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CRAPS COMPLETE
Version 1.O1
EGA & Mouse Required
(C) Copyright 199O,91
by
Raymond M. Buti
All Rights Reserved
United Innovations Plus
Post Office Box 21O81
Castro Valley, Ca. 94546
(51O) 886-9O36
TERMS
This software is distributed as ShareWare. What this means is,
you a granted free license to use, copy and distribute this
software as often as you wish so long as the following
restrictions have been met:
1 - When distributing this software, it must be in its
original unmodified form. The ARCed or Compressed .EXE
version of this software will only be distributed to
Bulletin Board Systems and computer information exchanges,
i.e. The Great American Dream Machine (415)-581-3019, GEnie,
Delphi, The Source, Compuserve etc.
2 - Prior written consent from United Innovations Plus must be
obtained before a fee or charge is made for copying or
distribution, with the exception of the computer information
exchanges as mentioned above.
3 - This software shall not be included with other programs,
goods, services, etc. without prior written consent from
United Innovations Plus with the exception of the computer
information exchanges as mentioned above.
REGISTRATION AGREEMENT
United Innovations Plus requires you to register this software
if you plan on using it. Registered users will receive the
latest version with all options available, full support and
notification of later releases. Please note that not all
options and functions are available with this Shareware
release. To register your copy of this software, please use the
Registration Form and make checks payable to United
Innovations Plus.
TABLE OF CONTENTS
TRADEMARKS .................................................. 1
PROGRAMS ON DISK ............................................ 1
PROGRAM REQUIREMENTS ........................................ 1
SHAREWARE VS REGISTERED VERSION ............................. 1
CRAPS ....................................................... 2
LEARNING THE GAME ........................................... 2
Pass Line ................................................. 2
Pass Line Odds ............................................ 3
Field ..................................................... 3
Come ...................................................... 4
Come Odds ................................................. 4
Don't Come ................................................ 5
Don't Come Odds ........................................... 5
Place ..................................................... 6
Don't Place ............................................... 7
Big 6 and Big 8 ........................................... 7
Proposition Bets .......................................... 7
Horn ...................................................... 8
Any Craps ................................................. 8
Craps/Eleven .............................................. 8
Hardway Bets .............................................. 9
STARTING CRAPS .............................................. 9
TANDY 1OOO .................................................. 9
CRAPS TABLE OPTIONS ......................................... 9
SELECTING OPTIONS .......................................... 10
TABLE OPTION FUNCTIONS ..................................... 10
Roll Dice ................................................ 10
Setup Menu ............................................... 10
- i -
Statistics ............................................... 10
High Scores .............................................. 10
Quit ..................................................... 10
Toggles for Don't Bets/Odds .............................. 10
Toggles for Place Bets/Odds .............................. 11
SELECTING CHIPS ............................................ 11
PLACING YOUR BETS .......................................... 11
CURRENT STATISTICS ......................................... 11
Wager .................................................... 12
Profit/Loss .............................................. 12
Passes ................................................... 12
SETUP MENU ................................................. 12
SETUP OPTIONS .............................................. 12
Sound .................................................... 12
Save High Scores ......................................... 12
Show Dice Movement ....................................... 13
Field Payoff on 2 & 12 ................................... 13
Maximum Odds ............................................. 13
Take/Give Odds ........................................... 13
Reset Craps Statistics ................................... 13
Quit/Leave Setup Menu .................................... 13
HIGH SCORES ................................................ 13
CRAPS TERMINOLOGY .......................................... 14
OTHER GAMES ................................................ 16
REGISTRATION FORM .......................................... 17
- ii -
TRADEMARKS
"Microsoft" is a trademark of Microsoft Corporation
PROGRAMS ON DISK
The following is list of file names that you should have on your
distribution disk.
File Name File Description
Craps .Exe - The main program for Craps Complete.
Craps01 .Inf - Graphics file required by Craps.Exe.
Craps02 .Inf - Graphics file required by Craps.Exe.
Craps03 .Inf - Graphics file required by Craps.Exe.
(Available on the Registered Version Only)
Craps .Doc - The documentation for Craps Complete.
CStart .Bat - Batch file to read the documentation, print,
read and install Craps.
CRead .Com - Used by CStart.Bat
CReply .Com - Used by CStart.Bat
CIntro - Used by CStart.Bat
CPrt - Used by CStart.Bat
CHd - Used by CStart.Bat
CInstall.Exe - Used by CStart.Bat or as a stand-only
installation program.
CReg - Craps Complete Registration Form.
T1KVGA .Com - Memory resident file for Tandy 1OOO users.
PROGRAM REQUIREMENTS
You must have an IBM PC/XT/AT/PS2 or TRUE compatible, at least
350K of free Ram, an EGA graphics adapter, and a MicroSoft
compatible mouse to play Craps. The files required to play Craps
are CRAPS.EXE, CRAPS01.INF, CRAPS02.INF and CRAPS03.INF. These
files must be present on your play disk or directory. Use
the "Copy" command found in your DOS manual for making copies
from one disk to another. A hard disk is recommended but not
required. NOTE: CRAPS03.INF available on the Registered
version only.
SHAREWARE VS REGISTERED VERSION
Craps is written in two versions, a ShareWare version and a
Registered version. The ShareWare version is not crippled in
any way. This is a fully functional program of Craps . The
Registered version comes with added features which allows the
users more flexibility with Craps. Users of the ShareWare
version will have a message appear at the end of the game.
The message will state that the program is NOT free and
continued use of the program requires registration with
United Innovations Plus.
To register Craps, fill in the registration form on the last
page and send in the required registration fee.
- 1 -
The following documentation for Craps explains all the features
for the Registered version. The words "Registered Version Only"
may appear throughout the documentation. These are the added
features which are available in the Registered version ONLY.
CRAPS
The Casino game of Craps is played in all the major gambling
establisments throughout the world. This is a fast paced game
where only the knowledgeable gambler will stand a chance of
coming out a winner. If you are already familiar with Craps,
you may skip the section, "Learning The Game" and proceed to
"Starting Craps".
LEARNING THE GAME
In the following section, you will find some terms and words
that may be unfamiliar to you. Most of these terms and words
are explained in the section, "Craps Terminology".
If you are the only player at the table, you must throw the
dice. With more players at the table, you need not throw the
dice in order to play Craps.
Pass Line
Looking at the table, you will see a section marked, Pass Line.
This will be the area closet to you. If you are going to throw
the dice, you must place a bet on the Pass Line or Don't Come
Line. Your bet may be any amount as long as your bet falls
within the house limits.
When you are throwing the dice, you are trying to establish a
Point number. The Point numbers are 4, 5, 6, 8, 9, and 10. On
the Come-Out roll of the dice the following can happen:
1. Rolling a 7 or 11 is a Natural, an automatic winner. When
this happens, your Pass Line bet will be paid off at even money.
You are now ready for another Come-Out roll.
2. Rolling a 2, 3 or 12 is Craps and all Pass Line bets are
lost. You do not lose control of the dice. You are now ready
for another Come-Out roll.
3. Rolling a 4, 5, 6, 8 ,9, 10 will establish your Point.
Once a Point number has been established, the numbers 2, 3, 11,
and 12 have no effect on the Pass Line.
Having rolled a Point, you are now concerned with only two
numbers, your Point number and a 7. In order to win your Pass
Line bet, you must again throw your Point number before a 7
appears. If you do, you will be paid off at even money. If you
- 2 -
throw a 7 before your Point number appears, you lose your Pass
Line bet.
The Pass Line bet is a Contract Bet and cannot be removed after
a Point has been established. You may only remove your bet from
the Pass Line after a Decision is made and before the next Come-
Out Roll.
Pass Line Odds
A Pass Line Odds bet is an additional bet that should be made by
all players that have placed a bet on the Pass Line. This bet
is placed directly behind the Pass Line bet. This is not a
Contract Bet and may be removed at any time. Any player may
take the odds as long as the player has made a bet on the Pass
Line.
The amount of money that may be bet on the Pass Line odds will
depend what the house odds limits are. The odds offered by the
Casinos can be Single Odds, Double Odds or Triple Odds.
Example: The Craps table allows Double Odds. You have
established a Point with a $5 bet on the Pass Line. Your
Pass Line odds bet should be $10. You do not have to take
Double Odds. A Single Odds bet will be allowed. It is always
better to bet the maximum allowable odds.
The following is a list of the Point numbers and the Odds
Casinos will pay:
Point Payoff Odds
4 or 10 2 to 1
5 or 9 3 to 2
6 or 8 6 to 5
Example: Double Odds. Pass Line bet of $5. Point is 9 and you
take the odds for $10. You make your Point. Your winnings
would be $5 on the Pass Line (even money), and $15 on your Odds
bet (3 to 2). Your total amount wagered was $15 and your total
profit was $20. If you would have thrown a 7 and not your
point, you would have lost your Pass Line bet and your Odds bet
for a loss of $15.
Field
If you look at the Craps table layout, you will see a section
marked "FIELD". You will also notice the numbers 2, 3, 4, 9,
10, 11 and 12. Normally the numbers 2 and 12 will have a circle
around them. Some Casinos will substitute the number 4 with the
number 5. This is a One Roll bet. You will be betting that one
of the Field numbers will appear on the next roll of the dice.
- 3 -
Your payoff will be even money if the numbers 3, 4, 9, 10 or 11
come up. If either 2 or 12 (the circled numbers) appear, you
will be paid off at 2 to 1. Some casinos will pay off 3 to 1 on
the numbers 2 and 12.
Come
The Come bet is almost identical to the Pass Line bet. Betting
on the Come bet allows you to have more than one Point working
for you. This is a Contract Bet as is the Pass Line bet.
In order to bet on the Come bet, the Shooter must have a Pass
Line bet or a Don't Come bet. In other words, a Point has
already been established.
Once a Shooter has established a Point, you may place your bet
on the Come bet. From this point on, you are betting on the
Come-Out. The next roll of the dice is identical to the Come-
Out roll of the Pass Line. You win if a 7 or 11 is rolled. You
lose if a 2, 3, or 12 is rolled.
If a 4, 5, 6, 8, 9 or 10 is rolled, that number becomes your
Point number for the Come bet. The dealer will pick up your
Come bet and move it to the Point number at the top of the
table. Looking at the craps table, you will see the Point
numbers at the top of the layout.
Once your Come bet is transferred to the Point number, you may
again place another Come bet. You may continue in this manner
until you decide you no longer wish to make this bet.
Come Odds
Taking the odds on a Come bet require that you establish at
least 1 or more Come numbers. The Come Odds bet is not a
Contract Bet and may be removed at any time by telling the
dealer, Odds Off or Odds On.
Taking the odds on a Come bet follow the same rules as do when
taking the odds on a Pass Line bet. Hand the dealer the correct
amount of money and tell him you wish to take the odds on one of
the Come bet numbers. Remember, you must have established that
Come bet number before you can take the odds.
Your odds bet will be placed directly below your Come bet on
the Come bet number. Your payoff on the Come Odds bet are the
same as they are for the Pass Line Odds bet. Refer to Pass Line
Odds Bet.
- 4 -
Don't Come
Looking at your craps layout, you will see the Don't Come line
directly above the Pass Line bet. Some Casinos have a Don't
Pass line which is the same thing as the Don't Come line bet.
The one thing you want to remember about the Don't Come line is
that it is the exact opposite of the Pass Line bet. In other
words, when the Shooter wins on the Pass Line, the Don't Come
line loses. When the Shooter loses on the Pass Line, the Don't
Come line wins.
You will notice on the Don't Come line, the words Bar 2. What
this means is that if the number 2 comes up, nobody wins. It's
the same thing as a push or tie in Blackjack. Some Casinos will
Bar the number 12 or even 3 instead of the number 2.
Example 1: The Shooter rolls a 7 or 11 on the Come-Out roll.
The Pass Line wins, the Don't Come loses.
Example 2: The Shooter rolls a 3 or 12 on the Come-Out roll.
The Pass Line loses, the Don't Come wins.
Example 3: The Shooter rolls a 2 on the Come-Out roll. The
Pass Line loses, the Don't Come is a stand-off or tie.
Example 4: The Shooter established the Point of 9. If the
Shooter rolls another 9 before a 7, the Pass Line wins, the
Don't Come loses. If the Shooter rolls a 7 before the Point
number 9, the Pass Line loses and the Don't Come wins.
When a Point is established, your Don't Come bet will be
transered from the Don't Come bet to the corresponding Don't
Come numbers. These are the empty boxes directly above the Come
numbers. You may bet as many bets on the Don't Come line as you
wish.
Don't Come Odds
This bet works the same way the Come Odds bet works, only in
reverse. On a Come bet, you take the odds. On a Don't Come
bet, you give the odds.
The following is a list of the Point numbers and the Odds
Casinos will pay:
Point Payoff Odds
4 or 10 1 to 2
5 or 9 2 to 3
6 or 8 5 to 6
As you can see by the Payoff Odds, when betting the Don't Come
Odds, you must lay the odds.
- 5 -
Example 1: Don't Come odds bet on 4 or 10. You must bet $2 to
win $1.
Example 2: Don't Come odds bet on 5 or 9. You must bet $3 to
win $2.
Example 3: Don't Come odds bet on 6 or 8. You must bet $6 to
win $5.
You may remove your Don't Come odds at any time.
Place
Looking at the Craps table layout, your Place Bets are located
in the same place as the Come Bets. Those are the boxes at the
top of the layout containing the Point numbers.
This type of bet is used in placing a bet on a Point number
without having the dice decide for you. You may decide to use
this bet in the event the Shooter rolls a Point that you are not
satisfied with. You may place your bet on any one or all of the
Place Bets. These bets may be removed at any time. You only
need to tell the dealer, Place Bets Off or Place Bets On.
To place this bet, give the dealer your bet and tell him you
wish to Place Bet whatever number you have chosen. He will
place your bet on that number.
The following are the payoffs for Place Bets:
Place Bet Payoff Odds
4 or 10 9 to 5
5 or 9 7 to 5
6 or 8 7 to 6
Example 1: A $5 Place Bet on a 4 or 10 will pay $9.
Example 2: A $5 Place Bet on a 5 or 9 will pay $7.
Example 3: A $6 Place Bet on a 6 or 8 will pay $7.
In order to be paid the correct odds when betting the Place Bet,
your bets must be made in increments of $5 on the numbers 4, 5,
9, 10. For the numbers of 6 and 8, your bets must be made in
increments of $6.
Your Place Bets will win whenever that number is rolled. If a 7
is rolled, you lose all your place bets.
- 6 -
Don't Place
The Don't Place bet is the exact opposite of the Place bet.
This bet is located in the empty boxes above the Place bet
numbers.
You may place your bet on any one or all of the Don't Place
bets. These bets may be removed at any time. You only need to
tell the dealer Don't Place Off or Don't Place Bets.
To place this bet, give the dealer your bet and tell him you
wish to place your bet on the Don't Place. He will place your
bet on the number you've told him.
When making this type of bet, you must give the odds.
The following is a list of the Point numbers and the Odds
Casinos will pay:
Point Payoff Odds
4 or 10 5 to 11
5 or 9 5 to 8
6 or 8 4 to 5
As you can see by the Payoff Odds, when betting the Don't Place
bet, you must lay the odds.
Example 1: Don't Place bet on 4 or 10. You must bet $11 to win
$5.
Example 2: Don't Place bet on 5 or 9. You must bet $8 to win
$5.
Example 3: Don't Place bet on 6 or 8. You must bet $5 to win
$4.
To win your bet, a 7 must appear on the dice before the number
where your bet was placed appears.
Big 6 and Big 8
The Big 6 and Big 8 bets are usually located at both ends of the
Craps table. These are usually large and can't be missed.
These bets may be removed at any time. In order to win this
bet, a 6 or 8 must appear on the dice before a 7 is rolled.
Proposition Bets
All the Proposition Bets are a one roll dice bet. This may be
bet at any time regardless of the other bets at the table. The
Proposition numbers are 2, 3, 7, 11, and 12. Looking at the
Craps table, you will normally find these numbers located in a
- 7 -
rectangular area in the center of the table. You should inform
the dealer when making these bets.
To place one of these bets, hand the dealer your bet and tell
him you wish to bet one of those Proposition numbers. If that
number comes up on the next roll, you win. If you number does
not appear on the next roll, you lose.
The following is a chart showing the Proposition numbers and
their payoffs:
Proposition Number Payoff Odds
2 30 to 1
3 15 to 1
7 4 to 1
11 15 to 1
12 30 to 1
Horn
The Horn Bet is a one roll dice bet. This may be bet at any
time regardless of the other bets at the table. You will find
the Horn Bet within the rectangular area of the Proposition
bets.
To place one of these bets, hand the dealer your bet and tell
him you wish to bet on the Horn. When playing the Horn, you are
playing 4 numbers at one time. The numbers 2, 3, 11 and 12 make
up a Horn bet. If any one of those 4 numbers appear on the next
roll of the dice, you win. If not, you lose.
Remember, you are playing 4 numbers at the same time. With a
bet of $4 on the Horn, your have actually $1 bet on each of the
four numbers. If one of the Horn bets come up, one fourth of
your will be paid off at the odds for that number. See the
Proposition bet payoffs above.
Any Craps
The Any Craps bet is a one roll of the dice bet. When betting
on Any Craps, you are betting that the next roll of the dice
will be either a 2, 3, or 12. This bet is paid off at 7 to 1.
You will find this bet near the bottom of the Proposition
numbers.
Craps/Eleven
Craps/Eleven is a one roll of the dice bet. When betting this
bet, you are betting two bets at once, the Eleven and Any Craps.
If you were betting $2 on CE (Craps/Eleven) then $1 of the bet
would be on Eleven, the other $1 on CE. This bet is normally
- 8 -
found on the sides of the Proposition numbers. In this computer
version of Craps, CE will be found next to the Horn bet.
Hardway Bets
The Hardway bets are also located within the Propostion bet
layout. There are 4 Hardway bets available. The 4, 6, 8 and
10. A Hardway bet is a paired number. The possible
combinations for Hardway bets are:
Dice Outcome Dice Outcome
Hardway Winners Softway Losers
2 - 2 3 - 1
3 - 3 4 - 2 5 - 1
4 - 4 5 - 3 6 - 2
5 - 5 6 - 4
This bet may be removed at any time. When placing the Hardway
bet, you are betting the Hardway number will appear before a 7
or your number appears the Softway. Just tell the dealer you
wish to bet on the Hardway of your choice.
STARTING CRAPS
From your DOS prompt, type CRAPS and press the ENTER key. In
order for Craps to run, you must be logged onto the directory
where CRAPS.EXE, CRAPS01.INF, CRAPS02.INF and CRAPS03.INF
reside.
The first screen you see will be the boot screen. This will
display the copyright notice and version number of Craps. A
message will be displayed on the bottom of the screen asking you
to press a mouse button.
The next screen you see will be the Craps table layout. You
will be playing Craps from this screen.
TANDY 1OOO
NOTE: If your computer is a Tandy 1OOO, the file "T1KVGA.COM"
may be required to be in memory before playing Craps Complete.
If you cannot play this game, install the "T1KVGA.COM" file in
memory first. From your DOS prompt, type T1KVGA and press the
ENTER key. You may then run Craps Complete as described above.
CRAPS TABLE OPTIONS
The lower portion of the Craps layout screen will display some
of the options you have available. Your available options will
depend on whether you are using the ShareWare version or the
Registered version. All the options will be a rectangular yellow
button with the function written inside.
- 9 -
ShareWare Version Options
Roll Dice or Quit
4 Toggles for odds & bets
Registered Version Options
Roll Dice
Setup Menu
Statistics
High Scores
Quit
4 Toggles for odds & bets
SELECTING OPTIONS
To select one of the options, move the mouse cursor over to the
selection of your choice and press one of the mouse buttons.
TABLE OPTION FUNCTIONS
Roll Dice
When you choose "Roll Dice", two dice will be tossed within a
rectangular area located at the lower right portion of
your screen.
Setup Menu (Registered Version Only)
Selecting this option will allow Registered users to change the
current settings of Craps Complete (See Setup Options).
Statistics (Registered Version Only)
Selecting this option will allow Registered users to view a
statistics screen. This screen will display a running count of
how many times each number has appear.
High Scores (Registered Version Only)
Selecting this option will allow Registered users to view the
top fifteen high scores (See High Scores).
Quit
Selecting this option will return you to your DOS prompt.
Toggles for Don't Bets/Odds
These toggles are placed to the right of the Don't Come, Don't
Come Odds and Don't Place boxes. The left button or toggle is
marked "Odds" and the right toggle is marked "Don't". Beside
each of the toggles will either be the word ON or OFF. The
toggles function in the following manner:
Selecting the Odds toggle will allow your Don't Come odds to be
Off or On. If you have a Don't Come bet established and have
- 10 -
given the odds on that number, you may remove the odds by
switching the Odds toggle to Off. To replace your Don't Come
odds bet, switch the Odds toggle to On.
Selecting the Don't toggle will allow your Don't Place bets to
be switched Off or On.
Toggles for Place Bets/Odds
These toggles are placed to the right of the Come bets, Come
Odds and the Place boxes. The left button or toggle is marked
"Odds" and the right toggle is marked "Place". Beside each of
the toggles will either be the word ON or OFF. The toggles
function in the following manner:
Selecting the Odds toggle will allow your Come odds to be Off or
On. If you have a Come bet established and have taken the odds
on that number, you may remove the odds by switching the Odds
toggle to Off. To replace your Come odds bet, switch the Odds
toggle to On.
Selecting the Place toggle will allow your Place bets to be
switched Off or On.
SELECTING CHIPS
Below your Pass Line, you will see a section marked "Chip
Selection" and "Current Chip". Select the value of your bet by
moving your mouse cursor over the value of the chip you wish to
bet. Press either mouse button to make that the Current chip
value. Future bets will use the Current chip value.
PLACING YOUR BETS
To place any wager on the Craps table, move your mouse cursor to
the betting area where you wish to place your bet. Press the
Left mouse button to place the Current chip value at the
location. You may increment your bet by continually pressing
the Left mouse button until the table limit is reached.
To remove your wager, move your mouse cursor to the betting area
where you currently have a wager and press the Right mouse
button. This will remove your wager from that betting location.
CURRENT STATISTICS
Below the Chip Selection area, you will notice the words, WAGER,
PROFIT/LOSS and PASSES.
- 11 -
Wager
Whenever you place or remove a bet, the amount bet is changed.
This is displayed in the Wager column. After each roll of the
dice, the result will also be shown in this column. The result
is your profit or loss from each roll of the dice.
Profit/Loss
In the Profit/Loss column, your current profit/loss is displayed
as you play Craps. The current profit/loss is started each time
you start playing Craps. Below the current profit/loss is your
total profit/loss. Your total profit/loss will show you a
running total of all your Crap games.
Passes
The Passes column will display the consecutive passes of dice.
This will show your current passes and your most consecutive
passes.
The current passes will increment by one each time the Shooter
makes a pass of the dice. The current passes will reset to 0
when the Shooter sevens out. If the Shooter rolls a 2, 3, or 12
on the Come-Out roll, it will not have any effect on the current
passes made.
SETUP MENU (Registered Users Only)
Selecting the Setup Menu will bring up the following options:
Sound On
Save High Scores Off
Show Dice Movement On
Field Payoff on 2 & 12 2:1
Maximum Odds Single
Take/Give Odds Single
Reset Craps Statistics
Quit/Leave Setup Menu
SETUP OPTIONS (Registered Users Only )
To change any of the default settings, select the option by
moving the mouse cursor to the option and press either button.
Sound
This will allow you to turn the sound on or off.
Save High Scores
Your scoring may be saved to disk if this option is set to ON.
If this option is set to ON, you will be asked for your name
when you have finished playing Craps, assuming your score
- 12 -
is high enough for the top 15 scores. Once you have entered
your name, you will not have to enter it again when asked,
just press the ENTER key. The last name entered becomes the
default name.
Show Dice Movement
Each time you roll the dice, they will be seen moving within the
dice area. If you would rather not see this or would wish to
speed the game up, turn the option to Off.
Field Payoff on 2 & 12
Within the Field bet, the numbers 2 and 12 will pay off at the
odds of 2 to 1. By selecting this option, you will toggle
between 2 to 1 odds and 3 to 1 odds on the Field numbers of 2
and 12.
Maximum Odds
By default, the maximum odds that may be taken or given are
Single odds. By selecting this option, you toggle between
Single odds, Double odds and Triple odds.
Take/Give Odds
This option will set the minimum odds amount when taking or
giving odds. This cannot exceed the Maximum Odds explained
above. The reason for this option is to allow the user to take
or give odds less than the Maximum odds if it is set higher.
Reset Craps Statistics
Selecting this option will reset all the game statistics to
zero. The only thing that is not reset is the High Scores (See
High Scores).
Quit/Leave Setup Menu
Selecting this option will clear the Setup Menu from your screen
and return you to your Craps table.
HIGH SCORES (Registered Version Only)
The Registered version of Craps Complete will allow the user to
save the high scores or winnings to disk. By selecting "High
Scores" from your Main Options, you will be able to view the top
fifteen players and their scores.
The High Score screen will display a Clear Scores toggle in the
upper right corner. By selecting this, you will be asked to
verify if you really want to clear the High Scores.
To leave the High Score screen, move your cursor to area marked
"Leave High Scores" and press either mouse button.
- 13 -
CRAPS TERMINOLOGY
Any Craps
Numbers 2, 3, or 12. Also known as Crap Numbers.
Bar
Found usually on the Don't Come or Don't Pass Line. This means
a tie or stand-off.
Come Bet
Betting that the Shooter will make Natural or his Point.
Contract Bet
This is a bet placed on the table that cannot be removed until a
decision is made the dice.
Come Out Roll
When the Shooting is throwing the dice and trying to establish a
Point. The first roll of the dice.
Don't Pass Line/Don't Come Line
A bet that the Shooter loses. This is also called "betting
against the Shooter".
Decision
When the dice have decided whether you win or lose.
Field Bet
A bet covering the numbers 2, 3, 4, 9, 10, 11, and 12.
Hardway Bet
A bet covering the numbers 4, 6, 8, or 10. These numbers must
be made with a pair.
Horn Bet
A bet covering the numbers 2, 3, 11, and 12.
Natural
This means the Shooter throws a 7 or 11 on the Come Out roll.
Odds Bet
This is an additional wager which should be made by players
having a Pass Line or Come Line bet. These bets are paid at
the true odds.
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One Roll Bet
A bet that will be decided on the nest roll of the dice.
Pass
Betting that the Shooter will roll a 7 or 11 on the Come Out
roll, or establish and make a Point number.
Pass Line Bet
A bet that the Shooter wins.
Point
Any 4, 5, 6, 8, 9, or 10 the Shooter throws on the Come Out
roll.
Place Bet
Placing a bet on a Point number of your own choice.
Proposition Bet
A bet on 2, 3, 7, 11, or 12.
Shooter
The person throwing the dice.
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OTHER GAMES
Lowball Poker Professional
Draw Poker Professional
Baccarat Professional
Roulette (CGA)
Blackjack Connoisseur
Chuck-a-Luck
Holdem Poker
Knock Poker
Red Dog
Sic Bo (EGA & Mouse)
Craps Complete (EGA & Mouse)
Poker Slot (EGA)
Video Keno (EGA & Mouse)
Roulette (EGA & Mouse)
Pyramid Solitaire
Poker Solitaire
Osmosis Solitaire
Accordion Solitaire
Baker Solitaire (VGA)
Peg Solitaire (VGA)
Golf Solitaire
Thinking Man's Solitaire (EGA)
SuJu (Super Jumbles)
Jigsaw Mania (VGA)
JMSC Jigsaw Mania Screen Capture Utility (VGA)
Pig
Fifteen
Klondike Solitaire (EGA & Mouse)
Clock Solitaire (EGA & Mouse)
Ultra Slot (VGA & Mouse)
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REGISTRATION FORM
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CRAPS COMPLETE
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