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-
- Wonderlib::MVFMesh object
- {
-
- boneName
- {
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- boneWeight
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- material
- {
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- Wonderlib::Material 0
- {
- ambient = 0 0 0 1
- bumpmap =
- diffuse = 0.31248 0.491085 0.63 1
- dstBlend = 5
- name = phong49
- power = 8
- specular = 0.1624 0.1624 0.1624 0.1
- srcBlend = 4
- texture =
- type = 8448
- uOffset = 0
- uRepeat = 1
- vOffset = 0
- vRepeat = 1
- }
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- Wonderlib::Material 1
- {
- ambient = 0 0 0 1
- bumpmap =
- diffuse = 0.67008 0.762747 0.8376 1
- dstBlend = 5
- name = FridqeReflection
- power = 20
- specular = 0.51282 0.51282 0.51282 0.4
- srcBlend = 4
- texture =
- type = 8448
- uOffset = 0
- uRepeat = 1
- vOffset = 0
- vRepeat = 1
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- }
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- normalVertex
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- 0 = -0.000407178 0.737138 0.675742
- 1 = 0 0 1
- 2 = 0 0 1
- 3 = -4.18066e-005 0.736497 0.676441
- 4 = 5.34199e-005 0.519217 -0.854643
- 5 = -1 0.00025524 -0.000449488
- 6 = -0.00123145 0.738582 0.674163
- 7 = 1 3.15334e-005 -2.52156e-005
- 8 = 5.28202e-005 0.519215 -0.854644
- 9 = 0.0695052 0.997365 -0.0208081
- 10 = -0.435718 0.000111213 0.900083
- 11 = 0 0 1
- 12 = 0.0481176 0.968779 0.243213
- 13 = 5.35641e-005 0.519217 -0.854642
- 14 = -1 0.00025524 -0.000449488
- 15 = -0.00159511 0.739217 0.673465
- 16 = -0.0698344 0.997344 -0.0206657
- 17 = 1 3.15334e-005 -2.52156e-005
- 18 = 0 0 0
- 19 = -0.0485552 0.968771 0.243157
- 20 = 1 3.15334e-005 -2.52156e-005
- 21 = 5.29643e-005 0.519215 -0.854643
- 22 = 1 0 0
- 23 = 0 0 1
- 24 = 0 -1 0
- 25 = -0.707107 0 0.707107
- 26 = 0 -1 0
- 27 = -1 0 0
- 28 = 9.53674e-009 0 -1
- 29 = 0 -1 0
- 30 = -0.715742 0.698012 -0.0222065
- 31 = 9.21703e-009 -6.06567e-009 -1
- 32 = -0.599813 0.544389 0.5864
- 33 = 3.19714e-010 -1.74867e-007 -1
- 34 = 1 0 0
- 35 = 0 -1 0
- 36 = 0 -1.80933e-007 -1
- 37 = 0.715736 0.69802 -0.0221517
- 38 = 0.599667 0.544662 0.586295
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- positionVertex
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- 0 = 0.5 0.029417 0.699813
- 1 = 0.5 0.029417 0
- 2 = 0.5 0.00306263 4.76837e-009
- 3 = -4.57764e-007 0.029417 0.699813
- 4 = -4.57764e-007 0.029417 0
- 5 = -4.57764e-007 0.00306263 0
- 6 = -4.57764e-007 0.00306263 0.699813
- 7 = 0.5 0.00306263 0.699813
- 8 = 0.214813 0.0547198 0.641899
- 9 = 0.214812 0.0542077 0.61112
- 10 = 0.283286 0.0547198 0.641903
- 11 = 0.2833 0.0541898 0.611302
- 12 = 0.214813 0.0363396 0.630732
- 13 = 0.283287 0.0363396 0.630737
- 14 = 0.2833 0.0541898 0.611302
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- textureTriangle
- {
-
- 0
- {
- 0 = 4 5 7
- 1 = 5 6 7
- 2 = 10 8 11
- 3 = 8 9 11
- 4 = 12 13 15
- 5 = 13 14 15
- 6 = 1 0 17
- 7 = 16 17 0
- 8 = 18 19 3
- 9 = 19 2 3
- 10 = 20 21 23
- 11 = 21 22 23
- 12 = 24 25 4
- 13 = 25 28 4
- 14 = 26 29 25
- 15 = 25 29 28
- 16 = 27 30 26
- 17 = 26 30 29
- 18 = 27 24 30
- 19 = 24 4 30
- 20 = 4 28 5
- 21 = 5 28 6
- 22 = 28 29 6
- 23 = 7 6 30
- 24 = 29 30 6
- 25 = 30 4 7
- }
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- 1
- {
- 0 = 3 4 6
- 1 = 4 5 6
- 2 = 8 2 9
- 3 = 2 7 9
- 4 = 10 11 13
- 5 = 11 12 13
- 6 = 1 0 15
- 7 = 14 15 0
- 8 = 8 14 2
- 9 = 14 0 2
- 10 = 13 16 10
- 11 = 16 17 10
- 12 = 7 2 3
- 13 = 2 18 3
- 14 = 0 19 2
- 15 = 2 19 18
- 16 = 1 20 0
- 17 = 0 20 19
- 18 = 1 7 20
- 19 = 7 3 20
- 20 = 3 18 4
- 21 = 4 18 5
- 22 = 18 19 5
- 23 = 6 5 20
- 24 = 19 20 5
- 25 = 20 3 6
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- textureVertex
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- 0
- {
- 0 = 0.982969 9.60827e-005
- 1 = 0.982969 0.914956
- 2 = 0.431795 0.346115
- 3 = 0.0244809 0.346115
- 4 = 0.441492 0.0582608
- 5 = 0.441492 0.00076884
- 6 = 0.011472 0.00076884
- 7 = 0.011472 0.0579294
- 8 = 0.982969 9.60827e-005
- 9 = 0.982969 0.914956
- 10 = 0.894705 0
- 11 = 0.892329 0.914956
- 12 = 1 0
- 13 = 1 1
- 14 = 0.5 1
- 15 = 1 0
- 16 = 0.902549 0
- 17 = 0.892329 0.914956
- 18 = 0.0209771 0.405291
- 19 = 0.436042 0.400028
- 20 = 5.28259e-008 1
- 21 = 5.25162e-008 0
- 22 = 1 0
- 23 = 1 1
- 24 = 0.441492 0.504551
- 25 = 0.441492 0.00076884
- 26 = 0.011472 0.00076884
- 27 = 0.011472 0.504468
- 28 = 0.441492 0.00076884
- 29 = 0.011472 0.00076884
- 30 = 0.011472 0.0579294
- }
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- 1
- {
- 0 = 0.446045 0.9222
- 1 = 0.441481 0.162231
- 2 = 0.0925526 0.9222
- 3 = 0.242194 0.821485
- 4 = 0.246621 0.851375
- 5 = 0.291216 0.851369
- 6 = 0.294058 0.819413
- 7 = 0.0925526 0.155583
- 8 = 0.0597234 0.954108
- 9 = 0.0594989 0.143076
- 10 = 0.567389 0.247295
- 11 = 0.548639 0.254666
- 12 = 0.548639 0.939964
- 13 = 0.567389 0.948898
- 14 = 0.479555 0.954108
- 15 = 0.47978 0.143076
- 16 = 0.953266 0.948898
- 17 = 0.953266 0.247296
- 18 = 0.240744 0.868001
- 19 = 0.296371 0.867656
- 20 = 0.297982 0.822711
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- }
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- triangle
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- 0
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- materialNr = 0
- normalVertexNr = 15 6 0
- positionVertexNr = 9 12 14
- smoothingGroup = 16
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- 1
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- materialNr = 0
- normalVertexNr = 6 3 0
- positionVertexNr = 12 13 14
- smoothingGroup = 16
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- 2
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- materialNr = 0
- normalVertexNr = 25 32 27
- positionVertexNr = 6 3 5
- smoothingGroup = 768
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- 3
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- materialNr = 0
- normalVertexNr = 32 30 27
- positionVertexNr = 3 4 5
- smoothingGroup = 520
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- 4
- {
- materialNr = 0
- normalVertexNr = 28 31 33
- positionVertexNr = 5 4 2
- smoothingGroup = 16
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- 5
- {
- materialNr = 0
- normalVertexNr = 31 36 33
- positionVertexNr = 4 1 2
- smoothingGroup = 16
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- 6
- {
- materialNr = 0
- normalVertexNr = 37 38 34
- positionVertexNr = 1 0 2
- smoothingGroup = 320
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- 7
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- materialNr = 0
- normalVertexNr = 22 34 38
- positionVertexNr = 7 2 0
- smoothingGroup = 64
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- 8
- {
- materialNr = 0
- normalVertexNr = 25 23 32
- positionVertexNr = 6 7 3
- smoothingGroup = 258
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- 9
- {
- materialNr = 0
- normalVertexNr = 23 38 32
- positionVertexNr = 7 0 3
- smoothingGroup = 130
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- 10
- {
- materialNr = 1
- normalVertexNr = 35 24 29
- positionVertexNr = 2 7 5
- smoothingGroup = 1
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- 11
- {
- materialNr = 1
- normalVertexNr = 24 26 29
- positionVertexNr = 7 6 5
- smoothingGroup = 1
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- 12
- {
- materialNr = 0
- normalVertexNr = 30 32 16
- positionVertexNr = 4 3 9
- smoothingGroup = 73
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- 13
- {
- materialNr = 0
- normalVertexNr = 32 19 16
- positionVertexNr = 3 8 9
- smoothingGroup = 5
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- 14
- {
- materialNr = 0
- normalVertexNr = 38 12 32
- positionVertexNr = 0 10 3
- smoothingGroup = 176
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- 15
- {
- materialNr = 0
- normalVertexNr = 32 12 19
- positionVertexNr = 3 10 8
- smoothingGroup = 36
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- 16
- {
- materialNr = 0
- normalVertexNr = 37 9 38
- positionVertexNr = 1 11 0
- smoothingGroup = 268
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- 17
- {
- materialNr = 0
- normalVertexNr = 38 9 12
- positionVertexNr = 0 11 10
- smoothingGroup = 24
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- 18
- {
- materialNr = 0
- normalVertexNr = 37 30 9
- positionVertexNr = 1 4 11
- smoothingGroup = 6
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- 19
- {
- materialNr = 0
- normalVertexNr = 30 16 9
- positionVertexNr = 4 9 11
- smoothingGroup = 66
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- 20
- {
- materialNr = 0
- normalVertexNr = 17 20 7
- positionVertexNr = 9 8 12
- smoothingGroup = 0
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- 21
- {
- materialNr = 0
- normalVertexNr = 8 21 4
- positionVertexNr = 12 8 13
- smoothingGroup = 2
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- 22
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- materialNr = 0
- normalVertexNr = 21 13 4
- positionVertexNr = 8 10 13
- smoothingGroup = 2
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- 23
- {
- materialNr = 0
- normalVertexNr = 1 5 10
- positionVertexNr = 14 13 11
- smoothingGroup = 1
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- 24
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- materialNr = 0
- normalVertexNr = 14 10 5
- positionVertexNr = 10 11 13
- smoothingGroup = 1
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- 25
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- materialNr = 0
- normalVertexNr = 11 18 2
- positionVertexNr = 11 9 14
- smoothingGroup = 0
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