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data1.cab
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Mesh
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wallInsideCornerRight.ams
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Text File
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2004-03-05
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35KB
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1,935 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 0 0 0 1
bumpmap =
diffuse = 1 1 1 0.5
dstBlend = 5
name = wallFadeOutMat
power = 8
specular = 0 0 0 0.5
srcBlend = 4
texture = wall
type = 9
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
Wonderlib::Material 1
{
ambient = 0 0 0 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = footrestMat
power = 8
specular = 0.041 0.041 0.041 0.5
srcBlend = 4
texture = wall
type = 1
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
Wonderlib::Material 2
{
ambient = 0 0 0 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = gapFillerMatA
power = 8
specular = 0 0 0 0.5
srcBlend = 4
texture = GapFiller_C2
type = 8388609
uOffset = 0
uRepeat = 2
vOffset = 0
vRepeat = 2
}
Wonderlib::Material 3
{
ambient = 0 0 0 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = gapFillerMat
power = 8
specular = 0 0 0 0.5
srcBlend = 4
texture = GapFiller_C2
type = 8388609
uOffset = 0
uRepeat = 2
vOffset = 0
vRepeat = 2
}
}
normalVertex
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positionVertex
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textureVertex
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36 = 0.5625 0.1875
37 = 0.5625 0.0625
38 = 0.585 0.0625
39 = 0.721834 0.1875
40 = 0.75 0.0625
41 = 0.75 0.1875
42 = 0.75 0.375
43 = 0.75 0.404767
44 = 0.75 0.435349
45 = 0.75 0.47203
46 = 0.75 0.9375
47 = 0.3125 0.5625
48 = 0.3125 0.0625
49 = 0.3125 0.8125
50 = 0.25 0.883681
51 = 0.25 0.875
52 = 0.25 0.894313
53 = 0.25 0.9375
54 = 0.0625 0.9375
55 = 0.5625 0.3125
56 = 0.5625 0.25
57 = 0.5 0.96875
58 = 0.5 0.96875
59 = 0.5 0.96875
60 = 0.5 0.96875
61 = 0.5 0.96875
}
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