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Text File  |  2004-03-05  |  1KB  |  98 lines

  1.  
  2. StandardGOResource object
  3. {
  4.     parentResource = bathtub
  5.  
  6.     meshResourceNameArray
  7.     {
  8.         0 = BathtubOldschool
  9.     }
  10.     
  11.     # maps activity name to activity modifier 
  12.     activityModifiers
  13.     {
  14.         bath
  15.         {
  16.             influenceModifiers
  17.             {
  18.                 0
  19.                 {
  20.                     condition = NEED_COMFORT
  21.                     type = value
  22.                     operation = MUL
  23.                     value = 1.58
  24.                 }
  25.                 1
  26.                 {
  27.                     condition = NEED_HYGIENE_BODY
  28.                     type = value
  29.                     operation = MUL
  30.                     value = 1.58
  31.                 }
  32.             }
  33.         }
  34.         
  35.         clean
  36.         {
  37.             influenceModifiers
  38.             {
  39.                 0
  40.                 {
  41.                     condition = NEED_HYGIENE_BODY
  42.                     type = value
  43.                     operation = MUL
  44.                     value = 1.0
  45.                 }
  46.                 1
  47.                 {
  48.                     condition = NEED_TIREDNESS
  49.                     type = value
  50.                     operation = MUL
  51.                     value = 1.0
  52.                 }
  53.                 2
  54.                 {
  55.                     condition = NEED_JUSTICE
  56.                     type = value
  57.                     operation = MUL
  58.                     value = 1.0
  59.                 }
  60.             }
  61.         }
  62.     }
  63.         
  64.     roomFunctions
  65.     {
  66.         bathtub
  67.         {
  68.             0
  69.             {
  70.                 roomType = BATHROOM
  71.                 roomValue = 0.34
  72.             }
  73.         }
  74.     }
  75.     
  76.     
  77.     Wonderlib::ObjectData objectData
  78.     {
  79.         attributes
  80.         {
  81.     
  82.             Wonderlib::Array<Wonderlib::LuaTableEntry> dirtableTextures
  83.             {
  84.  
  85.                 0
  86.                 {
  87.                     int index = 1
  88.                     Wonderlib::String value = bathtubOldschool
  89.                 }
  90.             }
  91.             int dirtSteps = 4
  92.         }
  93.     }
  94.     
  95.     price = 690
  96.     
  97. }
  98.