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- // Generic Polyray input File
- // Polyray input file: Alexander Enzmann
-
- // Set up the camera
- viewpoint {
- from <0,20,-8>
- at <0,0,1000>
- up <0,1,0>
- angle 45
- yon 1000
- resolution 256, 256
- }
-
- include "..\colors.inc"
- include "..\texture.inc"
- background black
- light orange, < 0, 40, 900>
-
- object {
- sphere <0, -10, 1000>, 100
- texture {
- surface {
- ambient orange, 1
- diffuse 0
- specular 0
- }
- }
- }
-
- object {
- polynomial y
- translate <0, -1, 0>
- blue_ripple { scale <10, 10, 10> }
- }
-