by 32 pixels. Wallpaper is also a 32 by 32 pixel
graphic that is placed into a special file, PAPER.ICN, for display as a
repeating backdrop pattern. Therefore, IconEDIT does not make a distinction
between icons and wallpaper and will edit either. During editing, IconEDIT
displays a normal and an expanded view of the icon. Drawing with the mouse
always takes place in the expanded view.
───────────────────────────────────────────────────────────────────────────────
Installation and Startup
Installation is very easy. Simply make a new directory and copy all of the
IconDOS files to it. If you insist, a batch file called INSTALL.BAT has been
provided which will do this for you. Change to the drive and directory where
the IconDOS files are located and type:
INSTALL path Example: INSTALL C:\MENU
To start IconEDIT, type:
ICONEDIT iconfile [buffile]
"iconfile" is the name of the file that you wish to edit. The file will be
created if it does not exist. "buffile" is the name of an optional
cut/copy/paste buffer file. If "buffile" is not specified, IconEDIT will create
and use a file called ICON.TMP. The "buffile" is the key to copying and moving
icons between files.
NOTE: The buffer file grows in size with each CUT or COPY command. ICON.TMP is
never deleted or overwritten, only added to. You may wish to delete this file
from time to time to prevent it from becoming excessive in size.
───────────────────────────────────────────────────────────────────────────────
Building Menus
An icon menu file can be built by hand drawing icons using IconEDIT; however, it
is easier and faster to copy icons from the provided library of over 100 icons
whenever possible. Specific instructions for copying icons using IconEDIT are
provided in the following section. After icons have been drawn or copied, use
IconEDIT to add icon titles and command strings. Due to the command string size
limit of 14 characters, imposed by the IBM keyboard buffer, the command string
is normally used to call a batch file and pass parameters. The batch file
actually contains the list of DOS commands needed to carry out specific icon
actions. A single batch file file can contain multiple sets of commands, one
set for each icon in a menu. An icon specific parameter can be passed and used
by the batch file to select the proper command set. RUN.BAT is a fully
commented batch file which illustrates this technique. This file can be
modified for your own needs as desired. The batch file is also used to make the
menu system re-entrant by returning control to IconDOS after a command list has
been executed. Comments in RUN.BAT also illustrate this.
The batch file containing the DOS command sets should be located somewhere
inside your DOS path. This will allow IconDOS to work from any directory.
IconDOS is not required to be inside the DOS path but the full directory path
must be used for both IconDOS and menu files like this:
C:\MENU\ICONDOS C:\MENU\DEMO
───────────────────────────────────────────────────────────────────────────────
Editing and Copying Icons
As noted earlier, IconDOS is mostly mouse driven. Notes on-screen explain how
CTRL and ALT keys will modify certain mouse actions; otherwise, the keyboard is
only used to enter and edit icon titles and command strings.
All drawing takes place in the expanded view of the icon. Individual pixels are
painted by clicking inside a pixel box. Lines can be drawn by holding down a
mouse button and moving the cursor. A wide brush (3 X 3 pixels) is available
for filling in larger regions by holding down the ALT key while drawing.
The left and right mouse buttons can be assigned drawing colors by clicking on
the color bar. To erase instead of draw, simply assign the background color to
one of the buttons and draw over the area to be erased.
Note that you must explicitedly store your artwork to disk by clicking either
the SAVE or APPEND command buttons; otherwise, your work will be lost when you
leave IconEDIT or move to the next icon.
To edit an icon's title or command string, click inside the labeled edit box.
The mouse is disabled until editing is terminated by ENTER or ESC. The box
editor provides Insert and Overstrike modes toggled with INSERT. Alt-C will
clear the box, Alt-R will restore. Home and End move to the box start/end.
───────────────────────────────────────────────────────────────────────────────
Editing and Copying Icons (cont'd)
When building a menu, it is generally preferable to copy an icon from the
provided library, ICON.LBR, instead of drawing your own icon from scratch.
To copy icons between files, start IconEDIT in the following manner:
ICONEDIT fromfile tofile
For example, to copy an icon from ICON.LBR to MYMENU.MNU, start IconEDIT with:
ICONEDIT ICON.LBR MYMENU.MNU
Step through ICON.LBR until you find the desired icon. Note that Ctrl and Alt
keys can be used with the NEXT and PREVIOUS command buttons to jump more rapidly
through the file. Once the icon is found, click COPY. A copy of the icon will
be placed in MYMENU.MNU. DO NOT use CUT unless you wish to actually remove
the icon from ICON.LBR as it is being placed into MYMENU.MNU.
IconDOS can be used to view the icon library and select icons to be copied.
Simply type ICONDOS ICON.LBR. Icons are displayed in succession by row, 56 per
page. Noting the numbers of your selected icons makes it easier to find and
copy them later with IconEDIT.
───────────────────────────────────────────────────────────────────────────────
Command Buttons
PREVIOUS - Move to the previous icon in the file. Hold the Alt key to move in
steps of 5 icons. Hold the Ctrl key to move to the start of the file. The
current icon number and the total icon count are shown at the upper right.
NEXT - Move to the next icon in the file. Alt key moves by 5. Ctrl key moves
to the end of the file. When moving, the user is prompted to save the
current icon if it has been modified.
CLEAR - Clears the icon to the color of the mouse click button. For example, to
clear the icon to solid red, assign red to one of the mouse buttons by
clicking on the color bar and then click CLEAR with the red button.
CUT - Removes the current icon from the file and places it in the buffer file.
The last icon in the file is moved to fill the current position, the total
icon count is reduced by 1 and the file is truncated.
COPY - Copies the current icon to the buffer. The current file is unchanged.
PASTE - Copy the next icon from the buffer file and overwrite the current icon
display. Only the screen display is overwritten, SAVE or APPEND must be used
to overwrite the icon on disk. PASTE starts at the end of the buffer file
and progresses backward with each use in a Last-In-First-Out (LIFO) manner.
APPEND - Adds the currently displayed icon to the end of the file. Increases the
total icon count by 1.
SAVE - Overwrites the current disk icon number with the displayed icon.
Exit - The window button in the extreme upper left of the screen exits IconEDIT.
───────────────────────────────────────────────────────────────────────────────
How-To
- Add a new icon to a file?
Click the APPEND command button. A copy of the current icon will be appended to
the end of the file where it can be safely modified or re-drawn as needed.
Alternately, you can modify any icon in place and then click APPEND.
- View all of the icons in a file?
Start IconDOS and specify the file. For example, ICONDOS ICON.LBR, will display
all of the icons from the provided icon library in succession by row with 56
icons per page.
- Setup a submenu?
Assign a submenu file name to an icon in place of a DOS command string. IconDOS
will load the submenu file when the icon is clicked. You may want to provide an
icon in the submenu which re-loads the previous menu. See DEMO.MNU and
SUBDEMO.MNU for an example. All menus and submenus should always be maintained
in the same directory; otherwise, IconDOS may have trouble locating the needed
files.
───────────────────────────────────────────────────────────────────────────────
How-To (cont'd)
- Move icons within a file?
Delete the default buffer file, ICON.TMP. Edit the file using the default
buffer, i.e. don't specify a buffer file. COPY all of the icons to be moved.
Use PASTE and SAVE to place the icons in new positions.
- Move icons between files?
The most direct way is to edit the file to be copied FROM while using the file
to be copied TO as the cut/copy/paste buffer. Alternately, icons copied from
any file into the default buffer can be pasted into any subsequent file also
being edited with the default buffer since the default buffer is never deleted
or overwritten, only added to.
- Always use the same wallpaper?
Make a library backup copy of PAPER.ICN by typing: COPY PAPER.ICN PAPER.LBR
Edit PAPER.ICN using IconEDIT and delete everything except the one wallpaper
that you wish to use. PAPER.ICN, as supplied, contains 20 different
wallpapers. IconDOS selects wallpaper at random from whatever is available in
this file at startup. If only 1 is available, it will always be used.
───────────────────────────────────────────────────────────────────────────────
Mail Order
To use this software beyond the trial period requires the purchase of a license.
A license can only be purchased by direct mail order from the author (just like
in the old days with the Sears catalog). See ORDER.FRM or send a check or money
order for $25 US to:
EFD Systems
304 Smokerise Circle SE
Marietta, GA 30067 CIS:72627,3026
As a minimum, licensed users will receive the following:
- The lastest licensed version of IconDOS.
- A library of at least 200 additional high quality icons and new wallpaper.
- A utility to display 16 color PCX files and capture icons from the screen.
Provides an indirect but workable path to convert Window's icons to IconDOS.
The icon library was converted from public domain Windows icons in this way.
- Information on upgrades and new utilities not offered as shareware.
Registered users can upgrade to any later version for a $5 S & H fee.
───────────────────────────────────────────────────────────────────────────────
Maintenance Log
1.0 - 1/8/93 (the King's birthday) Original release.
*** End of Book ***