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VOL2390
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1992-01-02
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58 lines
Volume 2390 - Released february 1989 - Abstract (C) DOS gg
P r o g r a m m a T h e e k volume 2390
gelijk aan PC/SIG no. 390, PCgg 300
Titel: FLIGHTMARE, SOVIET spel, ABC-training, diversen
Number Name Size Date Comments
2390.01 ABC BAS 54403 6-13-85 Teach children alphabet and numbers
2390.02 ABC DOC 8123 9-28-84 Documentation for ABC.BAS
2390.03 ACQB EXE 50176 1-01-80 Strategy game - simulates Am. Footbal
2390.04 BABY EXE 37760 8-24-84 Catch falling babies
2390.05 BRICK EXE 18688 8-24-84 Return the ball
CATALOG 390 1024 11-20-88 This file
2390.06 FLIGHTM EXE 42752 1-01-80 Flightmare - action game
2390.07 QUIMBEE BAS 14000 6-13-85 Dice game
2390.08 SOVIET BAS 25472 1-01-80 Escape from Soviet Science and
Detention base
2390.09 SOVIET DOC 2688 1-01-80 Documentation for SOVIET.BAS
VOL2390 ABS 2560 11-20-88 VOL2390 abstract
11 File(s) 61440 byte free on VOL2390
This disk contains several adventure and other games.
Escape From Soviet Science And Detention Base (SSADB).
Escape From SSADB is a text adventure in the tradition of great adventu-
res like Zork by Infocom and Adventure by Scott Adams. In Escape From SSADB,
you are a government agent captured by the Russians and taken to a secret
base hidden somewhere in the United States. While you are there you learn of
the
Soviet's plans to fire nuclear missiles from inside the US and make it look
like an inside job, thus making the Soviets safe from counter attack. You
must save the US from nuclear attack by getting out of your cell, finding
proof about the missiles and escape the Top-Secret base. If you succeed you
will be a national hero; if you fail the US is doomed. Now take your trustee
brick and newspaper (you'll see in the game) in hand and venture forth in to
the realm of spies and agents.
ABC
Eryn's ABC's program is designed for parents and their small children to
play together using the computer. With a little guidance, your 2 to 6 year
old will not only get help learning letters and numbers but can also develop
computer literacy. The more you work with your child, the more they will be
able to use the program without your help. ERYN's ABC's allows children to
use the computer to learn the alphabet and the arabic numbers from 0 to 10.
The program also plays the ABC song so that,
you and your child can sing along. In addition the program lets
the child explore the key board and the cursor keys to draw arrows in four
directions. This drawing function helps them to learn directions as well as
promoting computer literacy. It is similar to a computerized etch-a-sketch.
ACQB
Armchair Quarterback is a strategy game which closely simulates the game of
American Football. The playbook consists of 17 offensive plays, ranging from
short-yardage ground plays to short-yardage pass plays. The greater the
potential gain, the more difficult the play is to successfully complete.