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FOOTBALL.TXT
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Text File
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1992-11-30
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7KB
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180 lines
+---
|
| | RUNCH
+-+-
| EAGUE
+--- FOOTBALL
-----------------------------------------------------------------
VERSION 2.1 Introduction to Football
-----------------------------------------------------------------
Brought to you by Crunchware!
Copyright 1992 by Stephen David
Introduction
~~~~~~~~~~~~
As you might have guessed, Crunch League Football is a game about
football. Even if you know practically nothing about the game,
however, it is possible to enjoy playing. If you'd like to learn
a little more about the game, this file will help you play the
Crunch League a little more competitively.
The object of football is to outscore the opposing team. What
may look on TV like a bunch of maniacs attempting to crush each
other is actually the carrying out of detailed and complex
strategies by both teams. While players may enjoy performing
violence against each other as a sidelight, one team is actually
arranging patterns of people on the field which allow one player
to run as far as he can down the field or throw the ball to a
player down the field while the opposing team tries to stop him.
Teams of eleven players compete to score the most points and
win the game. Points can be scored three different ways:
Touchdown. Worth six points when a team carries the ball into
the other team's endzone. An extra point can then be attempted
by a kicker on that team. The scoring team kicks off to the
other team.
Field Goal. Worth three points when a player on a team kicks the
ball between the goal posts in his endzone. His team then kicks
off to the other.
Safety. Worth two points for the defensive team when an
offensive player is tackled in his own endzone. The offensive
team kicks off to the defensive team.
The game is divided into plays, which consist of an attempt by
the offensive team to move the ball up the field. A team is
allowed four plays, or downs, before it must give up the ball to
the other team. The only way to possess the ball for more than
four downs is to make a first down by gaining at least ten yards
in the first four plays. When those ten yards have been
gained, the first down is reset and the cycle starts over again.
The defensive team can also gain possession of the ball if one of
its players intercepts a pass or picks up a fumble. At this
point the defensive team gets a first down and attempts to move
the ball in the other direction. If, of course, a team scores
any points, it must kick off the ball to the other team.
The Positions
~~~~~~~~~~~~~
The names and description of offensive positions are as
follows:
Backfield:
Quarterback (QB). The most important player on the team, the
quarterback receives the ball from the center at the beginning of
each play. Either gives the ball to another player by a pass or
a hand-off or attempts to run it himself.
Running Back (RB). Often runs for small gains. Blocks when
another running back runs or the quarterback passes.
Wide Receiver (WR): Catches passes. Usually the fastest player
on the offense and sometimes blocks.
Linemen:
Tight End (TE). More of a receiver/blocker. Usually receives
short passes or blocks. Also runs sometimes.
Offensive Tackle (OT). Blocks defensive tackles from the play.
Offensive Guard (OG). Blocks linebackers or helps the tackles
and center.
Center (C). Snaps the ball to the quarterback at the beginning
of a play. Blocks man across from him, usually the nose guard.
Kicker (K). Usually only plays when needed to kick the ball,
whether for an extra point, field goal, punt or kickoff.
Following are the names and descriptions of defensive
positions:
Backfield:
Linebacker (LB). Responsible for stopping runs and short and
medium passes, usually located just behind the defensive line.
Defensive Back (DB). Covers deep right or left backfield.
Safety (S). Covers deep inside backfield. Does not allow anyone
behind him.
Linemen:
End (DE). Outside contain; does not allow anyone to run around
him past the defensive line.
Tackle (DT). Gives pass pressure and looks for the quickest path
to reach and tackle the quarterback.
Nose Guard (NG). Guards gaps on each side of center.
The Plays
~~~~~~~~~
The exact number of players and their starting positions in a
play are flexible, but an example of a lineup would be as
follows.
Offense: RB
RB
QB
WR TE OT OG C OG OT WR
Defense: DE DT NG DT DE
LB LB LB
DB DB
S
As a coach, you may edit the three major offenses used by your
team as well as defenses for different offenses and a kicking
play. Note that the first offense is used 50% of the time, while
the other two are used only 25% of the time each. Crunch League
Football provides some stock plays to get you started which can
be copied over your plays:
Offenses 1 & 2: Running plays in which receivers block while the
quarterback hands the ball to a runner who runs according to a
specific pattern. Running offenses work best with fast backs and
strong blockers, and they usually only provide short gains.
Offenses 3 & 4: Passing plays. Running backs block to allow
receivers to evade the defensive line and receive a pass from the
quarterback. When completed successfully, passes allow for large
yard gains but are also accompanied by the danger of incompletion
or even interception by the other team.
Offense 5: Quarterback sneak. Other players block while the
quarterback attempts to run the ball. Usually works at
surprising the other team, but requires a swift quarterback and
rarely gains too many yards.
These stock plays can be copied and edited to fit your own
ideas for game strategy.
The stock defensive plays are as follows:
5-3-3: With a front line of five players, three linebackers, and
three back fielders, 5-3-3 is most effective against running
plays.
3-4-4: Effective against passing plays, 3-4-4 provides a strong
backfield to hinder receivers.
4-3-4: A good conservative play, 4-3-4 has both a strong front
line and also a strong backfield.
Kick return: The default lineup for returning punts and kickoffs
by the other team.
The kicking play is the lineup used for field goal and extra
point attempts, kickoffs, and punts.
At the beginning of the game the teams flip a coin to see who
will kick off. The other team then kicks off after half time.
Whoever has managed to score the most points at the end of the
game has won. That's basically how Crunch League is set up. For
more information on setting up your team and playing Crunch
League Football refer to the Crunch League Information section of
the help menu.
...And have fun playing CRUNCH LEAGUE FOOTBALL!