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- From: gary@eyelab.psy.msu.edu (Gary Schrock)
- Newsgroups: comp.os.os2.games,comp.os.os2.misc,comp.os.os2.setup,comp.answers,news.answers
- Subject: OS/2 Dos Games Settings List (Part 2 of 2)
- Supersedes: <DOS-Games-Settings-2-810367203@psy.msu.edu>
- Followup-To: comp.os.os2.games
- Date: 21 Sep 1995 03:43:18 GMT
- Organization: Michigan State University Psycholinguistics and Visual Cognition Laboratory
- Lines: 935
- Approved: news-answers-request@eyelab.msu.edu
- Distribution: world
- Expires: 10/11/95 00:01:48
- Message-ID: <DOS-Games-Settings-2-811656108@psy.msu.edu>
- References: <DOS-Games-Settings-1-811656108@psy.msu.edu>
- Reply-To: gary.schrock@ssc.msu.edu (Gary Schrock)
- NNTP-Posting-Host: eyelab.psy.msu.edu
- Summary: This list contains adjustments to the Dos settings that are needed to get Dos games to run
- under OS/2. It covers OS/2 versions 2.1 and Warp.
- Keywords: OS2 GAMES FAQ
- X-Posting-Frequency: posted on the 6th and 20th of each month
- X-Content-Currency: This FAQ changes bi-weekly. If your saved or printed copy is over a month old you
- should obtain an updated version from comp.os.os2.games, news.answers on usenet, or from
- rtfm.mit.edu or eyelab.msu.edu via FTP.
- Originator: faqs@
- Xref: senator-bedfellow.mit.edu comp.os.os2.games:20992 comp.os.os2.misc:181571 comp.answers:14433 news.answers:53472
-
- Posted-By: auto-faq 3.1.1.2
- Archive-name: os2-faq/dos-games/part2
-
- LINKS:
- -One user posted this:
- I have adjusted my Links settings and think that I have the best
- solution for running LINKS under OS/2. First, Migrate it. Next,
- instead of executing the file LINKS.BAT, use the SETTINGS to have
- it run GOLF.EXE with no parameters. As soon as the program starts,
- select SYSTEM and turn off ALL sounds. This last step will alleviate
- the slow down immediately after the swing as Links tries to create
- the sound even if HW_NO_SOUND is turned off. I also have
- HW_NO_SOUND set to ON and MOUSE_EXCLUSIVE_ACCESS turned ON. This
- seems to have the game working quite well for me in full screen mode
- -Someone else said it works fine for them in full screen mode with
- full sounds without having to do all of the above.
-
- LINKS 386 PRO:
- -You need the update for Links386 if you are running earlier than
- version 1.08 (I think that's the one). The current version is
- at least 1.11. If you need it, call Access or look on internet.
- LINKS110.ZIP (version 1.10) is available from wuarchive.wustl.edu
- in /mirrors/msdos-games/Patches.
- -You need to set the DPMI_MEMORY_LIMIT high (8 megs should work)
- -With this patch, the game ran for me, but I couldn't get it to
- let me use my SBPro. After some checking, it appears there might
- be a bug with the way Dos boxes handle DPMI memory. Another user
- got the 1.11 patch and had it work after that. I tried 1.11 and
- it didn't work for me.
- -I might not have had the environment variable set in the dos box
- to tell it the settings for my sound card. One user reported that this
- might fix the problem (haven't dragged out my copy of the game to
- give it a shot).
-
- LION KING:
- -Install it under native Windows. Pray that you don't have problems with
- it there. If you get that to work, it might work under Warp.
-
- LOAD RUNNER (DOS):
- -Doesn't work
-
- LOAD RUNNER (WINDOWS):
- -Reported to work fine (at least on Warp).
-
- LOST ADMIRAL:
- -One person noted that this game will lose the mouse pointer under
- OS/2.
-
- LOST TREASURES OF INFOCOM I & II:
- -Reported to work fine.
-
- MAGIC CANDLE I:
- -Runs fine (original maintainer).
-
- MAGIC CANDLE II:
- -Reported to run fine, but you can't switch away and come back.
-
- MARTIAN DREAMS:
- -Reported to run fine.
-
- MASTER OF MAGIC:
- -Reported to run fine.
- -Make sure BLASTER is defined (if you're using a SB type).
- -Allocate at least 2700K EMS.
-
- MASTER OF ORION:
- -Runs fine.
- -A user reported that on some system configurations that the game will not
- run at all, or that switching away and back will cause the game to lock up
- at the next mouse or keypress (The SB16 is apparently one of these that
- causes trouble. Configuring it as an older SB will allow it to work).
-
- MECHWAR 1.12 (Shareware game):
- -Must be run Full Screen
-
- MEGA RACE:
- -Reported to work fine.
-
- MICKEY'S ABC:
- -On 486 machines you might run into problems, Disney has a patch that
- supposed to fix this. Try looking on ftp.caprica.com in /pub/disneysoft.
- -Sound is garbled.
-
- MICRO MACHINES:
- -Reported to run fine.
-
- MICROSOFT ARCADE FOR WINDOWS:
- -One user reported that Centipede crashes after the welcome screen, but all
- the other games work fine.
-
- MICROSOFT GOLF:
- -Reported to run fine.
-
- MIGHT AND MAGIC II:
- -Runs fine. If you have problems with the key disk being recognized,
- boot up real DOS in a VDM.
-
- MIGHT AND MAGIC III:
- -Runs fine, with the exception that the digitized speach at the
- beginning and end of the game will not work with a SB.
- -Also noted is that it runs faster on an HPFS drive than a FAT drive
- under DOS.
-
- MIGHT AND MAGIC IV:
- -Runs fine. (even the speech that I've found)
- -This refers to both Clouds and Darkside.
-
- MIXED-UP MOTHER GOOSE:
- -Reported to run fine with regular settings.
-
- MONKEY ISLAND II:
- -Reported to run fine.
- -You need to get updated *.IMS drivers. The ones that came
- with the game for the SB supposedly didn't work.
-
- MORTAL KOMBAT:
- -Set the DPMI memory relatively high (8 is probably good).
- -The user who reported this one says that he couldn't get digitized
- sounds to work, but others have said they do.
- -Switching away from this one will probably hang the program.
-
- MORTAL KOMBAT II:
- -Reported to work fine except for the credits won't display.
-
- NASCAR RACING:
- -Works with sound, but disables some of the graphic detail even if you turn
- it on.
- -Others have reported that it runs fine.
-
- NESSYSOFT RISK (Shareware?):
- -The author of the program reports that it works under OS/2. (It's
- a windows program).
-
- NHL HOCKEY (Electronic Arts):
- -Reported to work fine except for digitized sounds/speech not
- functioning.
-
- NHL HOCKEY '95:
- -A user got it to run under Warp, but it crashed in the second period and
- was having noticeable problems with the sound.
- -Someone else suggests playing with adlib sounds instead of SB sounds,
- and that in general it works pretty well, except sometimes it will thrash
- the hard drive, slowing down graphics.
-
- NOVA 9:
- -Reported to run fine.
-
- ONE MUST FALL 2097:
- -According to the manual it works so-so under OS/2. You'll have to raise
- the speed on the speed bar probably. Also, if you use a joystick, use
- the joystick driver that IBM has released.
-
- OUT OF THIS WORLD:
- -Reported to run, note: HW_TIMER needs to be set to OFF,
- EMS_MEM_LIMIT should be 0. This can be very slow with sound,
- so you might need to turn sound off.
-
- PACIFIC WAR:
- -Could this really be Pacific Air War:1942? Or are there two different
- games with these similar titles? If it is, it should be noted that
- it can bog the system down on marginal systems (486dx33 8 megs with
- a Trident 8900c video card was the reported system).
- -Reported to run fine.
-
- PANZER GENERAL:
- -Reported to work fine by some, won't work by others (no settings were
- reported, the implication I've gotten is that they're using normal
- settings.
- -These problems could be caused by the VESA drivers being used. Make
- sure you're running one specific to your card (not the generic one that
- comes with the game).
-
- PATRIOT:
- -Reported to run fine.
-
- PENTHOUSE PUZZLE:
- -Reported to run well.
-
- PERFECT GENERAL:
- -Some people have had problems with it losing the mouse pointer,
- but others haven't.
-
- PINBALL DREAMS:
- -Reported to run fine.
-
- PINBALL FANTASY:
- -Reported to run, but slow and sound is distorted.
- (sounds like the problem I was having with epic pinball/silverball)
- -Recently people have been reporting this as not working. I have yet
- to see someone actually post settings that had it work, so maybe it
- doesn't.
-
- PIRATE GOLD:
- -Reported to run fine.
-
- PIZZA TYCOON:
- -Reported to run at least without sounds (the user didn't try them),
- but hangs the dos session when you quit it (but not OS/2).
-
- POOL OF RADIANCE:
- -Runs fine (original maintainer).
-
- PRINCE OF PERSIA:
- -Reported to run fine.
-
- PRIVATEER:
- -Origin is up to their usual tricks. This one uses a proprietary
- memory manager, so it doesn't run OS/2.
-
- QIX:
- -One user reported problems with it, but gave no specifics.
-
- QUARENTINE:
- -Reported not to work.
-
- RAILROAD TYCOON DELUXE:
- -Reported to crash sometimes when saving.
- -I've also heard that this one runs too fast one some systems.
-
- RAVENLOFT II: STONE PROPHET
- -Reported not to work with sound. (First use of the sound causes it
- to crash.
-
- READY SET READ:
- -Reported to run fine.
-
- RED BARON:
- -Reported to run fine, with the following notes:
- -Sound options may need to be set to Adlib if you run have
- a SB type card. Otherwise it could lock up.
- -Won't run in a window.
-
- RED STORM RISING:
- -Reported to generate a SYS3176 error, which is an illegal instruction
- error.
-
- RETURN TO ZORK:
- -Activision recommends that you do not run this game under OS/2.
- -They also have made available a list of settings they have been
- told work:
- DPMI_MEMORY_LIMIT: 0
- HW_TIMER: ON
- IDLE_SECONDS: 0 (These two seem odd to me)
- IDLE_SENSITIVITY: 75
- INT_DURING_IO: ON
- VIDEO_RETRACE_EMULATION: OFF
- XMS_MEMORY_LIMIT: 4096
- -Some sound cards tend to cause problems with running this, while others
- don't. I don't have a list one way or the other.
- -Warp seems to have less problem with this game than does 2.1
-
- RINGWORLD:
- -Reported to run fine.
-
- RISE OF THE TRIAD:
- -Reported to run fine with similar settings to games like Doom.
- -The user that reported this wasn't sure if sound worked, since he didn't
- have a soundcard.
-
- SCORCHED EARTH:
- -Runs fine, although if you switch away and back, you need to have
- it redraw the screen. Also, it ran kinda fast on my machine.
-
- SECRET OF THE SILVER BLADES:
- -Runs fine (original maintainer).
-
- SECRET WEAPONS OF THE LUFTWAFFE:
- -Reported to run fine.
-
- SENSIBLE SOCCER:
- -Reported to run fine.
- -You might want to try a VDM if you're having problems with this one.
-
- SERF CITY:
- -The game will work, and will work under SVGA mode. Make sure you are
- either running a VESA card or have the VESA driver for you card loaded.
- -On some local bus and PCI cards the sound will be better under OS/2 than
- under DOS.
-
- SHADOWCASTER:
- -The game crashes occassionally. The DPMI memory limit needs to be
- set to something higher than 2, but I don't know what.
-
- SHANGHAI II: DRAGON'S EYE:
- -Reported to run fine.
-
- SIEGE:
- -Reported to run fine.
-
- SILVERBALL (and EPIC PINBALL):
- -A user contributed the following change to allow this to work
- with a SB16 (he had the MMOS2 stuff installed):
- change the following line in the config.sys:
- DEVICE=C:\MMOS2\SB16D2.SYS 1 1 5 5 220 8 /N:SBAud1$ to
- DEVICE=C:\MMOS2\SB16D2.SYS 1 1 5 5 220 128 /N:SBAud1$
- Note that the values that didn't change are related to your
- cards settings (IRQ, address, DMA), and may be different on your
- machine. This person also says that the Fantasy board also
- ran on his system with these settings. Unfortunately, sound
- was still messed up, but apparently is not an OS/2 problem.
- -I haven't talked to anyone who has gotten the Fantasy board to
- work other than him. It locks the session up when you try to play it.
- -I haven't gotten this to work acceptably for me, although several
- people apparently have. Here's the settings one of them sent me:
- AUDIO_ADAPTER_SHARING: REQUIRED
- DOS_FILES: 40
- DOS_UMB: OFF
- DPMI: AUTO, set at 4MB
- EMS: AUTO frame, set at 4MB
- HW_ROM_TO_RAM: ON
- IDLE_SENSITIVITY: 100
- INT_DURING_IO: ON
- XGA_IOTRAP: OFF
- VIDEO_FAST_PASTE: OFF
- VIDEO_RETRACE_EMULATION: OFF
- VIDEO_ROM_EMULATION: OFF
- VIDEO_SWITCH_NOTIFICATION: OFF
- XMS: 4MB, 32 handles
- -I've long since stopped playing this game, but have discovered one
- thing while home on break. Apparently the static that I was getting
- with the sound is not due to OS/2, but due to Epic Pinball/Silverball.
-
- SIMCITY:
- -Reported to run fine; For use in a window, turn
- MOUSE_EXCLUSIVE_ACCESS to ON.
-
- SIMCITY 2000:
- -Contrary to many reports, this DOES run under OS/2 according to their
- tech support (and it's been working for me fine).
- -Read the readme file to see if there's anything specific about your setup.
- -Set XMS_MEMORY_LIMIT to 5000KB
- Set MOUSE_EXCLUSIVE_ACCESS to ON
- -to run, type: SC2000 NO_MEM_CHK NO_INTRO
- -Under Warp this program apparently has problems if you have a Diamond Viper
- (and possibly any other P9000 card). Apparently it won't switch into
- graphics mode.
-
- SIMEARTH:
- -Reported to run fine.
-
- SIM-LIFE:
- -Reported to run fine.
- -One user has reported problems with the graphics not coming out right.
-
- SIM-LIFE (WINDOWS):
- -Reported to run fine.
-
- SIMHEALTH:
- -Reportedly generates and exception error if you touch the keyboard.
-
- SIMTOWER (WINDOWS):
- -Reported to work fine.
-
- SOLAR WINDS:
- -One user reported that he couldn't get it to run, although he wasn't
- sure if it was an OS/2 specific problem.
-
- SOLITAIRE'S JOURNEY:
- -One user reported that the mouse cursor behaved funny. It would
- leave black blocks or extra mouse cursor images.
- -There is supposed to be a fix that brings the program version up
- to 1.03. The fix addressed mouse incompatibility problems, and
- apparently this fixes the above problem.
-
- SPACE HULK:
- -Reported to run fine.
-
- SPACE QUEST 4 & 5:
- -Runs fine, although digitized sounds get messed up.
- -There's a fix for 4 with OS/2, but I don't know what it does,
- I've never tried it.
-
- SPEAR OF DESTINY:
- -I got it to work fine. Make sure you have VERTICAL_RETRACE_EMULATION
- set to OFF or else it hangs.
-
- SPECTRE:
- -Reported to run fine.
-
- SPELLCASTING 101 and 201:
- -Reported to run fine.
-
- STAR CONTROL:
- -Reported to run fine.
-
- STAR CONTROL 2:
- -There were a few bugs with the original versions that crashed dos,
- so make sure you have a more recent version. I don't know of any
- updates available.
- -The copy protection would crash the system on me. My solution was
- to run the TSR crack.
- -Also, the only way I was ever able to get this to run was with the
- /s:silent parameter when you run the game.
-
- STAR TREK: 25TH ANNIVERSARY:
- -Reported to run fine.
-
- STAR TREK: JUDGEMENT RIGHTS:
- -Reported to run fine.
-
- STELLAR 7:
- -Reported to run fine, although you might not be able to use a
- Soundblaster. Rumor has it that Stellar 7 is hard coded to use
- IRQ 7, which conflicts with LPT1.
- -Dynamix says that the game supports IRQ 3 or 7 (which conflict with
- LPT1 and COM2).
-
- STRIKE COMMANDER: (Origin)
- -Origins screwey memory manager. Will not run under OS/2 as a result.
-
- STTNG Interactive Technical Manual:
- -Won't run.
-
- STUNT ISLAND:
- -Several people have said that this program crashes, although
- one user says that he has played the game a lot without any
- crashes.
-
- STUNTS (Broderbund):
- -Reported to run fine full screen and windowed.
-
- SUPER JEOPARDY:
- -One user reported problems with the timer. He set the clock for
- 20 minute rounds but they only lasted 5 minutes.
-
- SVGA AIR WARRIOR:
- -Set the DPMI memory up to 4 or 6. Uses the DOS4GW extender, and
- apparently this extender causes really jittery joystick control under
- OS/2.
-
- TASK FORCE 1942:
- -Reported to run fine.
-
- TERMINATOR 2029:
- -Bethesda Softworks says it will not run under OS/2.
- -Another user reported:
- Use default settings for the programs, with the following changes:
- DOS FULL SCREEN
- DOS_HIGH: ON
- DOS_UMB: ON
- INT_DURING_IO: ON
- VIDEO_8514A_VGA_IOTRAP: OFF
- XMS_MEMORY_LIMIT: 64
- -Starting with the default games settings was reported to provide erratic
- devices.
-
- TEST DRIVE 3:
- -Reported to run fine.
-
- THEME PARK:
- -Reported to work fine.
-
- TIE FIGHTER:
- -Some people have said that it runs without sound, but that enabling
- it will cause it to crash after a short period of time. Others have
- the sound working. Appears to be a sound card dependancy again.
-
- TRANSPORT TYCOON:
- -Reported to give an Abnormal Program Termination
-
- TRISTAN PINBALL:
- -One user said that when he tries to run this game it randomly crashes,
- sometimes to the point of rebooting.
- -Another user reported running it with the standard games settings worked
- fine.
-
- TUNNELS AND TROLLS:
- -Runs fine (original maintainer).
-
- TYRIAN:
- -Reported to work only if you disabled digitized sounds.
-
- U.F.O.:
- -Reported to run fine.
-
- ULTIMAS 4 and 5:
- -If you have problems with keydisks not being recognized, boot a real
- copy of DOS in a VDM.
-
- ULTIMA 6:
- -Runs fine (original maintainer).
-
- ULTIMA 7:
- -Won't run. It uses it's own memory manager.
-
- ULTIMA 8:
- -Origin finally moved away from their funny memory manager, but they
- say that the game will not run under any multi-tasking system.
-
- ULTIMA UNDERWORLD:
- -Will not run in a window.
- -The digitized speech in the intro won't work reliably. If you want
- to see it, configure the game for no sound, read the intro, change it
- back to play the game.
- -If you can't get it to run, try this:
- 1) Set the game to start minimized with background execution OFF.
- Start the game and WAIT until all disk activity stops (10-15
- secs or so?). Then switch back to the game.
- 2) Set the game to start in a windowed DOS session. The game will
- look garbled, but wait until you see the blue title screen come
- up. Then switch to full screen with ALT-HOME. If the keyboard
- doesn't respond after this, tap the ALT key to unstick it.
-
- ULTIMA UNDERWORLD II:
- -See Ultima Underworld if you have problems starting/running this.
- -The sound will only run for 5-30 seconds before stopping. Going into
- the sound option in the game and turning them off and on again will
- cause them to come on for a while again, but they won't last.
-
- UNDER A KILLING MOON:
- -Won't run. IBM and the company that makes it both apparently know
- about it and it's supposedly being worked on.
- -I've been told that there should be a fix out sometime soon for this.
-
- V FOR VICTORY:
- -Reported to run fine.
-
- VELIKIYE LUKI:
- -Reported to run fine by a couple of people, while another person has
- said that it generates an illegal instruction error.
-
- WARCRAFT:
- -Reported to run fine by some with the standard dos settings, although
- some people have also reported that it crashes after going through
- the demo.
- -Make sure you have updated to the most recent version (1.15 I believe
- is current at the time of this writing).
- -If you run the program from a desktop object, change the executable to
- be dos4gw.exe and the parameter to warcraft.exe
-
- WARLORDS 2:
- -Runs with digitized sounds, but not with music.
- -Also seems to run faster on HPFS than under dos on FAT (from my own
- observations).
-
- WAYNE GRETZKY HOCKEY 3:
- -Will not run. (I seem to recall this one being in the manual for
- OS/2, or the readme for the beta service pack).
-
- WELLTRISS:
- -Reported to run fine in a full screen session.
-
- WHEEL OF FORTUNE:
- -Reported to run fine.
-
- WING COMMANDER I-II:
- -Supposed to run fine, including the speech pack.
- -Sometimes during battle the digitized voices might "stick", try
- hitting the ESC key.
- -Some of the 'acting' scenes have been reported to run very slow.
-
- WING COMMANDER ACADEMY:
- -Reported to run fine, although it seems to crash more often than under
- DOS.
-
- WINTREK (for Windows):
- -One user reported that this game doesn't work under Win-OS2 because
- it requires Win 3.1. Anyone try this with OS/2 2.1?
-
- WIZARDRY 7:
- -Runs fine except the digitized sounds don't work.
- -Sir-Tech was supposedly working on this problem, and was supposed to
- send out information to people who were put on a mailing list by
- calling them. Anyone hear anything about it? Give Sir-Tech a call
- at 315-393-6644 (9-5PM EST) if you want to find out about it.
-
- WOLF3D:
- -Listed under "Castle Wolfenstein."
-
- WONDERLAND:
- -Runs fine (original maintainer).
-
- WORLD CIRCUIT v1.05 with modem update:
- -Reported to run fine, but you can't use modem play. Reported to
- generate an invalid 386 instruction if you try.
-
- WORLD WRESTLING FEDERATION:
- -According to one user there were problems with this game.
-
- X-COM:
- -Reportedly works at least without sound.
-
- X-WING:
- -Runs fine.
- -Some reports of problems with digitized sounds
-
- -----------------------------------------------------------------
- CD-ROM GAMES:
-
- AEGIS-GUARDIAN OF THE FLEET:
- -Reported not to run.
-
- BENEATH A STEEL SKY:
- -Reported to work fine with music and FX.
-
- CANNON FODDER:
- -Reported to work fine.
-
- CYBERIA:
- -Has problems with loading stuff from the CDROM, causing the sound and
- images to jump.
-
- DARK FORCES:
- -You should follow the instructions in the section of dos extenders for
- information on setting up an icon for this program.
- -Some reports have indicated setting the DPMI memory limit over 12 megs
- can cause it to crash during the text setup screen.
- -Also read the section on Dos extenders above.
-
- DEATH GATE CYCLE:
- -Reported not to work.
-
- DESCENT:
- -Reported to work fine.
-
- DRAGON LORE:
- -Reported to work fine with music and FX.
-
- DUNGEON MASTER 2:
- -Initial reports indicate that it doesn't work under OS/2.
-
- ELDER SCROLLS: ARENA:
- -Check out the disk version section.
-
- FALCON GOLD:
- -Reported to run fine.
- -One user reported that he had to change the Dos ramsize from 640K to 630K
-
- FATTY BEAR'S BIRTHDAY SURPRISE (CDROM):
- -DPMI_MEMORY_LIMIT to 4
- IDLE_SECONDS to 0
- -Reported to run fine.
-
- GUNSHIP 2000 (CD-ROM):
- -Use default settings for the programs, with the following changes:
- DOS FULL SCREEN
- DOS_HIGH: ON
- DOS_UMB: ON
- INT_DURING_IO: ON
- VIDEO_8514A_XGA_IOTRAP: OFF
- XMS_MEMORY_LIMIT: 64
- -Starting with the default games settings was reported to provide erratic
- devices.
-
- HIGH SEAS TRADER:
- -Reported to work fine. Make sure you get the latest patch.
- -Set DPMI to 16 MB.
-
- IRON HELIX (CD-ROM):
- -Reported to run fine.
-
- JAGGED ALLIANCE:
- -Reported to work fine, although get the v1.11 patch to fix a couple of
- sound problems.
-
- KINGS QUEST 7:
- -Reportedly works fine under Warp. Will ONLY work under Warp, since it
- uses Win32S.
-
- LANDS OF LORE:
- -One user reported that the sound would keep repeating when it started.
- -Another user reported he fixed the problem with his SB16 by setting the
- IRQ to 16 (16? It goes above 15?).
- -Yet another user reported that the game uses a wierd method of mixing
- sounds for the digital sounds and music, and that this is probably
- not going to work under OS/2.
-
- LINKS 386 CD:
- -Reported not to run, even though it includes an OS/2 install program and
- a file with appropriate settings.
-
- LITTLE BIG ADVENTURE (AKA: Relentless: Twinsen's Adventure):
- -Dies after displaying the DOS4GW message. (The demo supposedly worked).
- -I've been told that setting up a batch file that runs relent.exe might
- work.
-
- LORD OF THE RINGS:
- -I've been told that the following settings worked for someone:
- -AUDIO_ADAPTER_SHARING: Required
- -DOS_BACKGROUND_EXECUTION: Off
- -DOS_UMB: On
- -DPMI_DOS_API: Auto
- -DPMI_MEMORY_LIMIT: 14 (can prob be smaller)
- -HW_ROM_TO_RAM: On
- -HW_TIMER: On
- -IDLE_SECONDS: 60
- -IDLE_SENSITIVITY: 100
- -INIT_DURING_IO: On
- -MOUSE_EXCLUSIVE_ACCESS: On (else you have two mouse pointers when in a window)
- -VIDEO_8514A_XGA_IOTRAP: Off
- -VIDEO_FASTPASTE: Off
- -VIDEO_MODE_RESTRICTION: None
- -VIDEO_ONDEMAND_MEMORY: On
- -VIDEO_ROM_EMULATION: Off
- -VIDEO_SWITCH_NOTIFICATION: On
-
- LORDS OF THE REALM:
- -Reported to work fine except for the speech. Speech cuts off after first
- syllable.
- -Aother user reported that he and his friend have had mixed results getting
- it to run. One of them got it to work better than under Dos, and the other
- had problems with the sound (digitized sounds worked, but music didn't).
- The one that was having problems was using his PAS as the scsi card to drive
- his cdrom, which is not exactly something I'd recommend personally.
-
- MAGIC CARPET:
- -Reported to load but then crash when starting a mission. The demo
- supposedly worked though.
- -Another user recommended trying the alpha version from the cd a try. Check
- out your documentation, I assume that somewhere in there it will tell you
- about it. Make sure you back up your saved games, since the new version
- uses a different format for them
-
- MAGIC CARPET PLUS:
- -Reported to run fine.
-
- MANTIS XF5700 (CD-ROM):
- -Use default settings for the programs, with the following changes:
- DOS FULL SCREEN
- DOS_HIGH: ON
- DOS_UMB: ON
- INT_DURING_IO: ON
- VIDEO_8514A_XGA_IOTRAP: OFF
- XMS_MEMORY_LIMIT: 64
- -Starting with the default games settings was reported to provide erratic
- results.
-
- MASTER OF MAGIC:
- -Reported to run fine.
- -Make sure BLASTER is defined (if you're using a SB type).
- -Allocate at least 2700K EMS.
-
- MECHWARRIOR 2:
- -Reported to run fine except for the following items:
- -When a mission is completed, the top of the screen will have the words
- "Press any key...". It will appear to hang there, but apparently if you
- open the cd-rom drive door and close it again it'll work.
- -Sometimes the sound doesn't work, although closing the game and reloading
- it might fix this.
- -Set the DPMI limit to at least 12MB
-
- MYST:
- -Ok, some people have supposedly been getting this to work by doing the
- following (at least under Warp):
- Install QuickTime for windows 2.0 and allow it to remove all old
- Quicktime files (do this under native windows). Install Myst under
- Warp. Replace TIMER.DRV in \windows\system with TIMER.DRV from os/2 2.11
- (good luck finding that). Make sure the session is running in enhanced
- mode. Change the system.ini file. In the [timer.drv] section, add
- TimerMax286Res=20 and TimerMax386Res=20. Raise the DPMI limit to
- something like 16 megs.
-
- NASCAR RACING:
- -Works with sound, but disables some of the graphic detail even if you turn
- it on.
- -Others have reported that it runs fine.
-
- OUTPOST:
- -Some people are getting it to work, some not.
-
- PANZER GENERAL:
- -Reported to work fine, but see the non-cd section for further info.
-
- PERFECT GENERAL 2:
- -Reported to work fine except the PAS-16 OPL3 drivers are buggy.
-
- PGA TOUR 486 GOLF:
- -Someone reported that they couldn't get it to work with sound, but
- didn't actually say that it worked without sound.
-
- PIRATES GOLD (WINDOWS):
- -Reported to run fine.
-
- PUTT-PUTT GOES TO THE MOON (CDROM):
- -DPMI_MEMORY_LIMIT to 4
- IDLE_SECONDS to 0
- -Reported to run fine.
-
- READER RABBIT'S INTERACTIVE READING JOURNEY:
- -Reported to lock up frequently during the opening screens, and even
- when it could get by this it had problems as if the cd was 'skipping'.
-
- REBEL ASSAULT: (CDROM)
- -The following settings have been suggested to run this:
- DOS_UMB=OFF
- DPMI_DOS_API=ENABLED
- DPMI_MEMORY_LIMIT=6
- DPMI_NETWORK_BUFFERSIZE=10
- EMS_FRAME_LOCATION=NONE
- EMS_LOW_OS_MAP_REGION=0
- EMS_MEMORY_LIMIT=0
- HW_TIMER=ON
- INT_DURING_IO=ON
- VIDEO_*=OFF/NONE
- XMS_MEMORY_LIMIT=4500
- -Also try increasing the default size of your swapfile.
-
- RETURN TO ZORK:
- -See the Disk Games section
-
- SAM AND MAX HIT THE ROAD:
- -Reported not to run.
-
- SECRET OF MONKEY ISLAND:
- -Reported to run fine with the settings from Add Programs.
-
- 7TH GUEST:
- -There is a patch which fixes a bug where the volume levels get set to
- the default levels. I don't know exactly where it is, but you should
- find it and install it. The game is supposed to work properly under
- OS/2 after installing this patch.
- -If you are using a SBPro, load sbmidi before starting T7G.
-
- SHERLOCK HOLMES (CD GAME):
- -Reported to work under Warp! This is a change from 2.1 (at least according
- to the information that I had before). Apparently there's a database
- migration for this program. It still has jerkey sound, but otherwise
- runs.
-
- SIM TOWER FOR WINDOWS:
- -Works fine, but must be run in a full screen Win-OS/2 session.
- -Runs slowly, but this is NOT OS/2's fault.
-
- STAR TREK THE NEXT GENERATION: FINAL UNITY:
- -Reported to run well.
- -Set the DPMI memory limit high, and XMS and EMS to 0. Otherwise use the
- normal games settings.
- -Reportedly needs to be installed under real Dos.
-
- STAR TREK: TNG INTERACTIVE TECH MANUAL:
- -Aparently this program when run under Warp will report an error message
- where it's trying to find a file. The user reported that the directory
- that it specifies doesn't exist on his hd or on the CD. Probably a
- Quick Time problem. Don't know which version of QT he was using.
- -Although, I've seen reports that the following will work:
- -Make a directory on your drive for the game, say games/sttng
- -Make a savegame dir in the dir games/sttng/savegame
- -Using the unzip on the disc you can make:
- -minimal install: unzip sttngins.zip -d c:\games\sttng
- -standard install: unzip sttng.zip @std1.lst @std2.lst -d c:\games\sttng
- -optimal install, do the last plus:
- unzip sttng.zip *.img *.fon @optimal.lst -d c:\games\sttng
- -Set up the session for large DPMI (say 40 megs) and standard games settings
-
- STELLAR 7 (CD-ROM):
- -Use default settings for the programs, with the following changes:
- DOS FULL SCREEN
- DOS_HIGH: ON
- DOS_UMB: ON
- INT_DURING_IO: ON
- VIDEO_8514A_XGA_IOTRAP: OFF
- XMS_MEMORY_LIMIT: 64
- -Starting with the default games settings was reported to provide erratic
- results.
-
- SYNDICATE PLUS:
- -Reportedly the game will run if you run main.exe directly (as opposed to
- going through the synd.exe program, although in some places that there
- should be sound it doesn't occur.
-
- SYSTEM SHOCK:
- -Reportedly works fine, except if you change the resolution away from the
- default, and then move the mouse, the session will crash.
- -Install the program under whichever OS you plan on using it (either
- Dos or OS/2). It might not work under the other if you install it on
- one.
-
- TERMINAL VELOCITY:
- -The program looks like it hangs between stages, but it's possible to get it
- to continue by switching back and forth between full-screen and windowed a
- few times. It usually takes about 3-4 switches.
- -Turning the sound off during the changes also might make it work through
- the changes reasonably.
-
- 2600 ACTION PACK FOR WINDOWS:
- -Must be run from a full screen Win-OS/2 session.
-
- 2600 ACTION PACK FOR WINDOWS 2:
- -Must be run from a full screen Win-OS/2 session, and you should use
- the IBM drivers to play with joystick.
-
- US NAVY FIGHTERS:
- -This has been reported not to run.
-
- WARCRAFT:
- -Reported to run fine by some with the standard dos settings, although
- some people have also reported that it crashes after going through
- the demo.
- -Make sure you have updated to the most recent version (1.15 I believe
- is current at the time of this writing).
- -Read the Dos Extenders section above.
-
- WING COMMANDER:
- -Reported to run, but with no sound.
-
- WING COMMANDER III:
- -The official story from Origin is that it probably doesn't work, but most
- people seem to be getting it to work without too much trouble. Make sure
- you allocate a fair amount of DPMI memory.
- -An interesting side point: Some of the "off-brand" processors (such as
- Cyrix) have problems running this under Dos. The problems often seem
- to go away when run under OS/2.
- -You also might want to try adding the /I parameter to your cdrom driver
- if it's supported. Performance tends to be better. The other solution
- is go out and get a SCSI cdrom that's not running off a sound card.
- -One user reported that he was getting bad reads from the CD-ROM under
- OS/2 (but not dos). He tried it with a couple of cdrom drives (both SCSI).
-
- WOODRUFF AND THE SCHNIBBLE:
- -Do not use the Siera install.
- -Install WinG using the wsetup.exe underthe WinG subdirectory.
- -Run woodruff.exe directly from the cdrom. Supposedly works with full
- animation and sound.
-
- WORLD OF XEEN:
- -Some people have reported problems with the game giving errors when they
- try to do a cd change. This is supposedly NOT an OS/2 problem. The same
- problem can occur under Dos. To avoid this problem, wait a few seconds
- after inserting the disk before clicking on the thumbs-up icon. (The
- CDROM drive light will come on right after you put the disk in, and should
- stop after a couple of seconds).
-
- X-COM 2:
- -Reported to work fine when fully installed on the hard drive.
-
- X-WING COLLECTORS CD:
- -You have to set by hand the values that are in the migration database
- of warp for the non-cd version. Supposedly works fine if you do that.
-
- VIRTUAL POOL:
- -Reported to run fine, although PAS-16 support is buggy.
-
- VOYEUR:
- -Reported to start out fine, but once you get to the point where you select
- a window to view, the screen goes blank and the CD-ROM stops spinning.
-