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* * * P E G - J U M P * * *
Copyright 1991 - 1993 by M & S Software
Peg-Jump Version 1.5
05/02/1993 by M & S Software
Author: Mike Jordan
Contributing-Author: Rusty Johnson
Built in BBS Support For:
Wildcat! BBS 3.X, 2.X, 1.13 PCBoard BBS 14.X QuickBBS
Remote Access Spitfire BBS GAP BBS
RBBS-PC BBS T.A.G. BBS
*** Warranty ***
This product is provided "as is" without warranty of any kind. Although
the author has strived to make this product as error free as possible, the
entire risk as to the results and performance of the program is assumed
by you. Furthermore, the author does not warrant, guarantee, or make any
representations regarding the use of, or the results of the use of the
program, and you rely on the program and results solely at your own risk.
The author cannot accept responsibility for system damage, loss of profit,
or any other special, incidental, or consequential damages resulting from
the use of or inability to use this product.
*** Registering & Licensing ***
Upon registering you are granted a licensed PEG-JUMP.KEY, which gives you
certain limited rights to use Peg-Jump.
You are granted the use of Peg-Jump on a single BBS System. It may be used on
several CPU's in a Networking or Multi-Tasking environment where the BBS System
has more than one physically connected node (i.e. LAN Network).
Upon registering you agree to use reasonable efforts to protect the registered
PEG-JUMP.KEY file from unauthorized use, reproduction and distribution.
The Peg-Jump door game is distributed under the SHAREWARE concept. Under this
concept you may use the SHAREWARE (unregistered evaluation) version for a
reasonable period of time, which is normally thirty to sixty days. After this
period you must either register your copy or discontinue usage.
*** Support ***
If you register this door, I will do my best to ensure that the registered
key will be sent promptly. I will do the best I can to support this door and
resolve any problems. I won't guarantee to fix or resolve all problems since
there are so many different combinations of hardware, software and system
configurations being used.
Support can be obtained by calling my BBS, U.S. mail or though the FIDO Network.
My current Node addresses are 1:105/314, 1:105/317 and 1:105/330. I also
participate in the DOORWARE and MSI-Wildcat echoes and will answer any questions
addressed to me.
*** Features ***
* Supports Wildcat 1.13, 2.X & 3.X, QuickBBS, PCBoard 14.X, Gap,
Spitfire, RBBS-PC, Remote Access and T.A.G. directly without the
use of converters (and any others that use the same type info files).
* File Sharing & Record Locking for Networks & Multi-Tasking Systems.
(Feature requires Registered Key File.)
* DESQview Detection & Awareness, which speeds program execution.
* Complete Setup Program to create PEG-JUMP.CFG file.
* Full ANSI Game.
* Full Spilt-Screen Chat.
* Add or Decrease Time allowed in door with function keys.
* Force user back to BBS with function key.
* Mono selected colors for sharp picture when played in Mono Mode.
* Built in bulletin generator for ANSI and ASCII bulletins.
* Selectable In-depth Log File capability.
* Carrier Drop Detection.
* No Input In 5 Minutes, Time Out Detection.
* Full BBS and FIDO Support (Demo or Registered)
* Supports Comm Ports 1, 2, 3 & 4 And Non-Standard IRQ selection.
* Supports Locked DTE Rate from 300 to 115,200 Baud.
*** Files In Archive ***
The following files are found either in the PEG-JUMP.ZIP or will be
created during the runtime execution.
PEG-JUMP.EXE <--- Executable Program.
PEG-JUMP.CFG * <--- Sample Configuration File.
PEG-JUMP.DAT * <--- Store User's Name, Last Play Date & Scores.
PEG-JUMP.HPS <--- Ansi Mode Instructions Used By Program.
PEG-JUMP.DOC <--- This File.
PEG-JUMP.ASC <--- ASCII MONO Mode Opening Screen.
PEG-JUMP.ANS <--- ANSI COLOR Mode Opening Screen.
PEG-JUMP.CHP * <--- Last Months Champion File.
PEG-JUMP.LOG * <--- Game Activity Log.
DOOR.BAT <--- Simple Sample Batch File For Door Execution.
REGISTER.FRM <--- Registration Form For This And Other Doors.
HISTORY.TXT <--- History file listing changes.
UPGRADE.TXT <--- Explains what is needed to upgrade to new release
from previous one.
PEG-JUMP.KEY <--- Registration Key. Not needed to run in Evaluation mode.
SUPPORT.TXT <--- List of boards carrying the latest file and Demo Key.
* DENOTES that file is created during RUN-TIME.
PEG-JUMP.CHP:
This is the Last Months Champion file. It contains the Champs Name, Score,
Date and How many games won that month. This file is automatically created
when the game is first executed.
Deleting the PEG-JUMP.CHP file will cause the game to re-initialize
itself. It will create a new PEG-JUMP.CHP file and a new PEG-JUMP.DAT file.
*** Setup & Installation ***
Installation procedures are very simple if you have setup a live program in
the past. First create a Sub-Directory for the door game and copy all the
files from the PEG-JUMP.ZIP file into this directory.
Before Peg-Jump can be run you must first create the PEG-JUMP.CFG file. To
create this file run PJ_SETUP.COM and fill in the question fields or use an
ASCII editor and create one as shown in the example PEG-JUMP.CFG file.
The Setup program has complete on-line help.
This is what the PEG-JUMP.CFG contains when created (less the comments).
1 <-- COM PORT 1, 2, 3, 4 or &H###/#
N <-- Multi-Node 'Y' or 'N'
COM-DAT BBS <-- Name Of BBS
Mike Jordan <-- Sysop's Full Name
DOOR.SYS <-- BBS Callers File
C:\WC30\ <-- Drive & Path Of Systems Caller File
LOG <-- LOG to keep user log or NOLOG to disable
C:\BULLETIN\BULL99.BBS* <-- Drive\Path\BulletinName For Ansi Scores
C:\BULLETIN\BULL99.SCR* <-- Drive\Path\BulletinName For Ascii Scores
Wildcat <-- Type of BBS System Your Running
Thanks For The Donations <-- 50 Character Dedication Line
Please Help Register <-- 55 Character "Nag" Line
5 <-- Games Allowed Per Day (1 to 99)
NOTE: Valid System Callers files for each BBS system are as follows:
Wildcat 3.X BBS System <-> USERINFO.DAT or DOORS.SYS
Wildcat! 1.X & 2.X BBS System <-> CALLINFO.BBS
QuickBBS System <-> DORINFOx.DEF
RBBS-PC BBS System <-> DORINFOx.DEF
Remote Access BBS System <-> DORINFOx.DEF
T.A.G. BBS System <-> DORINFOx.DEF
PCBoard BBS System <-> PCBOARD.SYS
Gap BBS System <-> DOORS.SYS
Spitfire BBS System <-> SFDOORS.DAT
If you use another BBS System besides what is listed then you must use
a converter to convert to one of the above caller file formats.
** The Bulletin Drive\Path\Bulletin Name is designed to accept any valid
Drive, Path and Filename of your choice. This allows each BBS system to
configure for their individual system.
**Note 3: Lines 11 and 12 (the Dedication and Nag line) are required, even if
they are left blank. The Dedication line does not display in the Evaluation
mode and the Nag line does not display in the Registered mode, but at least a
blank line must be present in the PEG-JUMP.CFG file.
*** Three Ways To Run Peg-Jump ***
1. Running Locally:
To run locally type at the DOS prompt:
PEG-JUMP LOCAL PEG-JUMP.CFG
By specifying the configuration file this will allow the game to write the
bulletins (to a path of your choice) and to allow the game to use the Sysop's
real name instead of the name "Sysop".
2. Running in Evaluation (Demo) Mode:
Peg-Jump does not need a Demo Key to run in evaluation mode. Create PEG-JUMP.CFG
as described and you are all set. The Evaluation Mode will give you all the
features of the registered version EXCEPT that Bulletins will not be created and
the dedication line will not display. In addition the game will reset the
scores every 21 days (the reset at the 1st of each month is normal).
3. Running as A Registered Door:
You must have the Registration Key to run as a registered door. To register
simply print-out or copy the contents of the REGISTER.FRM file provided
in this package. Fill it out with the requested information and send it
with check, money order or COD information to the address on the form itself
or at the end of this documentation. You may also send the information
by Net Mail or upload it to my BBS for COD orders.
Upon receipt of your order you will be sent your registered key. This
will be done, via Net-Mail (where applicable) or U.S. Mail. In some cases I
will call your board and upload your Registration Key. Please indicate on the
registration form if I will be able to upload on the first call. If not then
pre-log me on per the info on the registration form.
All COD orders will be sent UPS or U.S. Mail and all COD fees will be added
to the registration price.
*** Execution ***
Some BBS Systems call batch files and some run doors direct. So if you
don't know how to install a door on your particular BBS System then please
see your BBS manual. This game merely needs the CFG file name passed to it on
the command line to operate. ie.
PEG-JUMP.EXE PEG-JUMP.CFG
An example PEG-JUMP.BAT file could look like this:
C: <-- Change to drive door is in
CD \PEG-JUMP <-- Change to door directory
PEG-JUMP.EXE PEG-JUMP.CFG<-- Execute door with config file
CD\BBS <-- Change back to BBS (may not be needed)
*** Multi-Node Use ***
Running this game on more than a single node requires a Multi-Node Key.
When running in Evaluation Mode only one (1) Node will be able to access the
door at a time. In Multi-Node you may use different configuration file names for
each node.
Use the SETUP parameter with Peg-Jump to create a PEG-JUMP.CFG
configuration file and then rename it for each node. For a short cut, you
may create one file and copy it to the different names and edit the file
with any text editor. Just be sure to keep all fields correct.
Example Of File Naming and execution:
Node 1: PEG-JUMP PEG-JUMP.CF1
Node 2: PEG-JUMP PEG-JUMP.CF2
Node 3: PEG-JUMP PEG-JUMP.CF3
*** Notes Of Interest ***
This game does not require any monitoring program for dropped carrier,
it automatically detects this and exits back to the BBS.
This door DOES NOT require any runtime modules to run. It is run
as is without any aid from outside utilities.
*** Technical Support ***
If you have problems with this door game you can contact me through
my BBS at the number listed below, or though my FIDO address 1:105/314,
1:105/317 or 1:105/330.
BBS: Com-Dat
(503) 681-0543 (14.4 HST)
(503) 640-0278 (v.32 14.4)
FIDO 1:105/314 (14.4 HST)
FIDO 1:105/317 (v.32 14.4)
24 hour - First time callers have access to door programs.
or: Com-Dat II (Mail Only - No Human callers)
Net Mail and File Requests of latest versions
FIDO 1:105/330 - Mail Only V.32 14.4
Mailing Address: Mike Jordan
2001 NE Hyde
Hillsboro, OR. 97124
*** Ordering Information ***
Please see the file REGISTER.FRM file in this package for ordering
information.
*** Updates To M & S Doors ***
Updates to any M & S Software product may be downloaded from any Distribution
BBS. My intent is to always supply updates Free unless major
revisions are made to the software in which case a small update fee will be
charged.
*** Distribution ***
You are free, in fact encouraged, to distribute the SHAREWARE PEG-JUMP.ZIP
version of the door game provided that all files contained in the original
PEG-JUMP.ZIP archive are distributed in their original unmodified state.
The Registered Key MAY NOT be distributed in any form.
*** Acknowledgements ***
Wildcat BBS System - Mustang Software
GAP Communications - The GAP Development Company
PCBoard - Clark Development Company, Inc.
Spitfire - Mike Woltz, Buffalo Creek Software
QuickBBS - The QuickBBS Group, Inc
Remote Access - Continental Software
*** Special Acknowledgement ***
I would like to give a very big thank you to the person that has done the
most to make this game (plus all my past and hopefully future door games)
possible. This person is Rusty Johnson of JNS Software. Rusty has released
many excellent door games into the BBS arena and if you have not played any
of his games then you are missing out on some of the best games available for
BBSing.
Peg-Jump Copyright 1991 - 1993 by M & S Software