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1992-12-26
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From: <pitt!CORNELLC.cit.cornell.edu!SESHARP%COLOSPGS.BITNET@idis.lis.pitt.edu>
Subject: Misc GURPS characters (archive)
To: anthony@cs.pitt.edu
X-Original-To: anthony@cs.pitt.edu
Status: RO
Name: Christina Thallis
Description: Gawky 15 year old girl, looks 12 due to very late development.
She is a multi-PhD social scientist, professor and diplomat. Crazy about
aliens and wants to make first contacts. Impatient with adults who don't
take her seriously.
Design: Steven Sharp
-15 pts ST 8
-10 pts DX 9
80 pts IQ 16
-10 pts HT 9
--------
45 pts
Speed 4.5 Move 4 Encumbrance - none(0)
PD 0 DR 0 Dodge = 4
Advantages and Disadvantages
5 pts Animal Empathy
15 pts Empathy
30 pts Eidetic Memory 1
10 pts Voice
5 pts Status 1 (child of ambassador)
6 pts Musical Ability +6
4 pts Language Talent +2
--------
75 pts
-10 pts Nearsighted
-6 pts Youth
-5 pts Skinny
-10 pts Jealousy
-10 pts Sense of Duty to Aliens
-5 pts Odious Personal Habit: disgusting pets
-1 pts emancipated minor, income from teaching and books
-1 pts uses pets to desensitize xenophobics
-1 pts paints personalized designs on people's vacc suits
-1 pts explains psychology of own behavior when criticised
-1 pts insists condescending adults call her "Doctor"
-0 pts imitates Eber arm folding when waiting
-0 pts composing music based on Xiang tonal language
Skills
Artistic skills (don't count against age total)
1 pts Artist 15
.5 pts Bard 17 v
.5 pts Computer Music Composing 20 m
.5 pts Poetry 15
.5 pts Singing 16 mv
.5 pts Writing 15
--------
3.5 pts
Other skills
.5 pts Free Fall 7
.5 pts Swimming 8
1 pts Linguistics 16 l
.5 pts French 18 lL
.5 pts Pentapod 17 lL
.5 pts Eber 17 lL
.5 pts Sung 17 lL
.5 pts Xiang 16 lL
.5 pts Gesture 19 lL
.5 pts Animal Handling 18 a
2 pts Anthropology 16
1 pts Archeology 15
.5 pts History 14
.5 pts Literature 14
.5 pts Law 13
specialty Treaty Law 19
.5 pts Administration 15
4 pts Diplomacy 20 v
.5 pts Fast-talk 15
0 pts Savoir-Faire (own culture)20 sv
0 pts Savoir-Faire (others) 18 sv
0 pts Detect Lies 14 e
1 pts Psychology 18 e
.5 pts Theology 14
3 pts Xenobiology 18
6 pts Xenology 20
.5 pts Computer Operation 16
1 pts Computer Programming 15
.5 pts Teaching 15
--------
27.5 pts
Reaction modifiers:
+2 from wild animals (a)
+4 from tame animals (a)
+1 from own culture (s)
+2 from those hearing voice (v)
+2 from everyone (d)
+2 from bureaucrats (A)
-2 from adults (y)
-1 or more from pet targets
Included modifiers: v - voice, m - music aptitude, l - language aptitude,
L - linguistics skill, a - animal empathy, s - status, e - empathy,
d - diplomacy skill, A - administration skill, y - youth
Possessions
Laptop computer with sophisticated audio output
Large library in computer storage
Hardback copies of her three published books
Doctoral diplomas
Paints
Vacc suit painted to resemble Eber
"Face-hugger", Pentapod water breather resembling "Alien" face-hugger
"Sparkle", Pentapod direction finder with magnets to produce art
"Cuddles", Pentapod genetic engineered biosampler with attempted reprogramming
"Squishy", bloblike scavenger creature
"Scuttle", Xiang symbiotic scavenger insectoid
"Boris", burrowvarg
Food (some live) for pets
Total points = 100
Background: Christina is the daughter of one of the diplomats who managed to
start the war with the Sung. As a result of his guilt, she has been raised
to be a perfect diplomat. His guilt has been transferred to such an extent
that she has a higher sense of duty to alien cultures than to her own.
This is fine for first contact situations but will reduce her usefulness as
a negotiator in competitive situations. She is the protege of another famous
diplomat (whose name I can't recall). She has spent time with all the
known alien races. She was more interested in the Xiang than the Sung,
partly because less is known about them. She is working on translating
their secondary languages. Her music based on Xiang tonal language met
with mixed reviews from the Xiang, for reasons she is struggling to figure
out. She spent some time with the Eber and is well versed in their
customs. When waiting she still tends to fold her arms up and place her
hands on her shoulders in imitation of their arm folding. While teaching
as a guest lecturer at Beta Canum Venaticorum, she has taken advantage
of the opportunity to visit the Pentapod colony. She learned to swim a
little just to be able to join them in the water. Her introduction to the
campaign would have been fun, since I would have asked the GM to give the
crew just her name and reputation and let them be surprised when picking her
up. As she gets older, she may outgrow her poor health and physical
awkwardness. If puberty ever sets in, she may blossom into an attractive
woman like her mother. She may even care by then.
She was designed for the Traveller 2300 background. Alien races will need
to be modified for a different background.
------------------------------------------------------------------------------
Name: Beauford "Bubba" T. Johnson
Description: Overweight middle-aged red-neck whose greasy T-shirt barely
contains his beer gut. Perpetually unshaven. Space mechanic with no
tolerance for formally trained engineers. Not likeable, but necessary.
Better NPC than PC.
Design: Steven Sharp
30 pts ST 13 thrust = 1d, swing = 2-1
30 pts DX 13
20 pts IQ 12
10 pts HT 11
--------
90 pts
Speed 6 Move 5 Encumbrance - light(1)
PD 0 DR 0 Dodge = 5
Advantages and Disadvantages
10 pts Mechanical Aptitude (+3 bonus, our invention based on Math Aptitude)
15 pts Intuition (include +3 IQ bonus on mechanical problems)
-5 pts Tobacco addiction
-5 pts Odious Personal Habit: cigars
-10 pts Jealousy (particularly of engineers)
-5 pts Stubbornness
-5 pts Overweight
-1 pts Slight intolerance, non-whites or aliens
-1 pts Uses laser torch for everything including cigar lighter
-1 pts Slightly lazy
-1 pts Gripes constantly
-1 pts Cheats at cards
Skills
.5 pts Brawling 12
.5 pts Beam weapon (torch) 14
.5 pts Computer operations 11
.5 pts First aid 11
2 pts Free fall 13
2 pts Vacc suit 12
1 pts Gambling 11
1 pts Sleight of hand 11
1 pts Math 10 (where he gave up on engineering)
2 pts Groundcar mechanic 15
2 pts Power plant mechanic 15
4 pts Jump drive mechanic 16
2 pts Space plane mechanic 15
1 pts Electric motor mechanic 14
Possessions
Laser welding torch (maximum 10 yd focus)
Miscellaneous tools
Supply of cheap cigars
Pornographic playing cards
normal playing cards
marked deck of playing cards
pinups
numerous baseball caps with humorous sayings
plus standard stuff everybody needs
Total points = 100
Background: Bubba was born and raised in Oklahoma. He was always mechanically
minded, starting with groundcars when he was in his teens. Having paid
little attention in school, he seemed likely to end up a car mechanic his
entire life. He worked at a spaceport repairing ground vehicles and then
extended his expertise to spacecraft engines. A hunch about a problem with
an unfamiliar shuttle engine on which he was supposedly only assisting the
ship's engineer impressed a ship's officer sufficiently that he was offered
a job and engineering training. Unfortunately, he found math as difficult
as it had always been. He found the work of a shipboard mechanic to be
more to his liking than his previous job, however. He likes performing
continuing maintenance on the same equipment and is adept at cannibalizing
machinery to jury-rig repairs to more essential equipment. The fact that
equipment he has maintained and understands completely frequently confounds
engineers accustomed to original specifications is an added benefit.
------------------------------------------------------------------------------
Name: Tex
Description: Rangy Texas gunslinger never seen without a "chaw" and his
gun, boots and hat. Tells tall tales and doesn't care for being
questioned about them. Considers himself a gentleman.
Design: Steven Sharp
10 pts ST 11 thrust = 1-1, swing = 1+1
60 pts DX 15
20 pts IQ 12
20 pts HT 12
--------
110 pts
Speed 6.75 Move 6.75 Encumbrance - none(0)
PD 0 DR 0 Dodge = 7 Parry = 11 (Brawling)
Advantages and Disadvantages
15 pts Combat Reflexes
-5 pts Addiction: Tobacco
-10 pts Odious Personal Habits: chewing tobacco, spitting, rowdiness etc.
-15 pts Compulsive Liar
-10 pts Gentleman's Code of Honor
-1 pts doubting his tall tales is an insult
-1 pts wears boots in bed
-1 pts uses racial epithets for "furriners"
-1 pts calls women "Ma'am"
-1 pts exaggerated accent (of course!)
--------
-30 pts
Skills
8 pts Revolver 20
default Thumb-slipping 18
default Other gun types 16
1 pts Fast-draw pistol 16
.5 pts Fast-draw knife 15
1 pts Throw knife 15
1 pts Knife 15
2 pts Holdout 12
1 pts Brawling 15
.5 pts Lasso 13
2 pts Riding 15
1 pts Acrobatics 13
1 pts Whip 14
1 pts Spanish 11
--------
20 pts
Possessions
Prince Albert coat, shirt, pants, long johns
cowboy hat and boots with spurs
Colt Single Action Army (Peacemaker)
gunbelt with pistol ammunition
derringer
chewing tobacco
lucky silver dollar
horse and tack (if appropriate)
Total points = 100
Background: This character was intended for a Victorian campaign and is a
stereotypical "gun-toting American." As such he doesn't need any more
history. Besides, he makes up a different story every time he's asked.
If he were played in a Western campaign, he might need some history to set
him apart from the other characters more.
------------------------------------------------------------------------------
Name: Hunter (legal name John Doe)
Description: Bronzed and muscled 7' 280# man in loincloth. Classic jungle
lord type from South America with animal control powers.
Design: Steven Sharp
128 pts ST 31 thrust = 3+1
60 pts DX 15
45 pts IQ 14
45 pts HT 14
--------
278 pts
Speed 7.25 Move 9 Encumbrance - none(0)
PD 0 DR 3 Dodge = 8 Parry = 9
Advantages and Disadvantages
5 pts Attractive
5 pts Absolute Direction
5 pts Animal Empathy
30 pts Alertness +6
15 pts Combat Reflexes
15 pts Danger Sense
5 pts Double Jointed
10 pts Night Vision
--------
90 pts
-30 pts Primitive/TL 1
-15 pts Barbarian
-15 pts Technophobia
-10 pts Illiterate
-10 pts Sense of Duty to Innocents
-5 pts Truthful
-1 pts puzzled by women's admiration of his physique
-1 pts strong silent type
-1 pts comments on inferiority of civilized morals
-1 pts comments on inferiority of civilized senses
-1 pts translates native words into long English phrases
--------
-100 pts
Super Advantages
25 pts Animal Speech
25 pts Regeneration (1 HT/hour)
15 pts Damage Resistance 3 (buy more when body regenerates massive damage)
--------
65 pts
Super Skills
48 pts Nature Power 8
8 pts Sense Animal 13
16 pts Animal Control 15
--------
72 pts
Skills
8 pts Animal Handling 20
2 pts Acrobatics 14
4 pts Running 14
1 pts Swimming 15
2 pts Climbing 18
8 pts Spear 17
1 pts Knife 15
16 pts Bow 17
1 pts Fast-draw arrow 16
14 pts Naturalist 19
default Survival (any) 16
default Tracking 14 (add +6 for Alertness)
1 pts Camouflage 14
4 pts Stealth 16
1 pts Traps 13
.5 pts Gesture 13
.5 pts English 12
--------
64 pts
Weapons and Possessions
Item Cost Wt. Skill Damage
Spear 17 imp 4+1
Bow 17 imp 4+1 (house rule)
Arrows
Large knife 15 cut/imp 1+2
Loincloth
Black male jaguar ("Shadow-falling-silently-from-above")
Spotted female jaguar
("Dappled-pattern-made-by-sunlight-shining-through-jungle-canopy")
Monkey ("Chatterer-who-says-nothing-of-importance")
Hawk ("Lightning-striking-from-a-cloudless-sky")
Total points = 469
Background: Hunter was raised by South American Indians in much the same way
as the character in "The Emerald Forest." He would have been an impressive
specimen even if he had not gained superpowers. Like all the metahumans in
the campaign in which he appeared, his powers were gained as a result of the
Void. In other campaigns, shamanistic magic could have produced them. Not
wanting to be at all original here, his presence in New York is due to
falling in love with the beautiful daughter of a university professor.
Both she and her father were stranded in the jungle during an expedition.
After rescuing them in all the cliched ways, he accompanied them to the
city, bringing his unorthodox pets. He works at the zoo in Central Park
and has reduced muggings in the park considerably.