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INI File  |  2000-03-03  |  35KB  |  1,784 lines

  1. [General]
  2. Name=Tiberian Sun - Firestorm
  3. DropPodInfantryMinimum=5  ;was 3
  4. DropPodInfantryMaximum=8  ;was 5
  5. DropPodWeapon=DropGun  ; weapon mounted on drop pod
  6. BallisticScatter=2.0  ;was 1.5
  7. PrerequisiteFactory=GAWEAP,NAWEAP,DGWEAP,DNWEAP
  8. PrerequisiteGDIFactory=GAWEAP,DGWEAP
  9. PrerequisiteNodFactory=NAWEAP,DNWEAP
  10. EngineerCaptureLevel=1.0
  11. EngineerDamage=0.0
  12. SurvivorRate=.1   ; was .4
  13. SurvivorDivisor=100
  14.  
  15. ; veteran factors updated
  16. VeteranRatio=5.0        ; must destroy this multiple of self-value to become a veteran [per level]
  17. VeteranCombat=.50       ; combat BONUS factor when unit is a veteran
  18. VeteranSpeed=.30        ; speed BONUS factor when unit is a veteran
  19. VeteranSight=0.0        ; sight range BONUS when unit is a veteran
  20. VeteranArmor=.50        ; armor BONUS when unit is a veteran
  21. VeteranROF=.30          ; rate of fire BONUS when unit is a veteran
  22. VeteranCap=2            ; maximum veteran level that can be obtained
  23. InitialVeteran=no       ; Do initial forces start as veterans?
  24.  
  25.  
  26. [AudioVisual]
  27. WebbedInfantry=WEBGUY
  28. DropPod=DROPPOD,DROPPOD2,DROPPODY,DROPPODY2 ; mark to leave after drop pod lands
  29.  
  30.  
  31. [AI]
  32. BuildWeapons=GAWEAP,NAWEAP,DGWEAP,DNWEAP
  33.  
  34.  
  35. [LEVITATION]
  36. Drag=0.1                        ; rate that jellyfish slows down
  37.                                 ; max velocity that jellyfish can move again when...
  38. MaxVelocityWhenHappy=5.0        ;   ...just puttering around
  39. MaxVelocityWhenFollowing=4.5    ;    ...going someplace in particular
  40. MaxVelocityWhenPissedOff=10.0    ;    ...tracking down some mofo
  41. AccelerationProbability=0.01    ; Chance happy jellyfish will "puff"
  42. AccelerationDuration=20            ; How long a puff accelerates the jellyfish
  43. Acceleration=0.75                ; How much a puff accelerates
  44. InitialBoost=2.0                ; How much of an initial speed boost does jellyfish get when puffing
  45. ;BounceVelocity=3.5                ; How fast does jellyfish bounce away after hitting a wall.  Don't screw with this
  46. ;CollisionWaitDuration=15        ; How long does jellyfish wait before puffing after hitting a wall?
  47. MaxBlockCount=3                    ; How many times will jellyfish block against a wall before giving up on destination?
  48. PropulsionSoundEffect=FLOATMOV,FLOTMOV2,FLOTMOV3,FLOTMOV4    ; Sound effect when puffing
  49. IntentionalDeacceleration=1.0    ; How fast does it deaccelerate when it wants to? (When going to waypoint or target)
  50. IntentionalDriftVelocity =12.0    ; How fast does it move when it is near its target?
  51. ProximityDistance=3.0            ; How close before special deacceleration & drift logic take over?
  52.  
  53. [JumpjetControls]
  54. CloakDetectionRadius=3
  55.  
  56.  
  57. ;============================================================================
  58. ; ANIMATIONS
  59. ;============================================================================
  60. [Animations]
  61. 1=WEBGUY
  62. 2=WEB
  63. 3=K_LIGHT1
  64. 4=K_LIGHT2
  65. 5=MWAR_1
  66. 6=MWAR_2
  67. 7=MWAR_A
  68. 8=MWAR_B
  69. 9=MWAR_C
  70. 10=MWAR_D
  71. 11=MWARMK
  72. 12=DLIMP_A
  73. 13=DJUGG
  74. 14=DJUGG_A
  75. 15=DJUGGMK
  76. 16=MSTLMK
  77. 17=MSTL_A
  78. 18=DEFDMK
  79. 19=CORE_A
  80. 20=CORE_AD
  81. 21=CORE_B
  82. 22=CORE_BD
  83. 23=CORE_C
  84. 24=CORE_CD
  85. 25=OBL1_A
  86. 26=OBL1_AD
  87. 27=OBL1_B
  88. 28=OBL1_BD
  89. 29=OBL1_C
  90. 30=OBL1_CD
  91. 31=OBL2_A
  92. 32=OBL2_AD
  93. 33=OBL2_B
  94. 34=OBL2_BD
  95. 35=OBL2_C
  96. 36=OBL2_CD
  97. 37=DEFD_EXP
  98. 38=MEMPFX
  99.  
  100.  
  101. ;============================================================================
  102. ; VEHICLES / UNITS
  103. ;============================================================================
  104. [VehicleTypes]
  105. 1=REAPER
  106. 2=JFISH
  107. 3=JUGG
  108. 4=LIMPET
  109. 5=MOBILEMP
  110. 6=SGEN
  111. 7=MOBWARG
  112. 8=MOBWARN
  113. 9=FLMTNK
  114. 10=DEFENDER
  115. 11=CMOBILEMP
  116.  
  117.  
  118. ; Cyborg Reaper
  119. [REAPER]
  120. Name=Cyborg Reaper
  121. Category=AFV
  122. Prerequisite=NATECH,NODFACTORY
  123. Primary=QuadLauncher
  124. Secondary=WebLauncher
  125. Strength=400 ;was 350
  126. Armor=light
  127. TechLevel=6
  128. Sight=7
  129. Speed=5
  130. Owner=Nod
  131. Cost=1100
  132. Points=30
  133. Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
  134. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  135. VoiceSelect=60-N100,60-N102,60-N104
  136. VoiceMove=60-N106,60-N108,60-N110
  137. VoiceAttack=60-N112,60-N114,60-N116
  138. VoiceFeedback=SPIDDIE1
  139. Crushable=no
  140. IsTilter=yes
  141. FireAngle=10
  142. SpeedType=Creep
  143. NonVehicle=yes
  144. CrateGoodie=yes
  145. AllowedToStartInMultiplayer=yes
  146. ImmuneToVeins=yes
  147. TiberiumProof=yes
  148. TiberiumHeal=yes
  149. EliteAbilities=CRUSHER
  150. Accelerates=false
  151.  
  152.  
  153. ; Tiberium Jellyfish
  154. [JFISH]
  155. Name=Tiberium Floater
  156. Insignificant=yes
  157. Image=FLOATER
  158. Nominal=yes
  159. Strength=500
  160. Category=Civilian
  161. Armor=light
  162. TechLevel=-1
  163. Sight=5
  164. Speed=10
  165. TiberiumHeal=yes
  166. TiberiumProof=yes
  167. ImmuneToVeins=yes
  168. Owner=Civilian
  169. AllowedToStartInMultiplayer=no
  170. Cost=1
  171. Points=50
  172. ROT=16
  173. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  174. MaxDebris=0
  175. Locomotor={3DC0B295-6546-11D3-80B0-00902792494C}
  176. MovementZone=AmphibiousDestroyer
  177. ThreatPosed=20    ; This value MUST be 0 for all building addons
  178. GuardRange=5
  179. NonVehicle=yes
  180. Jellyfish=yes
  181. SpeedType=Hover
  182. Primary=Tentacle
  183. CrateGoodie=no
  184.  
  185. ; Juggernaut
  186. [JUGG]
  187. Name=Juggernaut
  188. Category=AFV
  189. Prerequisite=GDIFACTORY,GARADR
  190. Image=JUGGER
  191. Primary=Jugg90mm
  192. Strength=350
  193. Armor=light
  194. TechLevel=6
  195. Sight=9
  196. Speed=5
  197. Owner=GDI
  198. Cost=950
  199. Points=40
  200. ROT=5
  201. Crusher=yes
  202. Crewed=yes
  203. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  204. VoiceSelect=25-I000,25-I002,25-I004,25-I006
  205. VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
  206. VoiceAttack=25-I014,25-I022,25-I024,25-I026
  207. VoiceFeedback=
  208. MaxDebris=4
  209. Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5}
  210. MovementZone=Destroyer
  211. DeploysInto=DJUGG
  212. ThreatPosed=25    ; This value MUST be 0 for all building addons
  213. DamageParticleSystems=SparkSys,SmallGreySSys
  214. Weight=3.5
  215. EliteAbilities=SENSORS
  216. AccelerationFactor=0.01
  217. NoMovingFire=yes
  218. DeployToFire=yes
  219. CrateGoodie=yes
  220. AllowedToStartInMultiplayer=yes
  221.  
  222.  
  223. ; Limpet drone mine
  224. [LIMPET]
  225. Name=Limpet Drone
  226. Image=LIMPED
  227. IsLimpetDrone=yes
  228. Owner=GDI,Nod
  229. Category=AFV
  230. Prerequisite=FACTORY,RADAR
  231. Strength=100
  232. Cost=550  ;was 700
  233. Speed=8
  234. Sight=5
  235. Armor=none
  236. Points=50
  237. TechLevel=3
  238. DeploysInto=DLIMPET
  239. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  240. MaxDebris=0
  241. ThreatPosed=10    ; This value MUST be 0 for all building addons
  242. GuardRange=0
  243. SpeedType=Hover
  244. Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
  245. MovementZone=AmphibiousDestroyer
  246. AlternateSpeed=10
  247. CrateGoodie=no
  248. AllowedToStartInMultiplayer=no
  249. Trainable=no
  250. VoiceSelect=LIMPQ3,LIMPQ4
  251. VoiceMove=LIMPC3,LIMPC4
  252. VoiceAttack=LIMPC3,LIMPC4
  253. VoiceFeedback=LIMPC3,LIMPC4
  254.  
  255. ;Mobile EM-Pulse
  256. [MOBILEMP]
  257. Name=Mobile EM-Pulse
  258. Image=M_EMP
  259. Prerequisite=GDIFACTORY,NAPULS
  260. Strength=800  ;was 600
  261. Category=Support
  262. Armor=heavy
  263. TechLevel=6
  264. Sight=6
  265. Speed=7  ;was 3
  266. Owner=GDI
  267. Cost=1000 ;was 1400
  268. Points=60
  269. ROT=5
  270. Crewed=yes
  271. Crusher=yes
  272. TypeImmune=yes
  273. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  274. VoiceSelect=25-I000,25-I002,25-I004,25-I006
  275. VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
  276. VoiceAttack=25-I014,25-I022,25-I024,25-I026
  277. VoiceFeedback=
  278. MaxDebris=6
  279. Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
  280. Weight=3.5
  281. MovementZone=Crusher
  282. ThreatPosed=0    ; This value MUST be 0 for all building addons
  283. DamageParticleSystems=SparkSys,SmallGreySSys
  284. SpecialThreatValue=1
  285. ZFudgeColumn=12
  286. ZFudgeTunnel=15
  287. CrateGoodie=yes
  288. AllowedToStartInMultiplayer=no
  289. PipScale=Charge
  290. MaxCharge=1800  ; was 1200
  291. StartCharge=0;
  292. IsMobileEMP=true
  293. Trainable=no
  294.  
  295. ;Mobile EM-Pulse (Precharged)
  296. [CMOBILEMP]
  297. Name=Mobile EM-Pulse (Charged)
  298. Image=M_EMP
  299. Strength=800
  300. Category=Support
  301. Armor=heavy
  302. TechLevel=-1
  303. Sight=6
  304. Speed=7  ;was 3
  305. Owner=GDI
  306. Cost=1000
  307. Points=60
  308. ROT=5
  309. Crewed=yes
  310. Crusher=yes
  311. TypeImmune=yes
  312. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  313. VoiceSelect=25-I000,25-I002,25-I004,25-I006
  314. VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
  315. VoiceAttack=25-I014,25-I022,25-I024,25-I026
  316. VoiceFeedback=
  317. MaxDebris=6
  318. Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
  319. Weight=3.5
  320. MovementZone=Crusher
  321. ThreatPosed=0    ; This value MUST be 0 for all building addons
  322. DamageParticleSystems=SparkSys,SmallGreySSys
  323. SpecialThreatValue=1
  324. ZFudgeColumn=12
  325. ZFudgeTunnel=15
  326. CrateGoodie=yes
  327. AllowedToStartInMultiplayer=no
  328. PipScale=Charge
  329. MaxCharge=1800  ; was 1200
  330. StartCharge=1800;
  331. IsMobileEMP=true
  332. Trainable=no
  333.  
  334. ; Mobile Stealth Generator
  335. [SGEN]
  336. Name=Mobile Stealth Generator
  337. Image=SGEN
  338. Prerequisite=NODFACTORY,NASTLH
  339. Strength=200  ;was 250
  340. Armor=light
  341. Category=AFV
  342. Turret=no
  343. IsTilter=yes
  344. TechLevel=9
  345. Sight=5
  346. Speed=6
  347. Owner=Nod
  348. Cost=1600  ;was 1800
  349. Points=25
  350. ROT=5
  351. Crusher=yes
  352. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  353. VoiceSelect=25-I000,25-I002,25-I004,25-I006
  354. VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
  355. VoiceAttack=25-I014,25-I022,25-I024,25-I026
  356. VoiceFeedback=
  357. MaxDebris=3
  358. Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
  359. MovementZone=Crusher
  360. ThreatPosed=25    ; This value MUST be 0 for all building addons
  361. DamageParticleSystems=SparkSys,SmallGreySSys
  362. Weight=3.5
  363. EliteAbilities=EXPLODES
  364. ZFudgeColumn=8
  365. ZFudgeTunnel=13
  366. ;PipScale=Charge
  367. ;MaxCharge=400
  368. DeploysInto=MSTL
  369. CrateGoodie=yes
  370. AllowedToStartInMultiplayer=no
  371. Trainable=no
  372. crewed=no
  373.  
  374. ; Mobile Weapons Factory (GDI)
  375. [MOBWARG]
  376. Name=Mobile War Factory
  377. Image=MWAR_NOD
  378. Prerequisite=GAWEAP,GAPLUG
  379. BuildLimit=1
  380. TechLevel=10
  381. Category=Support
  382. Strength=800
  383. Armor=heavy
  384. Sight=6
  385. Speed=3
  386. Owner=GDI
  387. Cost=1800
  388. Points=60
  389. ROT=5
  390. Crewed=yes
  391. Crusher=yes
  392. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  393. VoiceSelect=25-I000,25-I002,25-I004,25-I006
  394. VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
  395. VoiceAttack=25-I014,25-I022,25-I024,25-I026
  396. VoiceFeedback=
  397. MaxDebris=6
  398. Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
  399. Weight=3.5
  400. MovementZone=Normal
  401. ThreatPosed=0    ; This value MUST be 0 for all building addons
  402. DamageParticleSystems=SparkSys,SmallGreySSys
  403. SpecialThreatValue=1
  404. ZFudgeColumn=12
  405. ZFudgeTunnel=15
  406. DeploysInto=DGWEAP
  407. CrateGoodie=no
  408. AllowedToStartInMultiplayer=no
  409. Trainable=no
  410.  
  411. ; Mobile Weapons Factory (Nod)
  412. [MOBWARN]
  413. Name=Fist of Nod
  414. Image=MWAR_NOD
  415. Prerequisite=NAWEAP,NATMPL
  416. BuildLimit=1
  417. TechLevel=10
  418. Category=Support
  419. Strength=800
  420. Armor=heavy
  421. Sight=6
  422. Speed=3
  423. Owner=Nod
  424. Cost=1800
  425. Points=60
  426. ROT=5
  427. Crewed=yes
  428. Crusher=yes
  429. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  430. VoiceSelect=25-I000,25-I002,25-I004,25-I006
  431. VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
  432. VoiceAttack=25-I014,25-I022,25-I024,25-I026
  433. VoiceFeedback=
  434. MaxDebris=6
  435. Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
  436. Weight=3.5
  437. MovementZone=Normal
  438. ThreatPosed=0    ; This value MUST be 0 for all building addons
  439. DamageParticleSystems=SparkSys,SmallGreySSys
  440. SpecialThreatValue=1
  441. ZFudgeColumn=12
  442. ZFudgeTunnel=15
  443. DeploysInto=DNWEAP
  444. CrateGoodie=no
  445. AllowedToStartInMultiplayer=no
  446. Trainable=no
  447.  
  448. ; Retro Flame Tank
  449. [FLMTNK]
  450. Name=Flame Tank
  451. Image=FTNK
  452. Category=AFV
  453. Prerequisite=NODFACTORY
  454. Primary=FireballLauncher
  455. Strength=300
  456. Armor=light
  457. TechLevel=-1
  458. CrateGoodie=yes
  459. AllowedToStartInMultiplayer=no
  460. Sight=5
  461. Speed=6
  462. Owner=Civilian
  463. Cost=700
  464. Points=40
  465. ROT=5
  466. Crusher=yes
  467. Crewed=no
  468. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  469. VoiceSelect=25-I000,25-I002,25-I004,25-I006
  470. VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
  471. VoiceAttack=25-I014,25-I022,25-I024,25-I026
  472. VoiceFeedback=
  473. MaxDebris=4
  474. Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
  475. MovementZone=Destroyer
  476. ThreatPosed=25    ; This value MUST be 0 for all building addons
  477. DamageParticleSystems=SparkSys,SmallGreySSys
  478. Weight=3.5
  479. EliteAbilities=EXPLODES
  480. AccelerationFactor=0.01
  481. ZFudgeColumn=8
  482. ZFudgeTunnel=13
  483.  
  484. ; Core Defender
  485. [DEFENDER]
  486. Name=Core Defender
  487. Category=AFV
  488. Prerequisite=
  489. Strength=10000 ;was 2500
  490. Armor=heavy
  491. TechLevel=-1
  492. Sight=9
  493. Speed=5
  494. Owner=Civilian
  495. Cost=2000
  496. Points=40
  497. ROT=5
  498. Crusher=yes
  499. Crewed=no
  500. Weight=3.5
  501. VoiceSelect=
  502. VoiceMove=
  503. VoiceAttack=
  504. VoiceFeedback=
  505. Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5}
  506. MovementZone=Destroyer
  507. ThreatPosed=50
  508. DamageParticleSystems=SparkSys,SmallGreySSys
  509. MaxDebris=30  ;was 10
  510. Explosion=DEFD_EXP
  511. AllowedToStartInMultiplayer=no
  512. IsCoreDefender=yes
  513. WalkRate=4
  514. Primary=DEFOB
  515. DamageSmokeOffset=0,0,550
  516. Trainable=yes
  517. EliteAbilities=SENSORS
  518. ImmuneToVeins=yes
  519. TiberiumProof=yes
  520. TiberiumHeal=yes
  521. SelfHealing=yes
  522. NoMovingFire=true
  523.  
  524.  
  525. [HVR]
  526. Prerequisite=GDIFACTORY,GARADR
  527.  
  528. [REPAIR]
  529. Prerequisite=NODFACTORY
  530.  
  531. [ART2]
  532. Prerequisite=NODFACTORY,NARADR
  533.  
  534. [WEED]
  535. Prerequisite=NODFACTORY,NAWAST
  536.  
  537. [APC]
  538. Prerequisite=GDIFACTORY,GAPILE
  539.  
  540. [MMCH]
  541. Prerequisite=GDIFACTORY
  542.  
  543. [HMEC]
  544. Prerequisite=GDIFACTORY,GATECH
  545.  
  546. [SMECH]
  547. Prerequisite=GDIFACTORY
  548.  
  549. [BIKE]
  550. Prerequisite=NODFACTORY
  551.  
  552. [BGGY]
  553. Prerequisite=NODFACTORY
  554.  
  555. [SAPC]
  556. Prerequisite=NODFACTORY,NATECH
  557.  
  558. [SUBTANK]
  559. Prerequisite=NODFACTORY,NATECH
  560.  
  561. [SONIC]
  562. Prerequisite=GDIFACTORY,GATECH
  563. Speed=5
  564. EliteAbilities=FASTER
  565. Accelerates=false
  566.  
  567. [TTNK]
  568. Prerequisite=NODFACTORY
  569.  
  570. [STNK]
  571. Prerequisite=NODFACTORY,NATECH
  572. Strength=200 ; w180
  573. Sight=7
  574.  
  575. [TRUCKA]
  576. Crewed=no
  577.  
  578. [TRUCKB]
  579. Crewed=no
  580.  
  581.  
  582. ;============================================================================
  583. ; AIRCRAFT
  584. ;============================================================================
  585.  
  586. [SCRIN]
  587. Cost=1250  ;was 1500
  588.  
  589.  
  590. [APACHE]
  591. Cost=800  ;was 1000
  592.  
  593.  
  594. ;============================================================================
  595. ; INFANTRY
  596. ;============================================================================
  597. [InfantryTypes]
  598. 1=HUEY
  599. 2=CIV4
  600. 3=CIV5
  601. 4=CIV6
  602. 5=ELCAD
  603.  
  604. [HUEY]
  605. Name=Huey the Infected Cyborg
  606. Image=CYBORG
  607. Category=Soldier
  608. Prerequisite=
  609. Primary=Vulcan3
  610. CrushSound=SQUISHY2
  611. Crushable=no
  612. TiberiumProof=yes
  613. TiberiumHeal=yes
  614. Fearless=yes
  615. Cyborg=yes
  616. Pip=white
  617. Strength=300 ; w350
  618. Armor=light
  619. TechLevel=-1
  620. Sight=5
  621. Speed=4
  622. Owner=
  623. Cost=650
  624. Points=5
  625. VoiceSelect=22-I000,22-I002,22-I006
  626. VoiceMove=22-I008,22-I010,22-I014,22-I016,22-I020
  627. VoiceAttack=22-I008,22-I010,22-I012,22-I018
  628. VoiceFeedback=
  629. VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
  630. Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
  631. PhysicalSize=1
  632. MovementZone=Infantry
  633. DamageParticleSystems=SparkSys
  634. ThreatPosed=15    ; This value MUST be 0 for all building addons
  635. EliteAbilities=STRONGER
  636. ImmuneToVeins=yes
  637.  
  638. [CIV4]
  639. Name=Civilian
  640. Image=CIV1
  641. Category=Civilian
  642. Strength=50
  643. Armor=none
  644. TechLevel=-1
  645. CrushSound=SQUISH6
  646. Insignificant=yes
  647. Sight=2
  648. Speed=5
  649. Owner=GDI,Nod
  650. AllowedToStartInMultiplayer=no
  651. Cost=10
  652. Points=1
  653. ;Ammo=10
  654. Fraidycat=no
  655. Civilian=yes
  656. Nominal=yes
  657. Pip=white
  658. VoiceSelect=67-N100,67-N102
  659. VoiceMove=67-N104,67-N106,67-N108
  660. VoiceAttack=BOOP
  661. VoiceFeedback=
  662. VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
  663. Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
  664. PhysicalSize=1
  665. MovementZone=Infantry
  666. ThreatPosed=0    ; This value MUST be 0 for all building addons
  667. ImmuneToVeins=yes
  668. EliteAbilities=SCATTER
  669.  
  670.  
  671. [CIV5]
  672. Name=Civilian
  673. Image=CIV2
  674. Category=Civilian
  675. Strength=50
  676. Armor=none
  677. TechLevel=-1
  678. CrushSound=SQUISH6
  679. Insignificant=yes
  680. Sight=2
  681. Speed=5
  682. Owner=GDI,Nod
  683. AllowedToStartInMultiplayer=no
  684. Cost=10
  685. Points=1
  686. ;Ammo=10
  687. Fraidycat=no
  688. Civilian=yes
  689. Nominal=yes
  690. Pip=white
  691. VoiceSelect=68-N100,68-N102,68-N104
  692. VoiceMove=68-N106,68-N108,68-N110
  693. VoiceAttack=Boop
  694. VoiceFeedback=
  695. VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
  696. Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
  697. PhysicalSize=1
  698. MovementZone=Infantry
  699. ThreatPosed=0    ; This value MUST be 0 for all building addons
  700. ImmuneToVeins=yes
  701. EliteAbilities=SCATTER
  702.  
  703.  
  704. [CIV6]
  705. Name=Civilian
  706. Image=CIV3
  707. Category=Civilian
  708. Strength=50
  709. Armor=none
  710. TechLevel=-1
  711. CrushSound=SQUISH6
  712. Insignificant=yes
  713. Sight=2
  714. Speed=5
  715. Owner=GDI,Nod
  716. AllowedToStartInMultiplayer=no
  717. Cost=10
  718. Points=1
  719. ;Ammo=10
  720. Fraidycat=no
  721. Civilian=yes
  722. Nominal=yes
  723. Pip=white
  724. VoiceSelect=69-N100,69-N102,69-N104
  725. VoiceMove=69-N106,69-N108,69-N110
  726. VoiceAttack=Boop
  727. VoiceFeedback=
  728. VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
  729. Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
  730. PhysicalSize=1
  731. MovementZone=Infantry
  732. ThreatPosed=0    ; This value MUST be 0 for all building addons
  733. ImmuneToVeins=yes
  734. EliteAbilities=SCATTER
  735.  
  736. ;Nod Elite Cadre Soldier
  737. [ELCAD]
  738. Name=Elite Cadre
  739. Category=Soldier
  740. Image=SLAV
  741. Primary=Vulcan3
  742. Prerequisite=NAHAND
  743. TiberiumProof=yes
  744. CrushSound=SQUISH6
  745. Strength=175
  746. Fearless=yes
  747. Armor=light
  748. Pip=white
  749. TechLevel=-1
  750. Sight=4
  751. Speed=4
  752. Owner=Nod
  753. Cost=300
  754. AllowedToStartInMultiplayer=no
  755. Points=5
  756. VoiceSelect=15-I032,15-I048
  757. VoiceMove=15-I008,15-I014,15-I026
  758. VoiceAttack=15-I008,15-I014,15-I026,15-I050,15-I060
  759. VoiceFeedback=
  760. VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
  761. Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
  762. PhysicalSize=1
  763. MovementZone=Infantry
  764. ThreatPosed=10    ; This value MUST be 0 for all building addons
  765. ImmuneToVeins=yes
  766.  
  767. [CIV1]
  768. VoiceSelect=67-N100,67-N102
  769. VoiceMove=67-N104,67-N106,67-N108
  770. EliteAbilities=SCATTER
  771.  
  772.  
  773. [CIV2]
  774. VoiceSelect=68-N100,68-N102,68-N104
  775. VoiceMove=68-N106,68-N108,68-N110
  776. EliteAbilities=SCATTER
  777.  
  778.  
  779. [CIV3]
  780. VoiceSelect=69-N100,69-N102,69-N104
  781. VoiceMove=69-N106,69-N108,69-N110
  782. EliteAbilities=SCATTER
  783.  
  784.  
  785. [CTECH]
  786. VoiceSelect=70-N000,70-N002,70-N004
  787. VoiceMove=70-N006,70-N008,70-N010
  788. VoiceAttack=70-N014,70-N016,70-N018
  789. VoiceFeedback=
  790. VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6
  791. EliteAbilities=SCATTER
  792.  
  793.  
  794. [DOGGIE]
  795. ImmuneToVeins=yes
  796.  
  797. [JUMPJET]
  798. Speed=8
  799.  
  800. [CYBORG]
  801. VoiceDie=22-N104,22-N106,22-N108
  802.  
  803. [CYC2]
  804. IsWebImmune=true
  805.  
  806. [E2]
  807. CollateralDamageCoefficient=.33
  808.  
  809.  
  810.  
  811. ;============================================================================
  812. ; BUILDINGS
  813. ;============================================================================
  814. [BuildingTypes]
  815. 1=GAPLUG4
  816. 2=DJUGG
  817. 3=DLIMPET
  818. 4=C_KODIAK
  819. 5=DGWEAP
  820. 6=DNWEAP
  821. 7=MSTL
  822. 8=DDEFD
  823. 9=AAOB
  824. 10=CORE
  825. 11=CROB
  826. 12=INORNGLAMP
  827.  
  828. [GAPLUG4]
  829. Name=Drop Pod Node
  830. Image=GAPLUG_D
  831. Prerequisite=GAPLUG
  832. TechLevel=10
  833. Armor=wood
  834. Sight=1
  835. Owner=GDI
  836. Cost=1000  ;was 1200
  837. Points=30
  838. Power=-20
  839. Crewed=no
  840. Capturable=no
  841. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  842. PowersUpBuilding=gaplug
  843. PowersUpToLevel=-1
  844. ThreatPosed=0    ; This value MUST be 0 for all building addons
  845. SuperWeapon=DropPodSpecial
  846. AIBuildThis=yes
  847.  
  848. ; Deployed Juggernaut
  849. [DJUGG]
  850. Name=Deployed Juggernaut
  851. Image=DJUGG
  852. TechLevel=-1
  853. Strength=400  ;was 350
  854. Points=50
  855. Cost=975
  856. Power=0
  857. Armor=light
  858. Sight=9
  859. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  860. MaxDebris=4
  861. UndeploysInto=JUGG
  862. BaseNormal=no
  863. VoiceSelect=25-I000,25-I002,25-I004,25-I006
  864. VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
  865. VoiceAttack=25-I014,25-I022,25-I024,25-I026
  866. Crewed=yes
  867. Primary=Jugg90mm
  868. ROT=5
  869. IsJuggernaut=yes
  870. Turret=yes
  871. TurretAnim=DJUGG_A
  872. TurretAnimIsVoxel=false
  873. TurretAnimX=0
  874. TurretAnimY=0
  875. TurretAnimZAdjust=-30
  876. BarrelAnimIsVoxel=true
  877. VoxelBarrelFile=DJUGGBAR
  878. VoxelBarrelOffsetToPitchPivotPoint=15,0,-8
  879. VoxelBarrelOffsetToRotatePivotPoint=2,0,0
  880. VoxelBarrelOffsetToBuildingPivotPoint=4,2,3
  881. VoxelBarrelOffsetToBarrelEnd=350,75,0
  882. VoxelBarrelScale=.75
  883. StartFacing=4 ; DIR_S = 4 << 5
  884. StartPitch=2 ; DIR_E = 2 << 5
  885. ThreatPosed=30    ; This value MUST be 0 for all building addons
  886. DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
  887. DamageSmokeOffset=0,0,125
  888. EliteAbilities=SELF_HEAL
  889. Trainable=yes
  890. TogglePower=no
  891. HasStupidGuardMode=false
  892. Owner=GDI
  893.  
  894. ; Deployed Limpet Drone
  895. [DLIMPET]
  896. Name=Limpet Mine
  897. Strength=100
  898. Points=50
  899. Cost=700
  900. Sight=5
  901. Power=0
  902. Armor=none
  903. Cloakable=yes
  904. CloakingSpeed=10
  905. Primary=LIMP
  906. TechLevel=-1
  907. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  908. MaxDebris=0
  909. BaseNormal=no
  910. UndeploysInto=LIMPET
  911. Unsellable=true
  912. IsLimpetMine=true
  913. Owner=GDI,Nod
  914.  
  915. ; Kodiak crash
  916. [C_KODIAK]
  917. Name=Kodiak Crash
  918. TechLevel=-1
  919. Strength=1000
  920. Insignificant=yes
  921. Nominal=yes
  922. RadarInvisible=yes
  923. Points=5
  924. Armor=heavy
  925. MaxDebris=0
  926. PlaceAnywhere=yes
  927.  
  928. ; Mobile weapons factory (GDI)
  929. [DGWEAP]
  930. Name=Mobile War Factory
  931. Image=MWAR
  932. WeaponsFactory=yes
  933. Factory=UnitType
  934. DeployTime=.044
  935. Strength=800
  936. Armor=heavy
  937. TechLevel=-1
  938. BuildLimit=1
  939. Sight=4
  940. BaseNormal=no
  941. Cost=2000
  942. Points=80
  943. Power=0
  944. Capturable=true
  945. Crewed=yes
  946. Bib=yes
  947. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  948. MaxDebris=8
  949. ThreatPosed=0    ; This value MUST be 0 for all building addons
  950. DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
  951. DamageSmokeOffset=408, 880, 435
  952. AIBuildThis=no
  953. UndeploysInto=MOBWARG
  954. IsMobileWar=yes
  955. Owner=GDI
  956.  
  957. ; Mobile weapons factory (Nod)
  958. [DNWEAP]
  959. Name=Fist of Nod
  960. Image=MWAR
  961. WeaponsFactory=yes
  962. Factory=UnitType
  963. DeployTime=.044
  964. Strength=800
  965. Armor=heavy
  966. TechLevel=-1
  967. BuildLimit=1
  968. Sight=4
  969. BaseNormal=no
  970. Cost=2000
  971. Points=80
  972. Power=0
  973. Capturable=true
  974. Crewed=yes
  975. Bib=yes
  976. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  977. MaxDebris=8
  978. ThreatPosed=0    ; This value MUST be 0 for all building addons
  979. DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
  980. DamageSmokeOffset=408, 880, 435
  981. AIBuildThis=no
  982. UndeploysInto=MOBWARN
  983. IsMobileWar=yes
  984. VoiceSelect=25-I000,25-I002,25-I004,25-I006
  985. VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
  986. VoiceAttack=25-I014,25-I022,25-I024,25-I026
  987. Owner=Nod
  988.  
  989. ; Deployed Mobile Stealth Generator
  990. [MSTL]
  991. Name=Mobile Stealth Generator
  992. Image=MSTL
  993. CloakGenerator=yes
  994. CloakRadiusInCells=6
  995. HasRadialIndicator=true
  996. RadialColor=255,0,0
  997. Strength=200  ;was 600
  998. Armor=wood
  999. TechLevel=-1
  1000. Adjacent=2
  1001. Sight=6
  1002. Cost=1600 ; w2000
  1003. Points=60
  1004. Power=0
  1005. Powered=false
  1006. Capturable=false
  1007. Sensors=yes
  1008. Crewed=yes
  1009. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  1010. MaxDebris=5
  1011. ThreatPosed=0    ; This value MUST be 0 for all building addons
  1012. DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
  1013. DamageSmokeOffset=0,0,100
  1014. AIBuildThis=no ;
  1015. UndeploysInto=SGEN
  1016. IsMobileStealth=yes
  1017. Owner=Nod
  1018. crewed=no
  1019. BaseNormal=no
  1020.  
  1021. ; Core Defender (deployed)
  1022. [DDEFD]
  1023. Name=Core Defender
  1024. Image=DEFD
  1025. Capturable=false
  1026. Owner=Civilian
  1027. UndeploysInto=DEFENDER
  1028. MaxDebris=10
  1029. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  1030. Strength=9999
  1031. Armor=concrete
  1032. TechLevel=-1
  1033. Adjacent=2
  1034. Sight=6
  1035. Cost=10000
  1036. Points=10000
  1037. Power=0
  1038. Powered=false
  1039. Sensors=yes
  1040. ThreatPosed=0
  1041. DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
  1042. DamageSmokeOffset=375,550,500
  1043. AIBuildThis=no
  1044. IsCoreDefender=yes
  1045. UndeploySound=COREUP1
  1046. Immune=yes
  1047.  
  1048. ; Cabal Core
  1049. [CORE]
  1050. Name=Cabal Core
  1051. TechLevel=-1
  1052. Strength=3000
  1053. Nominal=yes
  1054. RadarInvisible=yes
  1055. Points=5
  1056. Armor=concrete
  1057. MaxDebris=0
  1058. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  1059. DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
  1060. DamageSmokeOffset=-60,60,200
  1061. PlaceAnywhere=yes
  1062.  
  1063. ; NOD AA Obelisk
  1064. [AAOB]
  1065. Name=Obelisk of Darkness
  1066. Image=OBL2
  1067. Prerequisite=
  1068. Strength=1000
  1069. Armor=concrete
  1070. TechLevel=-1 ;9
  1071. Adjacent=2
  1072. Sight=8
  1073. Owner=Civilian
  1074. Cost=1500
  1075. Points=30
  1076. Power=0
  1077. Crewed=yes
  1078. Capturable=false
  1079. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  1080. Primary=AALaserFire
  1081. Turret=no
  1082. TurretAnim=OBL2_C
  1083. TurretAnimZAdjust=-3
  1084. TurretChargeAnimRate=1
  1085. TurretAnimIsExclusive=yes
  1086. MaxDebris=4
  1087. ThreatPosed=40    ; This value MUST be 0 for all building addons
  1088. DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
  1089. DamageSmokeOffset=-60,60,200
  1090. IsBaseDefense=yes
  1091. BaseNormal=no
  1092. Powered=yes
  1093. HasStupidGuardMode=false
  1094.  
  1095. ; CABAL Core Obelisk Ground
  1096. [CROB]
  1097. Name=CABAL Obelisk
  1098. Image=OBL1
  1099. Prerequisite=
  1100. Strength=1000
  1101. Armor=concrete
  1102. TechLevel=-1
  1103. Adjacent=2
  1104. Sight=8
  1105. Owner=Civilian
  1106. Cost=1500
  1107. Points=30
  1108. Power=0
  1109. Crewed=yes
  1110. Capturable=false
  1111. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  1112. Primary=CABLaser
  1113. Turret=no
  1114. TurretAnim=OBL1_C
  1115. TurretAnimZAdjust=-100
  1116. TurretChargeAnimRate=1
  1117. TurretAnimIsExclusive=yes
  1118. MaxDebris=4
  1119. ThreatPosed=40    ; This value MUST be 0 for all building addons
  1120. DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
  1121. DamageSmokeOffset=120,0,30
  1122. IsBaseDefense=yes
  1123. BaseNormal=no
  1124. Powered=yes
  1125. HasStupidGuardMode=false
  1126.  
  1127.  
  1128. [INORNGLAMP]
  1129. Name=Invisible Orange Light Post
  1130. Image=GALITE
  1131. InvisibleInGame=yes
  1132. Insignificant=yes
  1133. Selectable=no
  1134. Strength=6000
  1135. Armor=wood
  1136. TechLevel=-1
  1137. Nominal=yes
  1138. Sight=0
  1139. Points=30
  1140. Power=0
  1141. Crewed=no
  1142. Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
  1143. MaxDebris=1
  1144. LightVisibility=3000
  1145. LightIntensity=0.01
  1146. LightRedTint=1.1
  1147. LightGreenTint=0.55
  1148. LightBlueTint=0.01
  1149. ThreatPosed=0    ; This value MUST be 0 for all building addons
  1150. DamageParticleSystems=SparkSys,LGSparkSys
  1151. Powered=true
  1152.  
  1153.  
  1154. ; Hack to make MultiMissile & MobileEMPulseWeapon work! Don't change data!
  1155. [WEEDGUY]
  1156. Secondary=DualRockets
  1157. Elite=MobileEMPulseWeapon
  1158.  
  1159.  
  1160. [ABAN02]
  1161. Name=Pannullo Hacienda
  1162.  
  1163. [CA0016]
  1164. Name=D's Dog House
  1165.  
  1166.  
  1167. ;============================================================================
  1168. ; WEAPON / PROJECTILE
  1169. ;============================================================================
  1170. [Warheads]
  1171. 1=WebMass
  1172. 2=LIMPY
  1173. 3=CoreDefPlasmaWH
  1174.  
  1175. ; Limpet Warhead
  1176. [LIMPY]
  1177. LimpetFactor=35
  1178. Spread=0
  1179. Verses=0%,100%,100%,100%,100%
  1180. InfDeath=0
  1181.  
  1182. [WebMass]
  1183. Wood=no
  1184. Verses=600%,0%,0%,0%,0%
  1185. InfDeath=4
  1186. Sparky=no
  1187. Fire=no
  1188. ProneDamage=100%
  1189. AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070
  1190. Webby=true
  1191. WebDuration=600   ;was 300
  1192. WebDurationVariation=25
  1193. WebRadius=2
  1194. Particle=WebSys
  1195. Spread=4
  1196.  
  1197. ; Limpet Drone Weapon
  1198. [LIMP]
  1199. Damage=1
  1200. ROF=80
  1201. Range=2
  1202. Projectile=LimpetBullet
  1203. Speed=100
  1204. Warhead=LIMPY
  1205. Report=LIMPBOM1
  1206.  
  1207. [WebLauncher]
  1208. Damage=0
  1209. ROF=200  ;was 180
  1210. Range=7
  1211. Projectile=WebCapsule
  1212. Speed=25  ; was 10
  1213. Warhead=WebMass
  1214. Report=FIREWEB1
  1215. AttachedParticleSystem=SmallGreySSys
  1216.  
  1217. ; Second Stage of Cyborg Spider rocket launcher
  1218. [DualRockets]
  1219. Damage=5 ;was 4
  1220. ROF=180  ;was 80
  1221. Range=6
  1222. Projectile=AAHeatSeeker2
  1223. Speed=15
  1224. Warhead=AP
  1225. Burst=2
  1226. Report=RKETINF1
  1227.  
  1228. ; First stage of Cyborg Spider rocket launcher
  1229. [QuadLauncher]
  1230. Damage=0
  1231. ROF=180  ;was 80
  1232. Range=7
  1233. ProjectileRange=2
  1234. MinimumRange=3  ; was 2
  1235. Projectile=DualCluster
  1236. Speed=25  ; was 10
  1237. Warhead=SA
  1238. Report=SAMSHOT1
  1239. Burst=2
  1240.  
  1241. ; Jellyfish Tentacle
  1242. [Tentacle]
  1243. Damage=16
  1244. ROF=80
  1245. Range=15
  1246. Projectile=Invisible
  1247. Speed=25    ; Not used; see levitation parameters
  1248. Warhead=Stinger
  1249. Report=FLOATK1
  1250.  
  1251. ; arcing ballistic projectile
  1252. [Ballistic2]
  1253. High=yes
  1254. Image=120MM
  1255. Arcing=true
  1256. Inaccurate=true
  1257. Bouncy=yes
  1258. Elasticity=0.0
  1259.  
  1260.  
  1261. ;Core Defender Obelisk
  1262. [DEFOB]
  1263. Damage=350
  1264. ROF=20
  1265. Burst=2
  1266. Range=10.5
  1267. Speed=100
  1268. Warhead=Super2
  1269. Report=OBELCOR3
  1270. LaserInnerColor = 0,0,255
  1271. LaserOuterColor = 0,0,0
  1272. LaserOuterSpread= 20,40,40
  1273. LaserDuration = 2 ;was 15
  1274. Projectile=LLine
  1275. IsBigLaser=true
  1276. IsLaser=true    ; this flag tells the game to use the special laser draw effect
  1277. Charges=yes        ; non-charging lasers should use LaserFire2 instead
  1278.  
  1279.  
  1280.  
  1281. [Super2]
  1282. Spread=0
  1283. Verses=100%,100%,100%,100%,100%
  1284. InfDeath=5
  1285. Tiberium=yes
  1286. ProneDamage=60%
  1287. Sparky=yes
  1288. Wall=yes
  1289.  
  1290.  
  1291. [WebCapsule]
  1292. Arm=2
  1293. High=no
  1294. Shadow=no
  1295. Proximity=yes
  1296. Ranged=yes
  1297. AA=no
  1298. AG=yes
  1299. Image=WEB
  1300. ROT=5
  1301.  
  1302. ; Cyborg Spider multi-missile
  1303. [DualCluster]
  1304. High=no
  1305. VeryHigh=no
  1306. ;Shadow=no
  1307. Proximity=no
  1308. Cluster=2          ; number of small missiles to launch
  1309. Ranged=yes
  1310. Range=3
  1311. AA=yes
  1312. Image=DRAGON
  1313. ROT=4
  1314. Color=DarkGreen
  1315. Splits=yes
  1316. AirburstWeapon=DualRockets
  1317. IgnoresFirestorm=yes
  1318. RetargetAccuracy=75%
  1319.  
  1320. ; Do NOT give this weapon to any units or all hell will break loose.
  1321. [MobileEMPulseWeapon]
  1322. Damage=1200       ; Damage is duration for EM Pulse
  1323. ROF=1
  1324. Speed=25
  1325. Warhead=MobileEMPulse
  1326. Projectile=PulsPr
  1327. Range=40 ; was 30
  1328. Lobber=yes
  1329. Report=PLSECAN2
  1330.  
  1331. ;Fix to make Artillery less accurate
  1332. [Ballistic]
  1333. High=yes
  1334. Image=120MM
  1335. Arcing=true
  1336. Bouncy=yes
  1337. Elasticity=0.0
  1338.  
  1339. [MobileEMPulse]
  1340. Spread=6  ;was 8
  1341. EMEffect=yes
  1342. AnimList=MEMPFX ; PULSEFX1,PULSEFX2
  1343.  
  1344. ; Limpet Projectile
  1345. [LimpetBullet]
  1346. Inviso=yes
  1347. Image=none
  1348. AV=true
  1349.  
  1350. [WeakGas]
  1351. Spread=512
  1352. Verses=100%,0%,0%,0%,0%
  1353. InfDeath=1
  1354. ;Particle=WeakGasCloudSys
  1355. ProneDamage=300%    ; Gas concentrates at ground level
  1356.  
  1357. [Stinger]
  1358. Spread=0
  1359. Verses=60%,45%,90%,55%,0%
  1360. InfDeath=5
  1361. AnimList=PULSEFX1,PULSEFX2
  1362. Sparky=yes
  1363. Bright=yes
  1364. ProneDamage=45%
  1365.  
  1366. ; Solid AA laser beam.
  1367. [AALaserFire]
  1368. Damage=250
  1369. ROF=20
  1370. Range=12  ;was 10.5
  1371. Speed=100
  1372. Warhead=Super
  1373. Report=OBELMOD1
  1374. LaserInnerColor = 0,0,255
  1375. LaserOuterColor = 0,0,0
  1376. LaserOuterSpread= 20,40,40
  1377. LaserDuration = 15
  1378. Projectile=AALLine
  1379. IsBigLaser=true
  1380. IsLaser=true    ; this flag tells the game to use the special laser draw effect
  1381. Charges=yes        ; non-charging lasers should use LaserFire2 instead
  1382.  
  1383.  
  1384. ;Advance CABAL Obelisk Laser
  1385. [CABLaser]
  1386. Damage=100
  1387. ROF=70
  1388. Range=10.5
  1389. Speed=100
  1390. Warhead=Super
  1391. Report=OBELRAY1
  1392. LaserInnerColor = 0,0,255
  1393. LaserOuterColor = 0,0,0
  1394. LaserOuterSpread= 20,40,40
  1395. LaserDuration = 15
  1396. Projectile=LLine
  1397. IsBigLaser=true
  1398. IsLaser=true    ; this flag tells the game to use the special laser draw effect
  1399. Charges=yes        ; non-charging lasers should use LaserFire2 instead
  1400.  
  1401.  
  1402. [Jugg90mm]
  1403. Damage=75
  1404. ROF=150  ;was 110
  1405. Range=18
  1406. MinimumRange=5
  1407. Projectile=Ballistic2
  1408. Speed=10
  1409. Warhead=ARTYHE
  1410. Report=JUGGER1
  1411. Anim=GUNFIRE
  1412. Lobber=yes
  1413. BurstDelay0=0
  1414. BurstDelay1=24
  1415. Burst=3
  1416.  
  1417. [AALLine]
  1418. Inviso=yes
  1419. Image=none
  1420. AA=yes
  1421. AG=no
  1422.  
  1423. [SlimeAttack]
  1424. Range=2.0
  1425.  
  1426. [Grenade]
  1427. ROF=80  ;was 60
  1428.  
  1429. [Bomb]
  1430. Range=3 ;was 5
  1431.  
  1432. ; Drop Pod Gun
  1433. [DropGun]
  1434. Damage=1 ;was 50
  1435. ROF=50
  1436. Range=6
  1437. Projectile=Invisible
  1438. Speed=100
  1439. Warhead=SA
  1440. Report=TSGUN4
  1441. Anim=GUNFIRE
  1442.  
  1443.  
  1444. ;============================================================================
  1445. ; TERRIAN OVERLAYS
  1446. ;============================================================================
  1447. [TerrainTypes]
  1448. 1=FONA01
  1449. 2=FONA02
  1450. 3=FONA03
  1451. 4=FONA04
  1452. 5=FONA05
  1453. 6=FONA06
  1454. 7=FONA07
  1455. 8=FONA08
  1456. 9=FONA09
  1457. 10=FONA10
  1458. 11=FONA11
  1459. 12=FONA12
  1460. 13=FONA13
  1461. 14=FONA14
  1462. 15=FONA15
  1463. 16=BIGBLUE3 ; artwork is bad
  1464. 17=GAWALL
  1465. 18=NAWALL
  1466.  
  1467. [GAWALL]
  1468. Strength=225
  1469.  
  1470. [NAWALL]
  1471. Strength=225
  1472.  
  1473. [FONA01]
  1474. Name=Fona
  1475. IsFlammable=no
  1476. RadarColor=0,192,0
  1477. TemperateOccupationBits=7
  1478. SnowOccupationBits=7
  1479. YDrawFudge=-12
  1480.  
  1481. [FONA02]
  1482. Name=Fona
  1483. IsFlammable=no
  1484. RadarColor=0,192,0
  1485. TemperateOccupationBits=7
  1486. SnowOccupationBits=6
  1487. YDrawFudge=-12
  1488.  
  1489. [FONA03]
  1490. Name=Fona
  1491. IsFlammable=no
  1492. RadarColor=0,192,0
  1493. TemperateOccupationBits=7
  1494. SnowOccupationBits=6
  1495. YDrawFudge=-12
  1496.  
  1497. [FONA04]
  1498. Name=Fona
  1499. IsFlammable=no
  1500. RadarColor=0,192,0
  1501. TemperateOccupationBits=7
  1502. SnowOccupationBits=6
  1503. YDrawFudge=-12
  1504.  
  1505. [FONA05]
  1506. Name=Fona
  1507. IsFlammable=no
  1508. RadarColor=0,192,0
  1509. TemperateOccupationBits=7
  1510. SnowOccupationBits=6
  1511. YDrawFudge=-12
  1512.  
  1513. [FONA06]
  1514. Name=Fona
  1515. IsFlammable=no
  1516. RadarColor=0,192,0
  1517. TemperateOccupationBits=7
  1518. SnowOccupationBits=6
  1519. YDrawFudge=-12
  1520.  
  1521. [FONA07]
  1522. Name=Fona
  1523. IsFlammable=no
  1524. RadarColor=0,192,0
  1525. TemperateOccupationBits=7
  1526. SnowOccupationBits=6
  1527. YDrawFudge=-12
  1528.  
  1529. [FONA08]
  1530. Name=Fona
  1531. IsFlammable=no
  1532. RadarColor=0,192,0
  1533. TemperateOccupationBits=7
  1534. SnowOccupationBits=6
  1535. YDrawFudge=-12
  1536.  
  1537. [FONA09]
  1538. Name=Fona
  1539. IsFlammable=no
  1540. RadarColor=0,192,0
  1541. TemperateOccupationBits=7
  1542. SnowOccupationBits=6
  1543. YDrawFudge=-12
  1544.  
  1545. [FONA10]
  1546. Name=Fona
  1547. IsFlammable=no
  1548. RadarColor=0,192,0
  1549. TemperateOccupationBits=7
  1550. SnowOccupationBits=6
  1551. YDrawFudge=-12
  1552.  
  1553. [FONA11]
  1554. Name=Fona
  1555. IsFlammable=no
  1556. RadarColor=0,192,0
  1557. TemperateOccupationBits=7
  1558. SnowOccupationBits=6
  1559. YDrawFudge=-12
  1560.  
  1561. [FONA12]
  1562. Name=Fona
  1563. IsFlammable=no
  1564. RadarColor=0,192,0
  1565. TemperateOccupationBits=7
  1566. SnowOccupationBits=6
  1567. YDrawFudge=-12
  1568.  
  1569. [FONA13]
  1570. Name=Fona
  1571. IsFlammable=no
  1572. RadarColor=0,192,0
  1573. TemperateOccupationBits=7
  1574. SnowOccupationBits=6
  1575. YDrawFudge=-12
  1576.  
  1577. [FONA14]
  1578. Name=Fona
  1579. IsFlammable=no
  1580. RadarColor=0,192,0
  1581. TemperateOccupationBits=7
  1582. SnowOccupationBits=6
  1583. YDrawFudge=-12
  1584.  
  1585. [FONA15]
  1586. Name=Fona
  1587. IsFlammable=no
  1588. RadarColor=0,192,0
  1589. TemperateOccupationBits=7
  1590. SnowOccupationBits=6
  1591. YDrawFudge=-12
  1592.  
  1593.  
  1594. ;============================================================================
  1595. ; SPECIAL WEAPONS
  1596. ;============================================================================
  1597. [SuperWeaponTypes]
  1598. 1=DropPodSpecial
  1599.  
  1600. [DropPodSpecial]
  1601. Name=Drop Pod
  1602. IsPowered=true
  1603. RechargeVoice=00-I506
  1604. ChargingVoice=
  1605. ImpatientVoice=
  1606. SuspendVoice=
  1607. RechargeTime=7  ;was 6
  1608. Type=DropPod
  1609. Action=DropPod
  1610. SidebarImage=PODSICON
  1611.  
  1612.  
  1613. ;============================================================================
  1614. ; PARTICLE SYSTEMS
  1615. ;============================================================================
  1616. [ParticleSystems]
  1617. 1=WebSys
  1618. 2=GasPuffSys
  1619. 3=SmokeStackSys
  1620.  
  1621. [WebSys]
  1622. HoldsWhat=Web
  1623. BehavesLike=Web
  1624. ParticleCap=20
  1625. SpawnRadius=10
  1626. Lifetime=30
  1627. Spawns=no
  1628. SpawnFrames=10
  1629. Slowdown=0.05
  1630. SpawnCutoff=15.0
  1631. SpawnTranslucencyCutoff=13.0
  1632.  
  1633. [GasPuffSys]
  1634. HoldsWhat=WeakGasCloud
  1635. BehavesLike=WeakGas
  1636. Lifetime=3 ; 30
  1637.  
  1638. [SmokeStackSys]
  1639. HoldsWhat=SmokeStackPuff
  1640. Spawns=yes
  1641. SpawnFrames=2
  1642. SpawnRadius=3
  1643. ParticleCap=15
  1644. SpawnCutoff=13.0
  1645. SpawnTranslucencyCutoff=13.0
  1646. BehavesLike=Smoke
  1647. Lifetime=75
  1648.  
  1649.  
  1650. ;============================================================================
  1651. ; PARTICLES
  1652. ;============================================================================
  1653. [Particles]
  1654. 1=Web
  1655. 2=WeakGasCloud
  1656. 3=WeakGasCloudD
  1657. 4=SmokeStackPuff
  1658. 5=WeakGasCloudM2
  1659.  
  1660. [Web]
  1661. Image=Web
  1662. BehavesLike=Web
  1663. Persistent=true
  1664. MaxDC=2
  1665. MaxEC=80
  1666. Damage=0
  1667. Warhead=none
  1668. Translucency=25
  1669. DeleteOnStateLimit=yes
  1670. Velocity=8.0
  1671. Deacc=.05
  1672. WindEffect=0
  1673. EndStateAI=10
  1674. StateAIAdvance=2
  1675.  
  1676. [WeakGasCloud]
  1677. Image=CLOUD2
  1678. MaxDC=60
  1679. MaxEC=50 ;1000
  1680. Velocity=8.0
  1681. Damage=4
  1682. Warhead=Gas
  1683. StartFrame=0
  1684. EndStateAI=28
  1685. Translucency=50
  1686. WindEffect=0
  1687. BehavesLike=WeakGas
  1688. StateAIAdvance=4
  1689. NextParticle=WeakGasCloudD
  1690.  
  1691. [WeakGasCloudD]
  1692. Image=CLOUD2D
  1693. MaxDC=60
  1694. MaxEC=10 ; 50
  1695. Velocity=8.0
  1696. Damage=1
  1697. Warhead=Gas
  1698. StartFrame=0
  1699. EndStateAI=12
  1700. Translucency=50
  1701. WindEffect=0
  1702. BehavesLike=WeakGas
  1703. StateAIAdvance=4
  1704. DeleteOnStateLimit=yes
  1705.  
  1706. [SmokeStackPuff]
  1707. Image=SGRYSMK1
  1708. MaxEC=80
  1709. Translucency=25
  1710. Velocity=9.0
  1711. Deacc=.05
  1712. WindEffect=0
  1713. BehavesLike=Smoke
  1714. DeleteOnStateLimit=yes
  1715. EndStateAI=20
  1716. StateAIAdvance=4
  1717.  
  1718. ;============================================================================
  1719. ; LAND CHARACTERISTICS
  1720. ;============================================================================
  1721. [Clear]
  1722. Creep=100%
  1723.  
  1724. ; rocky terrain
  1725. [Rough]
  1726. Creep=90%
  1727.  
  1728. ; roads
  1729. [Road]
  1730. Creep=100%
  1731.  
  1732. ; open water
  1733. [Water]
  1734. Creep=0%
  1735.  
  1736. ; cliffs
  1737. [Rock]
  1738. Creep=0%
  1739.  
  1740. ; walls and other man made obstacles
  1741. [Wall]
  1742. Creep=0%
  1743.  
  1744. ; Tiberium
  1745. [Tiberium]
  1746. Creep=100%
  1747.  
  1748. ; Vein hole creater weeds
  1749. [Weeds]
  1750. Creep=90%
  1751.  
  1752. ; sandy beach
  1753. [Beach]
  1754. Creep=0%
  1755.  
  1756. ; ice
  1757. [Ice]
  1758. Creep=100%
  1759.  
  1760. ; train tracks
  1761. [Railroad]
  1762. Creep=100%
  1763.  
  1764. ; tunnels
  1765. [Tunnel]
  1766. Creep=100%
  1767.  
  1768.  
  1769. [BIGBLUE3]
  1770. Name=Blue Tiberium Tree
  1771. SpawnsTiberium=yes
  1772. TiberiumToSpawn=2
  1773. RadarColor=192,192,0
  1774. IsAnimated=yes
  1775. LightVisibility=4000
  1776. LightIntensity=0.01
  1777. LightRedTint=1.00
  1778. LightGreenTint=1.00
  1779. LightBlueTint=1.00
  1780. AnimationRate=6
  1781. AnimationProbability=.003
  1782. Immune=yes
  1783. 0
  1784. Tempe