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READ.ME
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1993-01-07
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GO.BAT & CREATE.BAT
written by
Don A. Hancock
9758 Sandridge Drive
Sandy, UT 84092-3035
Version 1.01
Jan. 7, 1993
These two batch files resulted from my kids having several games
and directories filling up my hard drive. Simply put - CREATE.BAT will
take each subdirectory of games, make it into a single zip file and GO.BAT
will use that zipped file. This keeps a single file that can be easily
moved to a floppy or erased/replaced. This is NOT as fancy as the programs
out there that will compress your whole hard drive. It just plain does the
job that is necessary while saving space on your hard drive and keeping all
those files neat and tidy. I've found it so useful that I have started
using it for MY files such as spreadsheets and databases. I've never had
any trouble using them. The time it takes to uncompress them more than
makes up for the gain in hard drive space! I even use them at my office.
INSTALL
+++++++
(I tried to keep it simply so it would run on just about
any machine. I tried it on 386 and 486 machines)
1. You must have the programs, PKZIP and PKUNZIP in you path.
2. Copy both GO.BAT and CREATE.BAT to a subdirectory that
is anywhere in your path.
3. Two subdirectories must be created!
a. One is \WORK (where zipped files are stored)
b. One is \WORK1 (where they unzip and run)
** NOTE **
If you trouble with any of this. Consult your
DOS manual.
USING CREATE (Warning... Not tested with WINDOWS files)
++++++++++++
1. Change to the subdirectory where the program files are now
found. (This subdirectory probably can be deleted after
successful creation of the zip file).
2. Find the filname that starts the program.
3. IMPORTANT!! Using the filename that starts the program,
[type] CREATE {filename} i.e CREATE GAME1
4. The files will be zipped together and moved to the \WORK
subdirectory for later use.
5. A DIR listing follows showing new statistics on hard drive
space savings.
USING GO
++++++++
1. Simply [type] GO {filename}{switches} i.e. GO GAME1
Note that switches are accepted if necessary.
2. Program will unzip and start and run as usual.
3. With a normal exit, new or changed files are added to
the existing zip file and the \work1 subdirectory is
clean and ready for the next program.
4. With an abnormal exit, your original file is still safe
back in the \WORK subdirectory but any work you've just
done will NOT be there. Use CREATE again in the \WORK1
subdirectory before you run any other programs.
LEGAL STUFF
+++++++++++
PKZIP and PKUNZIP are registered trademarks of PKWARE, INC.
and are copyrighted. If you use them, register them!
MY TURN
+++++++
These are my first attempts at sharing my ideas with others.
If you find these two files useful, feel free to send me a
small donation ($5?), a postcard, or any suggestions you might have.