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- -----------------------------------------------
- How to create a PWAD with new sprites and flats
- -----------------------------------------------
-
- Beware: sprite replacement is tricky. One false move and
- DOOM will lock up. check your work often.
-
-
-
- Put your sprites in .\SPRITES as GIF or BMP
- Put your Flats in .\FLATS as GIF or BMP
- Declare your sprites and flats in WADINFO.TXT in the SPRITES section:
- only the name, without .GIF or .BMP extension. (implicit).
-
-
- if you replace *ALL* the sprites of DOOM (crazy):
- DEUTEX -iwad -make WADINFO.TXT NEWBIE.WAD
- and NEWBIE.WAD is directly usable by doom
-
-
- if you replace only some of the sprites of DOOM (better):
- DEUTEX -iwad -make WADINFO.TXT NEWBIE.WAD
- It's much smaller, and easier to distribute. but then your PWAD would
- lock-up DOOM on startup. So anyone who want to use it has 3 choices:
- a/ DEUTEX -merge NEWBIE.WAD
- (modifies DOOM.WAD. but safe and fast )
- b/ DEUSF -append NEWBIE.WAD
- (modifies NEWBIE.WAD. safer, but waste some space)
- c/ DEUSF -add NEWBIE.WAD NEWBIE2.WAD
- (create NEWBIE2.WAD. the safest, but space wasted)
-
- You might wish to add the -sprite command before anything, because
- else you'll also inherit of flats!
-
- Use in installs: DeuSF -sprite -app NEWBIE.WAD
-
- Don't forget that you can only freely distribute DeuSF. There are
- restrictions on the distribution of DeuTex.
-