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Singles (French)
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Singles-FrenchVersion-Win95.iso
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data1.cab
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Mesh
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guiClockFingerShape.ams
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2004-03-05
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105 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 1 1 1 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = HelpWindow2
power = 80
specular = 0 0 0 0.5
srcBlend = 4
texture = guiClock
type = 2097165
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
0 = 2.15441e-008 -1 -2.32818e-009
1 = 3.76579e-008 -1 -4.80872e-008
2 = -1.23556e-008 -1 -1.37452e-011
3 = -6.66749e-009 -1 1.50547e-009
4 = 2.52639e-008 -1 2.65217e-010
}
positionVertex
{
0 = -0.00941635 0.00245156 -0.00648577
1 = -0.00995697 0.00245156 0.0690755
2 = 0.00888702 0.00245156 0.0692756
3 = 0.00294922 0.00245156 -0.00648577
4 = 0.00896606 0.00245156 -0.00177387
}
textureTriangle
{
0
{
0 = 2 1 4
1 = 1 0 4
2 = 4 0 3
}
}
textureVertex
{
0
{
0 = 0.659387 -0.0233502
1 = 1.00699 -0.0233502
2 = 1.00791 0.081497
3 = 0.659387 0.0541812
4 = 0.681062 0.0818597
}
}
triangle
{
0
{
materialNr = 0
normalVertexNr = 2 3 0
positionVertexNr = 2 1 4
smoothingGroup = 2
}
1
{
materialNr = 0
normalVertexNr = 3 4 0
positionVertexNr = 1 0 4
smoothingGroup = 3
}
2
{
materialNr = 0
normalVertexNr = 0 4 1
positionVertexNr = 4 0 3
smoothingGroup = 1
}
}
}