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  1.            ASSEMBLY '96: INFO ABOUT C64 CONTRIBUTIONS & RESULTS
  2.            ----------------------------------------------------
  3.  
  4.  
  5. I'm extremely proud to present you with all the C64 contributions released
  6.  at the greatest party in the world so far - Assembly '96, that is - which
  7.       was held in Helsinki, Finland from 16th to 18th of August 1996.
  8.  
  9. Many quality demos got released this year, proving that C64 scene isn't even
  10.  close to dying yet. The effects seen in today's C64 demos even beat some
  11.  of those seen on Amiga or PC! OK, maybe the demos aren't audiovisually as
  12.  impressive, but do remember to compare the CPU clock frequency, the price
  13. and age of the equipment and the effects achieved! Just watch C64 democoders
  14. always pushing back the limits on their 6510 CPU (From year 1975) running at
  15.        less than one full MHz (980 KHz)! This is the _REAL_ spirit!
  16.  
  17.  
  18.     Here are the results of the C64 competitions held at Assembly '96:
  19.  
  20.  
  21.                            C64 DEMO COMPETITION
  22.                            --------------------
  23.  
  24.    #1       "Follow The Sign 3" from Byterapers Inc.       (2105 points)
  25.    #2       "Nothing But Code" from Beyond Force           (1289 points)
  26.    #3       "Fruits" from Panic                            (936 points)
  27.    #4       "Stupidity III" from Wrath Designs             (916 points)
  28.    #5       "Drug Sixtyfour" from Reflex                   (634 points)
  29.  
  30.                          C64 GRAPHICS COMPETITION
  31.                          ------------------------
  32.  
  33.    #1       "Herb's Shot" by Electric/Extend               (1446 points)
  34.    #2       "Entwined" by Mike/Byterapers Inc.             (1018 points)
  35.    #3       "Rubberslave" by Debris/Panic                  (777 points)
  36.    #4       "Dudette" by Deetsay/Panic                     (749 points)
  37.    #5       "Cyborg" by Jasso/Jassoteam                    (648 points)
  38.    #6       "Smoking" by Calamity/Laxity                   (564 points)
  39.  
  40.                            C64 MUSIC COMPETITION
  41.                            ---------------------
  42.  
  43.    #1       "Viidakko" by TBB/Side B & Extend              (1074 points)
  44.    #2       "The Last Wader" by Agemixer/Atlantis          (742 points)
  45.    #3       "Anal Overload" by Addict/Topaz Beerline       (693 points)
  46.    #4       "Emulating Vinkuna" by Elektro                 (647 points)
  47.    #5       "Selfmade Executable" by AMJ/Side B            (608 points)
  48.    #6       "Orava" by Deetsay/Panic                       (507 points)
  49.    #7       "Kao 3" by Dr.Zoom/Atlantis                    (471 points)
  50.    #8       "Alka" by Zardax/Origo Dreamline               (318 points)
  51.    #9       "Maniac Fred" by PVCF/Reflex                   (257 points)
  52.    #10      "Sunfellow" by Barracuda/Extend                (133 points)
  53.  
  54.  
  55.                            DISQUALIFIED ENTRIES:
  56.                            ---------------------
  57.  
  58. "Pythagoras" from Troublemakers and "Arashi In Daurmor" from Brainlez Coders!
  59. (Should you ever get hold of these demos, you'll know for sure WHY exactly..)
  60.  
  61.  
  62.                                  CONTENTS:
  63.                                  ---------
  64.  
  65.                              (Long filenames)
  66.  
  67. Drug_Sixtyfour.Reflex.LHA        "Drug Sixtyfour" from Reflex
  68. Follow_The_Sign_3.(B).LHA        "Follow The Sign 3" from Byterapers Inc.
  69. Fruits.Panic.LHA                 "Fruits" from Panic
  70. Graphics_&_Musics.LHA            Entries from the graphics & music competitions
  71. Nothing_But_Code.Beyond.LHA      "Nothing But Code" from Beyond Force
  72. PData352.LHA                     PData v3.52 final release
  73. Stupidity_3.Wrath_Designs.LHA    "Stupidity III" from Wrath Designs
  74.  
  75.                              (Short filenames)
  76.  
  77. DRUG64.LHA                       "Drug Sixtyfour" from Reflex
  78. FRUITS.LHA                       "Fruits" from Panic
  79. FTS3.LHA                         "Follow The Sign 3" from Byterapers Inc.
  80. GFXMUZ.LHA                       Entries from the graphics & music competitions
  81. NOTHBCOD.LHA                     "Nothing But Code" from Beyond Force
  82. PDATA352.LHA                     PData v3.52 final release
  83. STUPIDI3.LHA                     "Stupidity III" from Wrath Designs
  84.  
  85.                            (Emulator filenames)
  86.  
  87. DRUG64.D64                       "Drug Sixtyfour" from Reflex
  88. FRUITS.D64                       "Fruits" from Panic
  89. FTS3S1.D64                       "Follow The Sign 3" from Byterapers Inc. (Side 1)
  90. FTS3S2.D64                       "Follow The Sign 3" from Byterapers Inc. (Side 2)
  91. GFXMUZ.D64                       Entries from the graphics & music competitions
  92. NOTHBCOD.D64                     "Nothing But Code" from Beyond Force
  93. PDATA352.LHA                     PData v3.52 final release
  94. STUPIDI3.D64                     "Stupidity III" from Wrath Designs
  95.  
  96.  
  97.                                 FILE TYPES:
  98.                                 -----------
  99.  
  100.              .LNX suffix = LyNXed file. Files have just been joined
  101.                            together without compression. A bit like LhA
  102.                            with "do not compress files" mode on. Use Lynx
  103.                            to extract these files (I recommend The
  104.                            Ultimate Lynx 3).
  105.  
  106. 1!, 2!, 3! & 4! prefixes = Zip-Coded disk side. One diskside has been
  107.                            packed to four separate files. A bit like DMS
  108.                            on the Amiga, but much more inefficient packing
  109.                            ratio due to RLE compression. Use Zip-Code
  110.                            Disk Unpack to decompress these files.
  111.                            If you're an emulator user, you might want to
  112.                            convert the zip-codes to D64 images.
  113.  
  114.  (Both The Ultimate Lynx 3 and Zip-Code Disk Unpack are available at least
  115.  from The Sharks IRC file server Sharkbite. (These files are also available
  116.       via WWW at http://stekt.oulu.fi/~mysti/the_sharks/online.html))
  117.  
  118.  
  119.   How to transfer the files to a real C64? It depends. If you're an Amiga
  120.   owner, the archive PDATA352.LHA - or better say it's contents - in this
  121.    very directory will be extremely useful to you. On the other hand, if
  122.  you're a PC user, you'll most likely need a RS-232 adapter for your C64.
  123.   After that, it's just the matter of using a combination of two terminal
  124.   programs and a null modem cable. In both cases, I suggest you to take a
  125.                        look at the PData archive...
  126.  
  127.  
  128.     Thanks for your attention. If there's anything you'd like to ask or
  129.     simply wish to get in touch with me, contact me at these addresses:
  130.  
  131.          E-mail:  deadbeat@freenet.hut.fi
  132.  
  133.          Snail:   Timo R÷nkk÷
  134.                   Linjakuja 3
  135.                   FIN-74120 Iisalmi
  136.                   Finland
  137.  
  138.          - Deadbeat/The Sharks
  139.            (Main C64 organizer at Assembly '96)
  140.  
  141.  
  142. PS. You can also meet me in person on IRC channels #C-64 and #Amigascne 
  143.     from time to time (My nick's - obviously - Deadbeat).
  144.     Also remember to check out The Sharks WWW home page at:
  145.     http://stekt.oulu.fi/~mysti/the_sharks
  146.