home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Singles (French)
/
Singles-FrenchVersion-Win95.iso
/
data1.cab
/
Mesh
/
Painting8.ams
< prev
next >
Wrap
Text File
|
2004-03-05
|
12KB
|
661 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 0 0 0 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = Holzrahmen3_mat
power = 0
specular = 0 0 0 0
srcBlend = 4
texture = Holzrahmen3
type = 1
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
Wonderlib::Material 1
{
ambient = 0 0 0 1
bumpmap =
diffuse = 0 0 0 0.04958
dstBlend = 1
name = GlassHolzrahmen
power = 8
specular = 0 0 0 0.22316
srcBlend = 1
texture =
type = 8388744
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
0 = 4.95514e-006 1 -2.91739e-006
1 = 4.95285e-006 1 2.91312e-006
2 = -4.95641e-006 1 2.91768e-006
3 = -4.95341e-006 1 -2.91896e-006
4 = 0 1 0
5 = 0 1 0
6 = 0 1 0
7 = 0 1 0
8 = -0.0843855 0.996433 -0.000139515
9 = 0.00562808 0.995858 0.0907458
10 = -0.00293198 -0.0227743 0.999736
11 = -0.999993 0.00364499 0.00099553
12 = 0.0386127 0.999254 -8.47688e-007
13 = 0.000269562 0.999127 0.0417762
14 = 0.999837 0.0180795 0.000371264
15 = -0.00428558 0.00175082 0.999989
16 = 0.0383084 0.999266 -2.49686e-005
17 = -5.8507e-006 0.999229 -0.0392565
18 = -0.00324092 0.0183293 -0.999827
19 = 0.99998 -0.00628438 -0.000651766
20 = -0.000123755 0.999271 -0.0381787
21 = -0.0344132 0.999399 -0.00415087
22 = -0.00191811 -0.00331808 -0.999993
23 = -0.999955 -0.00951024 0.000495631
24 = -0.00287719 -0.0237659 0.999713
25 = -0.999991 0.00400121 0.00100906
26 = 4.71311e-006 1 -5.20074e-006
27 = -0.00186493 -0.00418803 -0.99999
28 = -0.999958 -0.00918271 0.00050808
29 = 4.7122e-006 1 5.19223e-006
30 = -0.00318726 0.0174508 -0.999843
31 = 0.999984 -0.00562327 -0.000624009
32 = -4.69664e-006 1 5.19942e-006
33 = 0.999824 0.0187489 0.000399375
34 = -0.0042368 0.000866194 0.999991
35 = -4.68824e-006 1 -5.20044e-006
36 = 0.999406 0.0344585 0
37 = 0 -1 0
38 = 0 0.034413 0.999408
39 = 0.999406 0.0344585 0
40 = 0 -1 0
41 = 0 0.034417 -0.999408
42 = 0.999406 0.0344585 0
43 = 0 0.034413 0.999408
44 = -0.000106688 0.999265 -0.0383347
45 = -0.0397063 0.999204 -0.00372681
46 = 0.999406 0.0344585 0
47 = 0 0.034417 -0.999408
48 = -0.0861196 0.996285 0
49 = 0.00485639 0.996479 0.0836994
50 = -0.999408 0.034417 0
51 = 0 0.034413 0.999408
52 = 0.0383396 0.999265 -2.24963e-005
53 = 0 0.999227 -0.0393099
54 = -0.999408 0.034417 0
55 = 0 0.034417 -0.999408
56 = 0.0386234 0.999254 0
57 = 0 0.999227 0.0393102
58 = -0.999408 0.034417 0
59 = 0 -1 0
60 = 0 0.034413 0.999408
61 = -0.999408 0.034417 0
62 = 0 -1 0
63 = 0 0.034417 -0.999408
}
positionVertex
{
0 = -0.183513 -0.167875 1.54206
1 = -0.183513 -0.167875 2.04094
2 = -0.182501 -0.138489 1.54308
3 = -0.182501 -0.138489 2.03993
4 = 0.1825 -0.138489 1.54308
5 = 0.1825 -0.138489 2.03993
6 = 0.183513 -0.167875 1.54206
7 = 0.183513 -0.167875 2.04094
8 = -0.145675 -0.157737 1.57896
9 = -0.145845 -0.157737 2.00375
10 = 0.146146 -0.157737 2.00321
11 = 0.145719 -0.157737 1.5798
12 = 0.145977 -0.1399 2.00313
13 = -0.145732 -0.1399 2.00408
14 = -0.14601 -0.1399 1.57893
15 = 0.145784 -0.141663 1.58018
16 = -0.16416 -0.149138 2.0218
17 = 0.16416 -0.149138 2.0218
18 = -0.16416 -0.149138 1.56106
19 = 0.16416 -0.149138 1.56106
20 = -0.138394 -0.157737 1.58959
21 = -0.138556 -0.157737 1.99314
22 = 0.138835 -0.157737 1.99262
23 = 0.13843 -0.157737 1.59039
}
textureTriangle
{
0
{
0 = 0 1 3
1 = 1 2 3
2 = 60 61 63
3 = 61 62 63
4 = 11 8 10
5 = 8 9 10
6 = 12 13 15
7 = 13 14 15
8 = 17 18 16
9 = 16 18 19
10 = 20 21 23
11 = 21 22 23
12 = 24 52 27
13 = 52 53 27
14 = 25 50 26
15 = 50 51 26
16 = 48 49 28
17 = 28 49 29
18 = 54 55 30
19 = 30 55 31
20 = 34 35 33
21 = 32 33 35
22 = 37 38 36
23 = 36 38 39
24 = 41 42 40
25 = 40 42 43
26 = 46 47 45
27 = 44 45 47
28 = 56 57 59
29 = 57 58 59
30 = 4 5 60
31 = 5 61 60
32 = 5 6 61
33 = 6 62 61
34 = 6 7 62
35 = 7 63 62
36 = 4 60 7
37 = 7 60 63
}
1
{
0 = 16 17 19
1 = 17 18 19
2 = 36 37 39
3 = 37 38 39
4 = 23 20 22
5 = 20 21 22
6 = 0 15 1
7 = 15 2 1
8 = 25 26 24
9 = 24 26 27
10 = 10 9 12
11 = 9 14 12
12 = 7 8 30
13 = 8 29 30
14 = 8 11 29
15 = 11 28 29
16 = 13 31 11
17 = 11 31 28
18 = 7 30 13
19 = 13 30 31
20 = 5 4 28
21 = 29 28 4
22 = 29 4 30
23 = 30 4 3
24 = 30 3 31
25 = 31 3 6
26 = 6 5 31
27 = 28 31 5
28 = 0 0 0
29 = 0 0 0
30 = 32 35 36
31 = 35 37 36
32 = 35 34 37
33 = 34 38 37
34 = 34 33 38
35 = 33 39 38
36 = 32 36 33
37 = 33 36 39
}
}
textureVertex
{
0
{
0 = 0.192672 0.945134
1 = 0.192672 0.00483823
2 = 0.041911 0.00674564
3 = 0.041911 0.943227
4 = 0.939659 0.928275
5 = 0.940019 0.0309029
6 = 0.323183 0.0320531
7 = 0.324087 0.926503
8 = 0.208754 0.943227
9 = 0.208754 0.00674564
10 = 0.057993 0.00483823
11 = 0.057993 0.945134
12 = 0.46557 1.99711
13 = 0.780614 1.99711
14 = 0.780614 1.83061
15 = 0.46557 1.83061
16 = 0.0585955 0.124392
17 = 0.0585955 0.816171
18 = 0.209356 0.814263
19 = 0.209356 0.1263
20 = 0.222179 0.821335
21 = 0.222179 0.129556
22 = 0.0714182 0.131463
23 = 0.0714182 0.819427
24 = 0.0239089 1.96609
25 = 0.0248515 1.15846
26 = 0.2017 1.21477
27 = 0.22667 1.91746
28 = 0.22514 1.96609
29 = 0.0221016 1.91559
30 = 0.0485559 1.15577
31 = 0.2344 1.21199
32 = 0.0904077 -0.808341
33 = 0.0904077 -0.232533
34 = 0.167801 -0.232199
35 = 0.167801 -0.808564
36 = 0.138685 -0.116722
37 = 0.138685 -0.955925
38 = 0.0612917 -0.95528
39 = 0.0612917 -0.116786
40 = 0.138876 -0.215621
41 = 0.151531 -0.791597
42 = 0.0741378 -0.790935
43 = 0.0741378 -0.215751
44 = 0.0824469 -0.956792
45 = 0.0951018 -0.121929
46 = 0.15984 -0.121175
47 = 0.15984 -0.956939
48 = 0.22514 1.02961
49 = 0.0207182 1.08073
50 = 0.0248513 1.84642
51 = 0.208486 1.79058
52 = 0.0239089 1.02961
53 = 0.228663 1.07825
54 = 0.0485548 1.84373
55 = 0.225404 1.78796
56 = 0 1
57 = 1 1
58 = 1 0
59 = 0 0
60 = 0.922674 0.903535
61 = 0.923014 0.0556421
62 = 0.340188 0.0567289
63 = 0.341042 0.901862
}
1
{
0 = 0.666482 0.96071
1 = 0.666482 0.65925
2 = 0.967942 0.65925
3 = 0.46875 0.09375
4 = 0.46875 0.53125
5 = 0.90625 0.53125
6 = 0.90625 0.09375
7 = 0.40625 0.03125
8 = 0.40625 0.59375
9 = 0.200921 0.588354
10 = 0.200921 0.0333983
11 = 0.96875 0.59375
12 = 0.283011 0.0333983
13 = 0.96875 0.03125
14 = 0.283011 0.588354
15 = 0.967942 0.96071
16 = 0.590194 0.708227
17 = 0.0352378 0.708227
18 = 0.0352374 0.790318
19 = 0.590195 0.790318
20 = 0.590195 0.859907
21 = 0.0352375 0.859907
22 = 0.0352375 0.941998
23 = 0.590194 0.941998
24 = 0.0463486 0.036421
25 = 0.0463486 0.591377
26 = 0.128439 0.591377
27 = 0.128439 0.036421
28 = 0.9375 0.5625
29 = 0.4375 0.5625
30 = 0.4375 0.0625
31 = 0.9375 0.0625
32 = 0.532431 0.157431
33 = 0.842569 0.157431
34 = 0.842569 0.467569
35 = 0.532431 0.467569
36 = 0.563152 0.188152
37 = 0.563152 0.436848
38 = 0.811848 0.436848
39 = 0.811848 0.188152
}
}
triangle
{
0
{
materialNr = 0
normalVertexNr = 61 58 54
positionVertexNr = 0 1 2
smoothingGroup = 2
}
1
{
materialNr = 0
normalVertexNr = 58 50 54
positionVertexNr = 1 3 2
smoothingGroup = 2
}
2
{
materialNr = 0
normalVertexNr = 3 2 0
positionVertexNr = 20 21 23
smoothingGroup = 832
}
3
{
materialNr = 0
normalVertexNr = 2 1 0
positionVertexNr = 21 22 23
smoothingGroup = 416
}
4
{
materialNr = 0
normalVertexNr = 39 46 36
positionVertexNr = 6 4 7
smoothingGroup = 4
}
5
{
materialNr = 0
normalVertexNr = 46 42 36
positionVertexNr = 4 5 7
smoothingGroup = 4
}
6
{
materialNr = 0
normalVertexNr = 40 37 62
positionVertexNr = 6 7 0
smoothingGroup = 1
}
7
{
materialNr = 0
normalVertexNr = 37 59 62
positionVertexNr = 7 1 0
smoothingGroup = 1
}
8
{
materialNr = 0
normalVertexNr = 38 43 60
positionVertexNr = 7 5 1
smoothingGroup = 8
}
9
{
materialNr = 0
normalVertexNr = 60 43 51
positionVertexNr = 1 5 3
smoothingGroup = 8
}
10
{
materialNr = 0
normalVertexNr = 41 63 47
positionVertexNr = 6 0 4
smoothingGroup = 8
}
11
{
materialNr = 0
normalVertexNr = 63 55 47
positionVertexNr = 0 2 4
smoothingGroup = 8
}
12
{
materialNr = 0
normalVertexNr = 56 52 12
positionVertexNr = 2 3 14
smoothingGroup = 4
}
13
{
materialNr = 0
normalVertexNr = 52 16 12
positionVertexNr = 3 13 14
smoothingGroup = 4
}
14
{
materialNr = 0
normalVertexNr = 53 44 17
positionVertexNr = 3 5 13
smoothingGroup = 1
}
15
{
materialNr = 0
normalVertexNr = 44 20 17
positionVertexNr = 5 12 13
smoothingGroup = 1
}
16
{
materialNr = 0
normalVertexNr = 48 8 45
positionVertexNr = 4 15 5
smoothingGroup = 2
}
17
{
materialNr = 0
normalVertexNr = 45 8 21
positionVertexNr = 5 15 12
smoothingGroup = 2
}
18
{
materialNr = 0
normalVertexNr = 57 13 49
positionVertexNr = 2 14 4
smoothingGroup = 1
}
19
{
materialNr = 0
normalVertexNr = 49 13 9
positionVertexNr = 4 14 15
smoothingGroup = 1
}
20
{
materialNr = 0
normalVertexNr = 27 30 22
positionVertexNr = 10 9 12
smoothingGroup = 128
}
21
{
materialNr = 0
normalVertexNr = 18 22 30
positionVertexNr = 13 12 9
smoothingGroup = 128
}
22
{
materialNr = 0
normalVertexNr = 19 31 14
positionVertexNr = 13 9 14
smoothingGroup = 2
}
23
{
materialNr = 0
normalVertexNr = 14 31 33
positionVertexNr = 14 9 8
smoothingGroup = 2
}
24
{
materialNr = 0
normalVertexNr = 15 34 10
positionVertexNr = 14 8 15
smoothingGroup = 16
}
25
{
materialNr = 0
normalVertexNr = 10 34 24
positionVertexNr = 15 8 11
smoothingGroup = 16
}
26
{
materialNr = 0
normalVertexNr = 25 28 11
positionVertexNr = 11 10 15
smoothingGroup = 64
}
27
{
materialNr = 0
normalVertexNr = 23 11 28
positionVertexNr = 12 15 10
smoothingGroup = 64
}
28
{
materialNr = 1
normalVertexNr = 7 6 5
positionVertexNr = 16 17 18
smoothingGroup = 1
}
29
{
materialNr = 1
normalVertexNr = 6 4 5
positionVertexNr = 17 19 18
smoothingGroup = 1
}
30
{
materialNr = 0
normalVertexNr = 35 32 3
positionVertexNr = 8 9 20
smoothingGroup = 36
}
31
{
materialNr = 0
normalVertexNr = 32 2 3
positionVertexNr = 9 21 20
smoothingGroup = 84
}
32
{
materialNr = 0
normalVertexNr = 32 29 2
positionVertexNr = 9 10 21
smoothingGroup = 17
}
33
{
materialNr = 0
normalVertexNr = 29 1 2
positionVertexNr = 10 22 21
smoothingGroup = 41
}
34
{
materialNr = 0
normalVertexNr = 29 26 1
positionVertexNr = 10 11 22
smoothingGroup = 12
}
35
{
materialNr = 0
normalVertexNr = 26 0 1
positionVertexNr = 11 23 22
smoothingGroup = 134
}
36
{
materialNr = 0
normalVertexNr = 35 3 26
positionVertexNr = 8 20 11
smoothingGroup = 33
}
37
{
materialNr = 0
normalVertexNr = 26 3 0
positionVertexNr = 11 20 23
smoothingGroup = 515
}
}
}