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-
- // For any particular frame, we pull in the last one as the image map
- if (frame == 0)
- define wall_image 0
- else if (frame == 1)
- define wall_image image("out000.tga")
- else if (frame == 2)
- define wall_image image("out001.tga")
- else if (frame == 3)
- define wall_image image("out002.tga")
- else if (frame == 4)
- define wall_image image("out003.tga")
- else if (frame == 5)
- define wall_image image("out004.tga")
- else if (frame == 6)
- define wall_image image("out005.tga")
- else if (frame == 7)
- define wall_image image("out006.tga")
- else if (frame == 8)
- define wall_image image("out007.tga")
- else if (frame == 9)
- define wall_image image("out008.tga")
- else if (frame == 10)
- define wall_image image("out009.tga")
-
- //
- // "wire_exper" returns 1 if we are on the visible part of the surface,
- // and returns 0 if we are on the see-through part of the surface.
- //
- define density 0.5
- define freq 0.5
- define wall_exper (noise(freq*P, <2, 0.7, 3>) > density ? 1 : 0)
- define wall_color <0.71, 0.65, 0.26>
- define lep_map
- color_map([0.0, 0.2, yellow, orange]
- [0.2, 0.4, orange, wall_color]
- [0.4, 0.6, wall_color, brown]
- [0.6, 0.8, brown, tan]
- [0.8, 1.0, tan, sienna])
- if (complexity == 0)
- define wall_texture matte_white
- else
- define wall_texture
- texture {
- layered
- texture {
- special surface {
- ambient wall_exper * wall_color, 0.2
- diffuse wall_exper * wall_color, 0.5
- specular wall_exper * wall_color, 0.5
- microfacet Cook 5
- transmission white, 1 - wall_exper, 1.0
- // reflection white, wall_exper
- }
- },
- texture {
- special matte {
- color lep_map[leopard_fn]
- }
- }
- }
-
- define diffusion_obj_map
- color_map([0.0, 0.2, white, white]
- [0.2, 0.6, white, orange]
- [0.6, 1.0, orange, coral])
-
- define diffusion_obj_texture
- texture { special shiny { color diffusion_obj_map[noisy_onion_fn] } }
-
- define Grnt0a
- texture {
- noise surface {
- color white
- position_fn 1
- lookup_fn 1
- octaves 6
- turbulence 5
- ambient 0.2
- diffuse 0.6
- specular 0.3
- microfacet Reitz 5
- color_map(
- [0.000, 0.153, <0.729, 0.502, 0.451>, 0.306,
- <0.769, 0.686, 0.592>, 0.792]
- [0.153, 0.398, <0.769, 0.686, 0.592>, 0.792,
- <0.843, 0.753, 0.718>, 0.396]
- [0.398, 0.559, <0.843, 0.753, 0.718>, 0.396,
- <0.780, 0.667, 0.561>, 0.976]
- [0.559, 0.729, <0.780, 0.667, 0.561>, 0.976,
- <0.741, 0.659, 0.576>, 0.820]
- [0.729, 1.001, <0.741, 0.659, 0.576>, 0.820,
- <0.729, 0.502, 0.451>, 0.306])
- }
- }
-
- //-----Alpha Creams With Cracks
- define Grnt9a
- texture {
- noise surface {
- color white
- position_fn 1
- lookup_fn 1
- octaves 6
- turbulence 5
- ambient 0.2
- diffuse 0.6
- specular 0.3
- microfacet Reitz 5
- color_map(
- [0.000, 0.216, <0.812, 0.812, 0.812>, 0.835,
- <0.745, 0.843, 0.835>, 0.847]
- [0.216, 0.241, <0.745, 0.843, 0.835>, 0.847,
- <0.404, 0.337, 0.337>, 0.463]
- [0.241, 0.267, <0.404, 0.337, 0.337>, 0.463,
- <0.773, 0.729, 0.745>, 0.622]
- [0.267, 0.759, <0.773, 0.729, 0.745>, 0.622,
- <0.914, 0.843, 0.725>, 0.651]
- [0.759, 0.784, <0.914, 0.843, 0.725>, 0.651,
- <0.153, 0.133, 0.208>, 0.437]
- [0.784, 0.810, <0.153, 0.133, 0.208>, 0.437,
- <0.812, 0.812, 0.812>, 0.835]
- [0.810, 1.001, <0.812, 0.812, 0.812>, 0.835,
- <0.812, 0.812, 0.812>, 0.835])
- }
- }
-
- //---------- Transparent Green Moss Colors
- define Grnt23a
- texture {
- noise surface {
- color white
- position_fn 1
- lookup_fn 1
- octaves 6
- turbulence 5
- ambient 0.2
- diffuse 0.6
- specular 0.3
- microfacet Reitz 5
- color_map(
- [0.000, 0.168, <0.824, 0.725, 0.584>, 0.600,
- <0.514, 0.584, 0.533>, 0.600]
- [0.168, 0.301, <0.514, 0.584, 0.533>, 0.600,
- <0.298, 0.376, 0.318>, 0.600]
- [0.301, 0.398, <0.298, 0.376, 0.318>, 0.600,
- <0.263, 0.337, 0.282>, 0.700]
- [0.398, 0.558, <0.263, 0.337, 0.282>, 0.700,
- <0.431, 0.506, 0.451>, 0.600]
- [0.558, 0.655, <0.431, 0.506, 0.451>, 0.600,
- <0.529, 0.631, 0.471>, 0.500]
- [0.655, 0.735, <0.529, 0.631, 0.471>, 0.500,
- <0.333, 0.376, 0.318>, 0.700]
- [0.735, 0.823, <0.333, 0.376, 0.318>, 0.700,
- <0.298, 0.376, 0.318>, 0.600]
- [0.823, 0.876, <0.298, 0.376, 0.318>, 0.600,
- <0.416, 0.376, 0.318>, 0.500]
- [0.876, 0.929, <0.416, 0.376, 0.318>, 0.500,
- <0.416, 0.376, 0.318>, 0.600]
- [0.929, 1.001, <0.416, 0.376, 0.318>, 0.600,
- <0.824, 0.725, 0.584>, 0.700])
- }
- }
-
- define Grnt24a
- texture {
- noise surface {
- color white
- position_fn 1
- lookup_fn 1
- octaves 6
- turbulence 5
- ambient 0.2
- diffuse 0.6
- specular 0.3
- microfacet Reitz 5
- color_map(
- [0.000, 0.053, <0.784, 0.627, 0.522>, 0.500,
- <0.784, 0.627, 0.624>, 0.500]
- [0.053, 0.263, <0.784, 0.627, 0.624>, 0.500,
- <0.824, 0.557, 0.376>, 0.500]
- [0.263, 0.281, <0.824, 0.557, 0.376>, 0.500,
- <0.643, 0.380, 0.376>, 0.500]
- [0.281, 0.325, <0.643, 0.380, 0.376>, 0.500,
- <0.839, 0.722, 0.722>, 0.500]
- [0.325, 0.711, <0.839, 0.722, 0.722>, 0.500,
- <0.784, 0.627, 0.522>, 0.500]
- [0.711, 0.798, <0.784, 0.627, 0.522>, 0.500,
- <0.769, 0.380, 0.376>, 0.500]
- [0.798, 0.895, <0.769, 0.380, 0.376>, 0.500,
- <0.824, 0.557, 0.376>, 0.500]
- [0.895, 0.982, <0.824, 0.557, 0.376>, 0.500,
- <0.784, 0.627, 0.522>, 0.500]
- [0.982, 1.001, <0.784, 0.627, 0.522>, 0.500,
- <0.784, 0.627, 0.522>, 0.500])
- }
- }
-
- //--------------------Crack & OverTint /Red---------------------
- define Crack1
- texture {
- noise surface {
- color white
- position_fn 1
- lookup_fn 1
- octaves 6
- turbulence 5
- ambient 0.1
- diffuse 0.2
- specular 0.3
- microfacet Reitz 5
- color_map(
- [0.00, 0.04, black, 0.6, black, 1.0]
- [0.04, 0.97, firebrick, 0.8, dimgray, 0.9]
- [0.97, 1.00, black, 0.9, black, 1.0])
- }
- }
-
- define clear_yellow
- texture {
- surface {
- ambient 0
- diffuse 0
- transmission yellow, 0.9, 1
- }
- }
-
- //------------ Moss Greens & Tan
- define Grnt25
- texture {
- noise surface {
- color white
- position_fn 1
- lookup_fn 1
- octaves 6
- turbulence 5
- ambient 0.2
- diffuse 0.6
- specular 0.3
- microfacet Reitz 5
- color_map(
- [0.000, 0.168, <0.824, 0.725, 0.584>, 0.000,
- <0.514, 0.584, 0.533>, 0.000]
- [0.168, 0.301, <0.514, 0.584, 0.533>, 0.000,
- <0.298, 0.376, 0.318>, 0.000]
- [0.301, 0.398, <0.298, 0.376, 0.318>, 0.000,
- <0.263, 0.337, 0.282>, 0.000]
- [0.398, 0.558, <0.263, 0.337, 0.282>, 0.000,
- <0.431, 0.506, 0.451>, 0.000]
- [0.558, 0.655, <0.431, 0.506, 0.451>, 0.000,
- <0.529, 0.631, 0.471>, 0.000]
- [0.655, 0.735, <0.529, 0.631, 0.471>, 0.000,
- <0.333, 0.376, 0.318>, 0.000]
- [0.735, 0.823, <0.333, 0.376, 0.318>, 0.000,
- <0.298, 0.376, 0.318>, 0.000]
- [0.823, 0.876, <0.298, 0.376, 0.318>, 0.000,
- <0.416, 0.376, 0.318>, 0.000]
- [0.876, 0.929, <0.416, 0.376, 0.318>, 0.000,
- <0.416, 0.376, 0.318>, 0.000]
- [0.929, 1.001, <0.416, 0.376, 0.318>, 0.000,
- <0.824, 0.725, 0.584>, 0.000])
- }
- }
-
- //-------- White Tan & thin Reds
- define Grnt29
- texture {
- noise surface {
- color white
- position_fn 1
- lookup_fn 1
- octaves 6
- turbulence 5
- ambient 0.2
- diffuse 0.6
- specular 0.3
- microfacet Reitz 5
- color_map(
- [0.000, 0.053, <0.784, 0.627, 0.522>, 0.000,
- <0.784, 0.627, 0.624>, 0.000]
- [0.053, 0.263, <0.784, 0.627, 0.624>, 0.000,
- <0.824, 0.557, 0.376>, 0.000]
- [0.263, 0.281, <0.824, 0.557, 0.376>, 0.000,
- <0.643, 0.380, 0.376>, 0.000]
- [0.281, 0.325, <0.643, 0.380, 0.376>, 0.000,
- <0.839, 0.722, 0.722>, 0.000]
- [0.325, 0.711, <0.839, 0.722, 0.722>, 0.000,
- <0.784, 0.627, 0.522>, 0.000]
- [0.711, 0.798, <0.784, 0.627, 0.522>, 0.000,
- <0.769, 0.380, 0.376>, 0.000]
- [0.798, 0.895, <0.769, 0.380, 0.376>, 0.000,
- <0.824, 0.557, 0.376>, 0.000]
- [0.895, 0.982, <0.824, 0.557, 0.376>, 0.000,
- <0.784, 0.627, 0.522>, 0.000]
- [0.982, 1.001, <0.784, 0.627, 0.522>, 0.000,
- <0.784, 0.627, 0.522>, 0.000])
- }
- }
-
- //------------- Gray Granite with white patches
- define Stone8
- texture {
- layered
- Grnt0a { scale <2, 3, 2> rotate <0, 0, -30> },
- Grnt9a { scale <5, 3, 4> rotate <0, 0, 40> },
- texture { shiny { color white } }
- }
-
-
- //------------- Peach & Cream Marble with orange veining
- define Stone23
- texture {
- layered
- clear_yellow,
- Crack1 { scale <1, 2, 1.5> rotate <0, 0, 40> },
- Grnt24a { scale <2, 1, 2> rotate <40, 0, 30> },
- Grnt29 { scale <1, 1, 2> rotate <40, 0, 30> }
- }
-
- //------------- Green & Tan Moss Marble
- define Stone24
- texture {
- layered
- Grnt23a { scale <2, 1, 2> rotate <40, 0, -30> },
- Grnt25 { scale <1, 1, 2> rotate <0, 0, 50> rotate <20, 0, 30> }
- }
-
- define jade
- texture {
- noise surface {
- color white
- ambient 0.3
- diffuse 0.8
- specular 0.3
- microfacet Reitz 5
- position_fn position_objectx
- lookup_fn lookup_sawtooth
- octaves 3
- turbulence 3
- color_map(
- [0.0, 0.8, <0.1, 0.6, 0.1>, <0.0, 0.3, 0.0>]
- [0.8, 1.0, <0.1, 0.6, 0.1>, <0.0, 0.2, 0.0>])
- }
- rotate <80, 0, 0>
- scale <0.5, 0.5, 0.5>
- }
-