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1985-12-08
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12KB
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232 lines
TM
P C - A R E N A
O t h e l l o
Copyright 1985 Mike & Jim Co.
»» I N T R O D U C T I O N ««
Welcome to the world of telegaming. Telegaming transforms
the telephone network into your personal gaming arena.
PC-ARENA(TM) Othello is a complete telegaming othello
system from Mike & Jim Co. This system, when connected to
a companion system via the telephone lines, will play host
to an inter-computer othello match. Communications,
scoring, player prompting, move judging and board
maintenance are all managed by the gaming system.
The PC-ARENA(TM) series of telegaming systems requires a
minimum configuration of 96K memory, one disk drive, a
modem, PC-DOS, and a color or monochrome monitor.
»» P L A Y I N G T H E G A M E ««
Othello, invented around 1888 and popularized in the local
pubs, is played on a draughtsboard using sixty-four stone
or wooden pieces. PC-ARENA(TM) Othello, developed in 1985
and popularized on electronic bulletin board systems and
thru user group libraries, is played on an IBM compatible
personal computer equipped with a modem.
Black moves first. In turn, each player must place one of
her/his pieces adjacent to an enemy piece. Any enemy
pieces directly intervening between this piece and another
of the player's own color, orthogonally or diagonally, are
considered captured and turned to the player's color.
A move must result in the capture of one or more enemy
pieces. If no piece can be captured, the player must pass.
When neither player can move the game ends and the player
with the most pieces on the board is declared the winner.
»» E X A M P L E S O F P L A Y ««
Opening Moves
╔════╤════╤════╤════╤════╤════╤════╤════╗
║ │ │ │ │ │ │ │ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ │ │ │ │ │ │ │ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ │ │ │ │ «» ────────────────┐
╟────┼────┼────┼────┼────┼────┼────┼────╢ ├─ valid
║ │ │ │ ░░ │ ██ │ «» ───────────┘ moves
╟────┼────┼────┼────┼────┼────┼────┼────╢
┌─────────── «» │ ██ │ ░░ │ │ │ ║
valid ─┤ ╟────┼────┼────┼────┼────┼────┼────┼────╢
moves └──────────────── «» │ │ │ │ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ │ │ │ │ │ │ │ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ │ │ │ │ │ │ │ ║
╚════╧════╧════╧════╧════╧════╧════╧════╝
Black's Move
Black must choose one of the four possible openings.
Lines of Capture
╔════╤════╤════╤════╤════╤════╤════╤════╗
║ ██ │ │ │ ██ │ │ │ ██ │ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ │ ░░ │ │ ░░ │ │ ░░ │ │ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ │ │ ░░ │ ░░ │ ░░ │ │ │ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ ██ │ ░░ │ ░░ │ «» │ ░░ │ ░░ │ ░░ │ ██ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ │ │ ░░ │ ░░ │ ░░ │ │ │ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ │ ░░ │ │ ░░ │ │ ░░ │ │ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ ██ │ │ │ ░░ │ │ │ ░░ │ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ │ │ │ ██ │ │ │ │ ██ ║
╚════╧════╧════╧════╧════╧════╧════╧════╝
White's Move
A White move to row 4, column 4 captures all black pieces.
This example is for demonstration purposes only.
Player Without a Move
╔════╤════╤════╤════╤════╤════╤════╤════╗
║ │ │ ██ │ ██ │ ██ │ ██ │ ██ │ ░░ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ │ │ ██ │ ░░ │ ░░ │ ░░ │ ░░ │ ░░ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ │ │ ░░ │ ░░ │ ░░ │ ░░ │ ░░ │ ░░ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ ░░ │ ░░ │ ░░ │ ░░ │ ░░ │ ░░ │ ██ │ ██ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ ░░ │ ░░ │ ░░ │ ░░ │ ░░ │ ░░ │ ██ │ ██ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ ░░ │ ░░ │ ██ │ ░░ │ ░░ │ ░░ │ ░░ │ ░░ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ ░░ │ │ ██ │ ░░ │ ░░ │ ░░ │ ░░ │ ░░ ║
╟────┼────┼────┼────┼────┼────┼────┼────╢
║ │ ██ │ ██ │ ░░ │ ░░ │ ░░ │ ░░ │ ░░ ║
╚════╧════╧════╧════╧════╧════╧════╧════╝
White's Move
White cannot make a move which will result in the capture
of an enemy piece. White will have to pass this turn.
»» E S T A B L I S H I N G A L I N K ««
To begin, two players need to pre-arrange who will place
the phone call and who will answer. Execute program
PCOTHELL.EXE. After the system loads, the banner page
will be displayed. From this page the player will be
prompted to specify the communications port to which his
modem is connected. Valid responses will be (1) for COM1:
or (2) for COM2:. The next prompt will ask for the baud
rate the modems will be using. The valid responses are
(3) for 300 baud and (1) for 1200 baud. Both players must
select the SAME baud rate.
Once the communications parameters have been established
you may key in the modem commands necessary to call or
answer the phone. For example, if you are using a modem
that is Hayes compatible you would key in ATDT(phone no.)
to dial the call or you would key in ATA to answer an
incoming call. If your modem is not Hayes compatible,
please consult your modem's documentation for dialing and
answering the phone.
»» O P E R A T I N G T H E S Y S T E M ««
Odd Numbered Function Keys
F1:Move - moves piece to current cursor location.
F3:Reset - resets game board and score.
F5:G'Bye - end game, hang up phone, and return to DOS.
F7:White - choose to play the white pieces.
F9:Black - choose to play the black pieces.
Even Numbered Function Keys
F2:Color - toggle text color from 0 thru 15.
F4:Sound - toggle the sound off and on.
F6:F-Key - toggle the function key display off and on.
F8:Time - display the estimated connect time.
F0:Share - display the user supported software notice.
Numeric Keypad
- move cursor around playing board.
Home - erase the message area.
Typewriter Keyboard
A-Z,0-9 - player messages.
┘ - advance message line.
»» S Y S T E M K E Y B O A R D L A Y O U T ««
┌ F1:Move ┌ Home:Erase Message
├ F3:Reset │ ┌ :Cursor Up
├ F5:G'Bye │ │ ┌ :Cursor Right
├ F7:White │ │ │
├ F9:Black │ │ │
╔═│════╤════════════════════════════════════════════│══│══│════╗
║┌┐┌─┐│┌─┐ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ │ ┌│┐┌│┐ ║
║└─┘└─┘│└─┘ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ └┘└│┘ ║
║┌─┐┌─┐│┌─┐ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ┌─┐┌─┐┌│┐┌─┐║
║└─┘└─┘│└─┘ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ └─┘└─┘└┘└─┘║
║┌─┐┌─┐│┌─┐ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ┌─┐┌─┐┌─┐ ║
║└─┘└─┘│└─┘ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ └─┘└─┘└─┘ ║
║┌─┐┌─┐│ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ▄▄ ┌─┐┌┐┌─┐┌─┐┌─┐║
║└─┘└─┘│ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ ▀▀ └─┘└│┘└─┘└─┘└─┘║
║┌─┐┌─┐│ ┌─┐ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▄ ┌│┐┌┐ ║
║└─┘└┘│ └─┘ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀ └│┘└│┘ ║
╚════│═╧════════════════════════════════════════════│══│═══════╝
├ F2:Color │ └ :Cursor Down
├ F4:Sound ▄▄ └ :Cursor Left
├ F6:F-Key ▀▀ Solid fill keys represent
├ F8:Time the typewriter portion of
└ F0:Share keyboard
TM
P C - A R E N A
User-Supported Software
Mike & Jim encourage users to copy and distribute the
enclosed PC-ARENA(TM) telegames identified with the
'Shared' game I.D., under the following conditions:
1. Only unmodified copies bearing the 'Shared' game I.D.
may be distributed.
2. No fees or other considerations may be charged for
copying or distributing these programs without an
express written agreement with Mike & Jim Co.
3. These programs may not be distributed with any other
program, promotion or product without an express
written agreement with Mike & Jim Co.
TM
P C - A R E N A
User-Supported Software
Help support Mike & Jim's efforts and promote telegaming by
becoming a member of the PC-ARENA(TM) Tele-Gamer's Network.
Sign up as a Professional and receive both PC-ARENA(TM) Chess
and PC-ARENA(TM) Othello with your own unique game I.D., a
printed user manual, and a copy of each game you may share
with friends. All are contained in a handsome library case.
Sign up as a Player and receive both PC-ARENA(TM) Chess and
PC-ARENA(TM) Othello which use the 'Shared' game I.D. and may
be shared with friends. A document file containing
instructions for each game is included on the diskette.
Send $19.95 for the Pro-Package or Mike & Jim Co.
$ 9.95 for the Player-Package P.O. Box 5513
(IN residents add sales tax) to: Ft. Wayne, IN 46895