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Text File  |  1992-03-26  |  755b  |  33 lines

  1. | "!Run" file for GunShip
  2. | © Paul G Hallam 1996
  3.  
  4. Set GunShip$Dir <Obey$Dir>
  5. if "<LScapeGS$Dir>" = "" then Error 0 !GunShip requires !MapsGunSp directory.
  6. if "<MapSprGS$Dir>" = "" then Error 0 !GunShip requires !MapsGunSp directory.
  7. WimpSlot -min 768k -max 768k
  8.  
  9. Set SoundGS$Dir   <GunShip$Dir>.Sound
  10. Set CodeGS$Dir    <GunShip$Dir>.Code
  11. Set SpritesGS$Dir <GunShip$Dir>.Sprites
  12.  
  13. |Sound modules.
  14. RMLoad <SoundGS$Dir>.Blast
  15. RMLoad <SoundGS$Dir>.Boing
  16. RMLoad <SoundGS$Dir>.Crash
  17. RMLoad <SoundGS$Dir>.Crash2
  18. RMLoad <SoundGS$Dir>.endblaster
  19. RMLoad <SoundGS$Dir>.OzoneBurn
  20. RMLoad <SoundGS$Dir>.Scratch3
  21. RMLoad <SoundGS$Dir>.Teamwork
  22. RMLoad <SoundGS$Dir>.TotalRad
  23.  
  24.  
  25. <GunShip$Dir>.Future
  26.  
  27. |Escape disabled.
  28. *FX229,1
  29.  
  30. |Now the game.
  31. RUN <GunShip$Dir>.!RunImage
  32.