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- /* Copyright (c) 1992 Regents of the University of California */
-
- #ifndef lint
- static char SCCSid[] = "@(#)srcsupp.c 2.6 8/28/92 LBL";
- #endif
-
- /*
- * Support routines for source objects and materials
- */
-
- #include "ray.h"
-
- #include "otypes.h"
-
- #include "source.h"
-
- #include "cone.h"
-
- #include "face.h"
-
- #define SRCINC 4 /* realloc increment for array */
-
- SRCREC *source = NULL; /* our list of sources */
- int nsources = 0; /* the number of sources */
-
- SRCFUNC sfun[NUMOTYPE]; /* source dispatch table */
-
-
- initstypes() /* initialize source dispatch table */
- {
- extern VSMATERIAL mirror_vs, direct1_vs, direct2_vs;
- extern int fsetsrc(), ssetsrc(), sphsetsrc(), cylsetsrc(), rsetsrc();
- extern int nopart(), flatpart(), cylpart();
- extern double fgetplaneq(), rgetplaneq();
- extern double fgetmaxdisk(), rgetmaxdisk();
- static SOBJECT fsobj = {fsetsrc, flatpart, fgetplaneq, fgetmaxdisk};
- static SOBJECT ssobj = {ssetsrc, nopart};
- static SOBJECT sphsobj = {sphsetsrc, nopart};
- static SOBJECT cylsobj = {cylsetsrc, cylpart};
- static SOBJECT rsobj = {rsetsrc, flatpart, rgetplaneq, rgetmaxdisk};
-
- sfun[MAT_MIRROR].mf = &mirror_vs;
- sfun[MAT_DIRECT1].mf = &direct1_vs;
- sfun[MAT_DIRECT2].mf = &direct2_vs;
- sfun[OBJ_FACE].of = &fsobj;
- sfun[OBJ_SOURCE].of = &ssobj;
- sfun[OBJ_SPHERE].of = &sphsobj;
- sfun[OBJ_CYLINDER].of = &cylsobj;
- sfun[OBJ_RING].of = &rsobj;
- }
-
-
- int
- newsource() /* allocate new source in our array */
- {
- if (nsources == 0)
- source = (SRCREC *)malloc(SRCINC*sizeof(SRCREC));
- else if (nsources%SRCINC == 0)
- source = (SRCREC *)realloc((char *)source,
- (unsigned)(nsources+SRCINC)*sizeof(SRCREC));
- if (source == NULL)
- return(-1);
- source[nsources].sflags = 0;
- source[nsources].nhits = 1;
- source[nsources].ntests = 2; /* initial hit probability = 1/2 */
- return(nsources++);
- }
-
-
- setflatss(src) /* set sampling for a flat source */
- register SRCREC *src;
- {
- double mult;
- register int i;
-
- src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0;
- for (i = 0; i < 3; i++)
- if (src->snorm[i] < 0.6 && src->snorm[i] > -0.6)
- break;
- src->ss[SV][i] = 1.0;
- fcross(src->ss[SU], src->ss[SV], src->snorm);
- mult = .5 * sqrt( src->ss2 / DOT(src->ss[SU],src->ss[SU]) );
- for (i = 0; i < 3; i++)
- src->ss[SU][i] *= mult;
- fcross(src->ss[SV], src->snorm, src->ss[SU]);
- }
-
-
- fsetsrc(src, so) /* set a face as a source */
- register SRCREC *src;
- OBJREC *so;
- {
- register FACE *f;
- register int i, j;
- double d;
-
- src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
- src->so = so;
- /* get the face */
- f = getface(so);
- /* find the center */
- for (j = 0; j < 3; j++) {
- src->sloc[j] = 0.0;
- for (i = 0; i < f->nv; i++)
- src->sloc[j] += VERTEX(f,i)[j];
- src->sloc[j] /= (double)f->nv;
- }
- if (!inface(src->sloc, f))
- objerror(so, USER, "cannot hit center");
- src->sflags |= SFLAT;
- VCOPY(src->snorm, f->norm);
- src->ss2 = f->area;
- /* find maximum radius */
- src->srad = 0.;
- for (i = 0; i < f->nv; i++) {
- d = dist2(VERTEX(f,i), src->sloc);
- if (d > src->srad)
- src->srad = d;
- }
- src->srad = sqrt(src->srad);
- /* compute size vectors */
- if (f->nv == 4 || (f->nv == 5 && /* parallelogram case */
- dist2(VERTEX(f,0),VERTEX(f,4)) <= FTINY*FTINY))
- for (j = 0; j < 3; j++) {
- src->ss[SU][j] = .5*(VERTEX(f,1)[j]-VERTEX(f,0)[j]);
- src->ss[SV][j] = .5*(VERTEX(f,3)[j]-VERTEX(f,0)[j]);
- }
- else
- setflatss(src);
- }
-
-
- ssetsrc(src, so) /* set a source as a source */
- register SRCREC *src;
- register OBJREC *so;
- {
- double theta;
-
- src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
- src->so = so;
- if (so->oargs.nfargs != 4)
- objerror(so, USER, "bad arguments");
- src->sflags |= SDISTANT;
- VCOPY(src->sloc, so->oargs.farg);
- if (normalize(src->sloc) == 0.0)
- objerror(so, USER, "zero direction");
- theta = PI/180.0/2.0 * so->oargs.farg[3];
- if (theta <= FTINY)
- objerror(so, USER, "zero size");
- src->ss2 = 2.0*PI * (1.0 - cos(theta));
- /* the following is approximate */
- src->srad = sqrt(src->ss2/PI);
- VCOPY(src->snorm, src->sloc);
- setflatss(src); /* hey, whatever works */
- src->ss[SW][0] = src->ss[SW][1] = src->ss[SW][2] = 0.0;
- }
-
-
- sphsetsrc(src, so) /* set a sphere as a source */
- register SRCREC *src;
- register OBJREC *so;
- {
- register int i;
-
- src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
- src->so = so;
- if (so->oargs.nfargs != 4)
- objerror(so, USER, "bad # arguments");
- if (so->oargs.farg[3] <= FTINY)
- objerror(so, USER, "illegal radius");
- VCOPY(src->sloc, so->oargs.farg);
- src->srad = so->oargs.farg[3];
- src->ss2 = PI * src->srad * src->srad;
- for (i = 0; i < 3; i++)
- src->ss[SU][i] = src->ss[SV][i] = src->ss[SW][i] = 0.0;
- for (i = 0; i < 3; i++)
- src->ss[i][i] = .7236 * so->oargs.farg[3];
- }
-
-
- rsetsrc(src, so) /* set a ring (disk) as a source */
- register SRCREC *src;
- OBJREC *so;
- {
- register CONE *co;
-
- src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
- src->so = so;
- /* get the ring */
- co = getcone(so, 0);
- VCOPY(src->sloc, CO_P0(co));
- if (CO_R0(co) > 0.0)
- objerror(so, USER, "cannot hit center");
- src->sflags |= SFLAT;
- VCOPY(src->snorm, co->ad);
- src->srad = CO_R1(co);
- src->ss2 = PI * src->srad * src->srad;
- setflatss(src);
- }
-
-
- cylsetsrc(src, so) /* set a cylinder as a source */
- register SRCREC *src;
- OBJREC *so;
- {
- register CONE *co;
- register int i;
-
- src->sa.success = 4*AIMREQT-1; /* bitch on fourth failure */
- src->so = so;
- /* get the cylinder */
- co = getcone(so, 0);
- if (CO_R0(co) > .2*co->al) /* heuristic constraint */
- objerror(so, WARNING, "source aspect too small");
- src->sflags |= SCYL;
- for (i = 0; i < 3; i++)
- src->sloc[i] = .5 * (CO_P1(co)[i] + CO_P0(co)[i]);
- src->srad = .5*co->al;
- src->ss2 = 2.*CO_R0(co)*co->al;
- /* set sampling vectors */
- for (i = 0; i < 3; i++)
- src->ss[SU][i] = .5 * co->al * co->ad[i];
- src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0;
- for (i = 0; i < 3; i++)
- if (co->ad[i] < 0.6 && co->ad[i] > -0.6)
- break;
- src->ss[SV][i] = 1.0;
- fcross(src->ss[SW], src->ss[SV], co->ad);
- normalize(src->ss[SW]);
- for (i = 0; i < 3; i++)
- src->ss[SW][i] *= .8559 * CO_R0(co);
- fcross(src->ss[SV], src->ss[SW], co->ad);
- }
-
-
- SPOT *
- makespot(m) /* make a spotlight */
- register OBJREC *m;
- {
- register SPOT *ns;
-
- if ((ns = (SPOT *)m->os) != NULL)
- return(ns);
- if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL)
- return(NULL);
- ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3]));
- VCOPY(ns->aim, m->oargs.farg+4);
- if ((ns->flen = normalize(ns->aim)) == 0.0)
- objerror(m, USER, "zero focus vector");
- m->os = (char *)ns;
- return(ns);
- }
-
-
- spotout(r, s, dist) /* check if we're outside spot region */
- register RAY *r;
- register SPOT *s;
- int dist;
- {
- double d;
- FVECT vd;
-
- if (s == NULL)
- return(0);
- if (dist) { /* distant source */
- vd[0] = s->aim[0] - r->rorg[0];
- vd[1] = s->aim[1] - r->rorg[1];
- vd[2] = s->aim[2] - r->rorg[2];
- d = DOT(r->rdir,vd);
- /* wrong side?
- if (d <= FTINY)
- return(1); */
- d = DOT(vd,vd) - d*d;
- if (PI*d > s->siz)
- return(1); /* out */
- return(0); /* OK */
- }
- /* local source */
- if (s->siz < 2.0*PI * (1.0 + DOT(s->aim,r->rdir)))
- return(1); /* out */
- return(0); /* OK */
- }
-
-
- double
- fgetmaxdisk(ocent, op) /* get center and squared radius of face */
- FVECT ocent;
- OBJREC *op;
- {
- double maxrad2;
- double d;
- register int i, j;
- register FACE *f;
-
- f = getface(op);
- if (f->area == 0.)
- return(0.);
- for (i = 0; i < 3; i++) {
- ocent[i] = 0.;
- for (j = 0; j < f->nv; j++)
- ocent[i] += VERTEX(f,j)[i];
- ocent[i] /= (double)f->nv;
- }
- d = DOT(ocent,f->norm);
- for (i = 0; i < 3; i++)
- ocent[i] += (f->offset - d)*f->norm[i];
- maxrad2 = 0.;
- for (j = 0; j < f->nv; j++) {
- d = dist2(VERTEX(f,j), ocent);
- if (d > maxrad2)
- maxrad2 = d;
- }
- return(maxrad2);
- }
-
-
- double
- rgetmaxdisk(ocent, op) /* get center and squared radius of ring */
- FVECT ocent;
- OBJREC *op;
- {
- register CONE *co;
-
- co = getcone(op, 0);
- VCOPY(ocent, CO_P0(co));
- return(CO_R1(co)*CO_R1(co));
- }
-
-
- double
- fgetplaneq(nvec, op) /* get plane equation for face */
- FVECT nvec;
- OBJREC *op;
- {
- register FACE *fo;
-
- fo = getface(op);
- VCOPY(nvec, fo->norm);
- return(fo->offset);
- }
-
-
- double
- rgetplaneq(nvec, op) /* get plane equation for ring */
- FVECT nvec;
- OBJREC *op;
- {
- register CONE *co;
-
- co = getcone(op, 0);
- VCOPY(nvec, co->ad);
- return(DOT(nvec, CO_P0(co)));
- }
-
-
- commonspot(sp1, sp2, org) /* set sp1 to intersection of sp1 and sp2 */
- register SPOT *sp1, *sp2;
- FVECT org;
- {
- FVECT cent;
- double rad2, cos1, cos2;
-
- cos1 = 1. - sp1->siz/(2.*PI);
- cos2 = 1. - sp2->siz/(2.*PI);
- if (sp2->siz >= 2.*PI-FTINY) /* BIG, just check overlap */
- return(DOT(sp1->aim,sp2->aim) >= cos1*cos2 -
- sqrt((1.-cos1*cos1)*(1.-cos2*cos2)));
- /* compute and check disks */
- rad2 = intercircle(cent, sp1->aim, sp2->aim,
- 1./(cos1*cos1) - 1., 1./(cos2*cos2) - 1.);
- if (rad2 <= FTINY || normalize(cent) == 0.)
- return(0);
- VCOPY(sp1->aim, cent);
- sp1->siz = 2.*PI*(1. - 1./sqrt(1.+rad2));
- return(1);
- }
-
-
- commonbeam(sp1, sp2, dir) /* set sp1 to intersection of sp1 and sp2 */
- register SPOT *sp1, *sp2;
- FVECT dir;
- {
- FVECT cent, c1, c2;
- double rad2, d;
- register int i;
- /* move centers to common plane */
- d = DOT(sp1->aim, dir);
- for (i = 0; i < 3; i++)
- c1[i] = sp1->aim[i] - d*dir[i];
- d = DOT(sp2->aim, dir);
- for (i = 0; i < 3; i++)
- c2[i] = sp2->aim[i] - d*dir[i];
- /* compute overlap */
- rad2 = intercircle(cent, c1, c2, sp1->siz/PI, sp2->siz/PI);
- if (rad2 <= FTINY)
- return(0);
- VCOPY(sp1->aim, cent);
- sp1->siz = PI*rad2;
- return(1);
- }
-
-
- checkspot(sp, nrm) /* check spotlight for behind source */
- register SPOT *sp; /* spotlight */
- FVECT nrm; /* source surface normal */
- {
- double d, d1;
-
- d = DOT(sp->aim, nrm);
- if (d > FTINY) /* center in front? */
- return(1);
- /* else check horizon */
- d1 = 1. - sp->siz/(2.*PI);
- return(1.-FTINY-d*d < d1*d1);
- }
-
-
- double
- spotdisk(oc, op, sp, pos) /* intersect spot with object op */
- FVECT oc;
- OBJREC *op;
- register SPOT *sp;
- FVECT pos;
- {
- FVECT onorm;
- double offs, d, dist;
- register int i;
-
- offs = getplaneq(onorm, op);
- d = -DOT(onorm, sp->aim);
- if (d >= -FTINY && d <= FTINY)
- return(0.);
- dist = (DOT(pos, onorm) - offs)/d;
- if (dist < 0.)
- return(0.);
- for (i = 0; i < 3; i++)
- oc[i] = pos[i] + dist*sp->aim[i];
- return(sp->siz*dist*dist/PI/(d*d));
- }
-
-
- double
- beamdisk(oc, op, sp, dir) /* intersect beam with object op */
- FVECT oc;
- OBJREC *op;
- register SPOT *sp;
- FVECT dir;
- {
- FVECT onorm;
- double offs, d, dist;
- register int i;
-
- offs = getplaneq(onorm, op);
- d = -DOT(onorm, dir);
- if (d >= -FTINY && d <= FTINY)
- return(0.);
- dist = (DOT(sp->aim, onorm) - offs)/d;
- for (i = 0; i < 3; i++)
- oc[i] = sp->aim[i] + dist*dir[i];
- return(sp->siz/PI/(d*d));
- }
-
-
- double
- intercircle(cc, c1, c2, r1s, r2s) /* intersect two circles */
- FVECT cc; /* midpoint (return value) */
- FVECT c1, c2; /* circle centers */
- double r1s, r2s; /* radii squared */
- {
- double a2, d2, l;
- FVECT disp;
- register int i;
-
- for (i = 0; i < 3; i++)
- disp[i] = c2[i] - c1[i];
- d2 = DOT(disp,disp);
- /* circle within overlap? */
- if (r1s < r2s) {
- if (r2s >= r1s + d2) {
- VCOPY(cc, c1);
- return(r1s);
- }
- } else {
- if (r1s >= r2s + d2) {
- VCOPY(cc, c2);
- return(r2s);
- }
- }
- a2 = .25*(2.*(r1s+r2s) - d2 - (r2s-r1s)*(r2s-r1s)/d2);
- /* no overlap? */
- if (a2 <= 0.)
- return(0.);
- /* overlap, compute center */
- l = sqrt((r1s - a2)/d2);
- for (i = 0; i < 3; i++)
- cc[i] = c1[i] + l*disp[i];
- return(a2);
- }
-