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The Complete Encyclopedia of Games 1
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Microforum-Over1000GamesVol1-Win31-CD2of2.iso
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arcade
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auto
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auto!.doc
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1985-12-30
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4KB
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69 lines
BEEP ** A U T O ! ** BEEP
BEEPBEEPscreechBEEPfillerup&$@*^#^%#*^#a-a-A-A-A-a-a-A-A-A-a-a-aBEEP&$%CRASHBEEP
VRO-O-O-o-o-mmmmm > > > > . . . u-u-u-u-U-H- . . . . . <waving howdy/bye>
This table was designed on the PINBALL CONSTRUCTION SET created by
Bill Budge / Electronic Arts, and portions are copyrighted by them.
Many thanks to B.B./E.A. for a pretty ____ good toy! RGHays
Following is a general description of the play-field and scoring. Read
only the next screen if you, like me, like to find out the scoring on
a new table the hard (fun) way. ( The last screen is the scoring data. )
SPECIAL NOTES THIS TABLE: I am going to have to make an apology or two: (1): I
didn't keep the score data while designing, and $&*))%*@%@&*$ wouldn't re-load
the #%*$ game after, so low scores not guaranteed, bonus stuff still is. (2):
Man in upper left corner is smiling, but &$*%(#^^& quote-graphics-unquote can't
do too hot at that size, between "resolution" and color-set NO CHANCE. (No,
that ain't a self-portrait, I might be ugly, but not that ugly!) (besides, I
wear long hair, so there.) FURTHER NOTES ON NEXT PAGE.
( how-to next )
Robert G. Hays
Right flipper rotates from 1 to 4 players and back again, Left flipper locks
the number in and starts play. <ESC> (escape) will at any time exit the game
and return you to DOS.
If you have a joystick or KOALAPAD, it's (or the one attached AS one) top/left
button is the left flipper, the bottom/front/right button is the right flipper.
If you don't, use <enter> to see the table at the "Center the joy..." prompt,
then use the left shift for the left flipper, same for the right shift key.
NOTES CONTINUED: Re the above loading difficulty: No, this didn't start out
as one of E.A.'s DEMOx games, however, the .PB data file is over 6,000 bytes,
my largest yet, so maybe it's the size, I'm not sure. Live and learn! (?)
Playing this game I mostly get scores around 30,000; it's a tough table,
there are no real playing points, and the bonuses and bonus-X's are hard to
get, especially together on one ball, as getting one tends to loose the ball!
There is a place at top-right-center where the ball can get hung, nothing I
can do about it. Also, lower left corner can bounce ball forever, it doesn't
seem to happen often, but killing this trap also ruins all play. Sorry....
GOOD ONE ! ! -- Be Warned -- this table tries REAL HARD to throw the
ball away when it comes out of the shooter! Also, careless shooting can
DRAINO-DE-FLECTION the ball, it really happens quite often, actually.
( scoring data is next )
score bonus - X means mult.
SCORING: 'WHEEL' bumper 40?
'hidden' kicker @ top 100? 1,000
'GAS' rollover 50 X (set A)
'GAS' bumper (hole kicker) 300 X
'OIL' knife-edge 30? X (set A)
horizontal drop-bank 50ea. X
vertical drop-bank 50ea. 8,000
'STATE PATROL' bumpers 10ea.?
'SPEEDOMETER' bumpers 30ea.?
'BATT/TURN/SEATBELT' rollovers 30ea.? 10,000
'CHEAP REPAIRS' kicker 100? X (set A)
V-groove impellers 20ea.
end of file.