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M.u.C.S. Disc 2000
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MUCS2000.iso
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spiele
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zebuland
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history.txt
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1997-05-30
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ZEBULAND (Programm / accessory)
(c) by JAY Software
5.1.1996
-added registration into INF file! (not needed registration
after each start)
9.1.1996
-quit by keys (ctrl or alt +q)
24.1.1996
-removed error on writing INF with library.
-implemented clipping rectangle (no more bad screen output)
31.1.1996
-added some hotkeys (see README file)
-repaired mouse visibility
-repaired year in background picture
1.2.1996
-made BETAversion (with many restrictions) to another file!
and uploaded to InterNet
18.2.1996
-removed bug from rotation (gap under rotateable brick)
21.2.1996
-removed activation of any objects when the window
is moved (used wind_update)
27.2.1996
-* special hotkeys
-rebuilt the sound system and add more samples
4.3.1996
-implemented Help screen (Help key)
-removed bug from best five
7.3.1996
-* another special hotkey
-Zebuland runs on 640x400 or HIGHER resolutions; Maybe 8-(
allways black&white ;-)))
12.3.1996
-best five is done (clear, ... )
-no more blinking faces when level starts
14.3.1996
-some sounds were added
16.3.1996
-confirmed running on 640x400 or HIGHER resolutions :-)
thanks to Fufin and his FALCON (change from 7.3.1996)
19.3.1996
-there was added headers to level and library file in Editor
now, when haven't the library file its header, it isn't loaded
-repaired playing sound when you turn brick or switch player
-changed files structure (zebu1st.ip)
-currently implemeted sounds are now placed well
20.3.1996
-added sounds at the end (end level)
25.3.1996
-sound improvemets (brick down)
26.3.1996
-ZebuLand is able to recieve AP_TERM since now (MTos)
-another sound improvements (undo)
-repaired the button procedure (no repeat when it isn't needed)
-> no more uregistering when Field is clicked
-no outgoing by disabled buttons!
27.3.1996
-implemented demo (15 sec wait)
-repaired saving INF file when is standart set back (levels)
and when quitting
28.3.1996
-repaired mouse visibility when play and click to another window
( wind_update(.._mctrl) used)
-switching between windows with Joystick control changed
(modified proc drall !!! for par. -3) (isd ???)
-Joystick control repaired (problems with assembler)
30.3.1996
-* another special hotkey
1.4.1996
-again repaired the button procedure (hope definitely)
-removed bug from entering new level by code button
-INF file must be in the home directory of application
-turning off the beeps by keyboard improved
2.4.1996
-clearing WHOLE buffer after keyclick (no repeat !!!)
-> no stopping keyboard, ....
9.4.1996
-included Final picture
10.4.1996
-Final picture stays after window redraw!!!
-aua sound doesn't cause any beep since now
-Final picture shows not after nonregistration
11.4.1996
-aua sound was wrong again
12.4.1996
- 7.20pm : Final picture shoes not when library is loaded
- 7.41pm : Demo couldn't show last level now
- 8.15pm : Repaired mistake at the end of game
- 9.32pm : Mended Fpath
19.4.1996
-repaired 43th level solving
9.5.1996 (v1.01)
-repaired 75th level solving
14.5.1996 (v1.02)
-repaired saving while leving Best five
10.4.1997 (v1.15)
-JagPad control implemented
-cookie checking for Enhanced Joysticks
-some alert (button) bugs fixed
-INF file is searched in path, ... and saved on the same file
11.5.1997
-Play sokoban levels!!!
-change player by 1..4 keys (on jagpad too)
12.5.1997
-repaired bug in testing sokoban end level
19.5.1997
-preparing to upgread to color version
->totally reprogrammed main process function
->Sokoban levels are still out of order
21.5.1997
-Sokoban levels functions now well
22.5.1997
-improved compression of levels (full compatible)
23.5.1997
-some movement improve
24.5.1997 (v1.25)
-finished sokoban level and combination of both types (hope)
27.5.1997
-one more bug fixed in movement
30.5.1997
-added Sokoban library! (SOKOBAN.ZLB)