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5.9.3 CHANGE TEXT
The CHANGE TEXT command can be used to change the parameters for existing
text entities or to edit the text string for existing text entities.
COMMAND FORMAT
#CHANGE TEXT modifiers :Ent x1 x2 ... xn
The command will act on all of the entities selected via IDENTS. If the
PARAMETERS option is used to alter text parameters, then dimension as well
as text entities can be identified.
MODIFIERS
EDIT The EDIT modifier is used to specify that the required action
is to edit the string for a text entity. When the required
entities have been identified, a series of requesters will
appear; one for each entity. The requester contains a string
gadget displaying the current string for the text entity,
plus three gadgets labelled OK, CANCEL and QUIT.
The string gadget is used to edit the actual string. Move the
cursor to a position anywhere in the box and click the left
mouse button, this will make the string gadget active. The
cusor position in the box can then be moved left and right by
using the arrow keys, characters can be inserted by simply
typing them, and characters can be deleted by using the del
and backspace keys. To add a return character, control-r
must be used, as just typing a return will disable the string
gadget.
When the edit has been made, clicking the OK gadget will
update the text entity graphics and move on to the next
text entity.
If the CANCEL gadget is used, the current text entity will
not be updated, but the command will move on to the next
entity.
The QUIT gadget is used to cancel any current edit and also
quit the command.
PARAMETERS The PARAMETERS modifier is used to enter a further family
of modifiers used to change the text parameters and
appearance.
See the documentation for the command DRAW TEXT for a full
description of the modifiers used to control text parameters.