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- 5.9.3 CHANGE TEXT
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-
- The CHANGE TEXT command can be used to change the parameters for existing
- text entities or to edit the text string for existing text entities.
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- COMMAND FORMAT
-
- #CHANGE TEXT modifiers :Ent x1 x2 ... xn
-
- The command will act on all of the entities selected via IDENTS. If the
- PARAMETERS option is used to alter text parameters, then dimension as well
- as text entities can be identified.
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-
- MODIFIERS
-
- EDIT The EDIT modifier is used to specify that the required action
- is to edit the string for a text entity. When the required
- entities have been identified, a series of requesters will
- appear; one for each entity. The requester contains a string
- gadget displaying the current string for the text entity,
- plus three gadgets labelled OK, CANCEL and QUIT.
-
- The string gadget is used to edit the actual string. Move the
- cursor to a position anywhere in the box and click the left
- mouse button, this will make the string gadget active. The
- cusor position in the box can then be moved left and right by
- using the arrow keys, characters can be inserted by simply
- typing them, and characters can be deleted by using the del
- and backspace keys. To add a return character, control-r
- must be used, as just typing a return will disable the string
- gadget.
-
- When the edit has been made, clicking the OK gadget will
- update the text entity graphics and move on to the next
- text entity.
-
- If the CANCEL gadget is used, the current text entity will
- not be updated, but the command will move on to the next
- entity.
-
- The QUIT gadget is used to cancel any current edit and also
- quit the command.
-
- PARAMETERS The PARAMETERS modifier is used to enter a further family
- of modifiers used to change the text parameters and
- appearance.
-
- See the documentation for the command DRAW TEXT for a full
- description of the modifiers used to control text parameters.
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