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mech.doc
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1995-01-01
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**********************************
* THE TRIPOD BATTLEMECH *
* a 3D Studio model *
* *
* Copyright (C)1993 *
* Animagic, Rotterdam *
**********************************
Welcome to the wonderful world of battlemech's. These huge combat robots
have been around for a long while and can be seen in japanese animated
films and have been available for some years as plastic model kits.
There are a number of different battlemech's, each have a visual style
of their own and have different capabilities. There are ground based
battlemech's which act as high-tech combat tanks, water and underwater
based battlemech's that act like submarines, and ofcourse there are the
sky based battlemech's which are somewhat comparable to fighter aircraft.
All the different battlemech's share one common element, a cockpit where
the battlemech operator is seated. However high-tech these battlemech's
are, they still require human input in order to operate and use their
massive weapons with huge destruction capabilities.
Now all you Autodesk 3D Studio users out there can create animations
with the battlemech included in this package. It is a tripod battlemech,
which is a land based 'tank'-like machine with three 'legs'. The package
includes some sample GIF images that show the battlemech with different
surface color and in different poses from various angles. Take a short
look at them before beginning to animate it. Look at the first frame in
the keyframer to see the basic positioning and angles of the components.
The battlemech was built from a plastic model kit from some years ago,
and was completely designed in Autodesk's 3D studio Release 2. The
modelling time was almost two whole days and served as an expiriment
with 3D Studio. To render images make sure that enough memory and virtual
memory is available, for the battlemech will need it. It can take a while
to render the images due to the rather large data-set that defines the
model. Some statistics are:
34 single elements (sub-models).
37210 vertices.
73558 triangular polygons.
1.5MB for the resulting 3D Studio mesh file.
6 min rendering time on a 486/66 with 32MB memory
(including shadows, and high antialiasing)
Well, as you can see this is the reason why you will need the memory.
Included in the original battlemech package are eight files, the list
below shows the original contents. Due to the size of the distribution
package it is possible to discard the GIF images as long as the readme
file (this one) is accompanied with the 3D Studio mesh model file. Note
that the small distribution contains nog GIF images due to the huge size
of the archive.
MECH.3DS the battlemech 3D Studio mesh model.
MECH.DOC general information (this file).
Well, I hope you have fun with the model and create some stunning results
with it. The mech is placed into the public domain and can be freely used
by anyone who wants to as long as it is not used for commercial purposes.
Animagic
Stefan Didak
Doelstraat 147
3011 AJ Rotterdam
The Netherlands
(010)-4125719
Internet : sdidak@euronet.nl
FidoNet : 2:283/203.30
PCGNet : 9:580/203.30
RenderRing : 511:8000/0.30