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The Fred Fish Collection 1.5
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ffcollection-1-5-1992-11.iso
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300-399
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ff355.lzh
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SoundEditor
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ADCED
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adc.doc
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1990-06-12
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8KB
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162 lines
Contents
This program is an 8SVX sound file editor. It is written in assembly
language for speed and size. The editor will become part of a digitizer
package to be released in the fall of 90. Upgrades to this version
will be O/S 2.0 compatable. Author - Howard Dortch
Documentation file for ADC Sound Editor
This document is an outline for the doc file that will go to
registered users. See the ReadMe file for information on V.8
registration.
I. Overview ,and purpose
-full featured stereo 8SVX sound file editor
-quality bug free guaranteed software for serious applications
II. Features
-easy intuitive user interface
-all features of major sampling/editing sound packages
-much smaller size, less than 15K
-special effects not found in any other package
-100% assembly language
III. How to use
-assumes user knowledge of Amiga wimp terms
-will start at menu, then go left to right on gadgets,
then discuss effect window gadgets
A. Menu bar
-depress right mouse button to access
1. New
a. Left
-clears the left side sample window for
new file loading, old file lost if not
saved. Resets file size to 10k
b. Right
-clears the right side sample window for
new file loading, old file lost if not
saved. Resets file size to 10K
c. Both
-clears both sides of the sample window for
new file loading, old file lost if not
saved. Resets file size to 10K
B. Quit
-quits the program, file lost if not saved
-does NOT require verification, be careful
C. Main Screen Gadgets - Top row
-these are present in the left and right main editing
windows
-they are the main way to manipulate the files
1. Name
-name of the file loaded, or new name if saved
as an edited file
-this will be a string gadget in V.9
2. Load
-brings up a standard file load requester
-double click mouse on file will load
3. Rang
-select range with mouse button down moving
left to right
-places selected range in range buffer
-allows selection for manipulation
4. Cut
-places ranged section of files in cut buffer
-removes section from the file
5. Copy
-select range using mouse in one window
then select place to copy in other window
-places ranged section of files in buffer
6. Mono
-toggles between mono and stereo modes
7. Play
-plays file, if ranged, plays range
-if stereo plays both files
8. Vol
-allows volume adjustment
D. Main Screen Gadgets - Bottom row
1. Posn
-while ranging operations, shows number of bytes
in selected range
2. Size
-shows size of file in bytes
3. Save
-implememted for registered users only
-brings up save file requester
-save frequently, change filename before save
4. Out
-reverses affect of range operation
-will correct most errors when program seems locked
5. Past
-Paste,inserts range buffer contents at selected point
6. Eff
-brings up effects window in opposite side
-see below for description of effects gadgets
7. ADC
-information about us and version number of prog.
8. Loop
-will loop file endlessly(?) if selected
9. Rate
-shows initial rate when file loaded
-can be used to change rate if desired
-if rate changed new will be saved with file
-integer gadget on V.9
E. Effects window gagets - Top row
1. Cut L Boost
-changes amplitude of file
-handy when working with special effects and volume
changes are needed, esp other side
2. Mod-LVol
-tremelo effect, not implemented in this release
3. Mod-LFreq
-vibrato effect, not implemented in this release
4. Set
-used to set echo level for saving with file
5. Echo
-sets echo depth, left low, right high
F. Effects window gadgets - Middle row
1. Cut R Boost
-changes volume of right side file
-handy when working with special effects and volume
changes are needed, esp other side
2. Mod-RVol
-tremelo effect, not implemented in this release
3. Mod-RFreq
-vibrato effect, not implemented in this release
4. Set
-used to set echo level for saving with file
5. Echo
-sets echo depth, left low, right high
F. Effects window gagets - Botom row
1. Attack not implemented in this release
2. Decay not implemented in this release
3. RevL
-reverses left file (plays it backwards!)
4. RevR
-reverses right file (plays it backwards!)
5. Clone
a. L>R
-copies left file to right side
b. R>L
-copies right file to left side
6. Mix
a. L>R
-mixes (combines) left file with
right file
b. R>L
-mixes (combines) right file with
left file
7. Filter
-toggles audio filter on and off
IV. Tutorial
-for registered users
V. Things to come
A. Sound sampling hardware and software
B. Stand alone sound player 100% assembler (small)
-this will be sent to registered users of V.8
C. MIDI editor using SAMP and MIDI format
D. Type and talk module to say text
E. Sound scramble game
F. Voice recognition hardware and software
G. Ultra Sonic transmitter/receiver