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Visual Basic Form  |  1992-03-15  |  60KB  |  167 lines

  1. Game2
  2. RuthieWare
  3. DIIDD
  4. DIIDD
  5. DIIDD
  6. DIIDD
  7. DIIDD
  8. DIIDD
  9. DIIDD
  10. DIIDD
  11. DIIDD
  12. Form1%
  13. Timer2
  14. Storage
  15. Storage
  16. Storage
  17. Storage
  18. Actions
  19.     GoToGame3
  20.     GoToGame1
  21. Timer1
  22. Yippee
  23. Picture2
  24. Picture3
  25. Background
  26.     FrownFace
  27. Picture1
  28. &File
  29. 1    FileAbout
  30. &About Ruthie
  31. FileExit
  32. E&xit
  33. &Game
  34. 4    GameGame1
  35. Game &1
  36. 5    GameGame2
  37. Game &2
  38. 6    GameGame3
  39. Game &3
  40. Instructions
  41. &Instructions
  42. InstructionsGame2
  43. Playing Game &2
  44. Picture1_Click
  45.     WidthFree
  46. Background
  47. ScaleWidth
  48. Picture1"
  49. HeightFree
  50. ScaleHeightt
  51. Timer1$
  52. IntervalT
  53. HOWLONG
  54. Form1
  55. Command1_Click
  56. FinalXs
  57. FinalY
  58. Picture3
  59. Height`
  60. Picture2B
  61. Picture2_Click
  62. Picture3_Click
  63. ScaleTop
  64.     Increment
  65. Storage_Click
  66. Index|
  67. Counter
  68. Storage
  69. Form_Click^
  70. @    Form_Load
  71. PictureN
  72. Quit_Click
  73. GoToGame1_Click
  74. Game2C
  75. Form_GotFocus
  76. RuthieA
  77. GoToGame3_Click
  78. Background_Click
  79.     FrownFace
  80. Visible
  81. Timer1_Timer
  82. Whatever#
  83. Game3
  84. Width
  85. Screen
  86. InitializeG
  87. LiveArea
  88. Actionsl
  89. Form_ResizeI
  90. CurrentX-
  91. CurrentY
  92. BorderTypeR
  93. Border
  94. BorderStyle
  95.     GoToGame1
  96.     GoToGame3
  97. Yippee7
  98. Timer2
  99. Timer2_TimerY
  100. FileExit_Click
  101. FileAbout_Click
  102. InstructionsGame2_Click
  103. InstPicture
  104. InstContinue_Click
  105. Open2
  106. File_Click}
  107. InstPicture_Click
  108.     InstGame2
  109. ThenInitialize
  110. GameGame1_Click
  111. GameGame2_Clicke
  112. GameGame3_Click
  113. Actions_Click
  114. MODALs
  115. FrownFace_Click
  116. Game_Click
  117. HEADER
  118. Instructions_Click
  119. FALSE
  120. Yippee_Click
  121. Background_Click
  122. Turns FrownFace on
  123. Sets clock for 3 seconds
  124. FileAbout_Click
  125. FileExit_Click
  126. Form_Load
  127. Form_Resize
  128.  Reset scale to twipsh
  129.  If the Height is smaller, than it's beena
  130.  minimized. We don't want to initialize if
  131.  that's the case.n
  132. GameGame1_Click
  133. GameGame2_Click
  134. So, okay, we'll ask. If you are already playing Game 2, why are you clicking on this menu instruction?
  135. GameGame3_Click
  136. GoToGame1_Click
  137. GoToGame3_Click
  138. Initialize
  139.  Define the scale for the form
  140.  Place Background 
  141.  Define the live area scale'
  142.  Place the starting picturee
  143.  Place and size the thermometer 
  144.  Define scale for the thermometer
  145.  Place and size the "mercury" 
  146.  Place the action icons (Stop, Game2, etc.)s
  147.  Force a refresh of all controls 
  148.  Reseed the random number generatorS
  149. InstructionsGame2_Click
  150. Picture1_Click
  151.    If the picture is successfully clicked, the "thermometer" in Picture2
  152.    (the "mercury" is actually Picture3) will increase. Initially Picture33
  153.    is set to a small height--it will grow for seven successful clicks.
  154.    On the 8th successful click the thermometer will be filled, and the
  155.    procedure will open a new picture, reset the thermometer, and start
  156.    over.
  157.    First off, let's increase the size of the thermometer::
  158.    Now, let's move the picture..
  159. ffffff
  160.  If thermometer close to the top, reset the picturer
  161.  Turn on the success picture
  162.  This is a rotating countery
  163. Quit_Click
  164. Timer1_Timer
  165.  Turn FrownFace offs
  166. Timer2_Timer
  167.