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- From: allurian@nai.net (Patrick Kalinauskas)
- Newsgroups: rec.games.computer.doom.announce,rec.games.computer.doom.help,rec.answers,news.answers
- Subject: DOOM I Keys FAQ . . . . . . . . . (96/08/29)
- Supersedes: <keys1_965634301@Gamers.Org>
- Followup-To: poster
- Date: 4 Sep 2000 03:45:19 -0400
- Organization: RGCD Support Team
- Lines: 451
- Sender: jve@news.gamers.org
- Approved: doom@mantis.co.uk, news-answers-request@mit.edu
- Expires: 9 Oct 2000 07:45:03 GMT
- Message-ID: <keys1_968053503@Gamers.Org>
- NNTP-Posting-Host: thegate.gamers.org
- Summary: Lists the location of and routes to all Keys in Version I of
- id Software's popular action-oriented computer game "DOOM".
- Xref: senator-bedfellow.mit.edu rec.games.computer.doom.announce:3342 rec.games.computer.doom.help:26289 rec.answers:60817 news.answers:191033
-
- Archive-name: games/doom/keys1-faq
- Rec-games-computer-doom-announce-archive-name: keys1-faq
- Posting-Frequency: monthly
-
- THE DOOM 1 KEYS FAQ
- 1.1
- Inspired by the DOOM ][ Keys FAQ
-
-
- CONTENTS
-
- 1 About this FAQ
- --------------------------------------------
- 1.1 Copyright & Credits
- 1.2 What this FAQ covers
- 1.3 What this FAQ does not cover
-
- 2 Definitions
- --------------------------------------------
- 2.1 Blue
- 2.2 Red
- 2.3 Yellow
- 2.4 Key Card
- 2.5 Skull Key
- --------------------------------------------
-
- 3 What do I need these for?
- --------------------------------------------
- 3.1 What do I need a blue key for?
- 3.2 What do I need a red key for?
- 3.3 What do I need a yellow key for?
-
- 4 Where do I find the keys in DOOM?
- --------------------------------------------
- 4.1 Episode One
- 4.2 Episode Two
- 4.3 Episode Three
- 4.4 Episode Four
-
- 5 Which episodes have how many of which keys?
- ---------------------------------------------------
-
-
- --------------------------------------------------------------------------
- 1: ABOUT THIS FAQ
- --------------------------------------------------------------------------
- 1.1: Copyright & Credits
- This FAQ is written by Patrick Kalinauskas, allurian@nai.net. You may
- distribute this file for free or as part of a CD-ROM; commercial
- distribution except as part of a CD-ROM is prohibited. This FAQ is
- identical to version 1.0 except for this notice.
-
- 1.2: What does this FAQ cover?
-
- This FAQ covers how to find the keys in DOOM I.
-
- 1.3: What doesn't this FAQ cover?
-
- This FAQ does not cover any other game besides DOOM I. It does not cover
- how to destroy the guardians that will try to keep you from the keys either.
-
-
- --------------------------------------------------------------------------
- 2: DEFINITIONS
- --------------------------------------------------------------------------
- 2.1: What is Blue?
-
- Blue (blu) - a color between green and violet. A rather beautiful color.
-
- 2.2: What is Red?
-
- Red (rehd) - a color between orange and violet. Some people consider it a
- symbol of love. You will consider it a symbol of a) red keys, b) red doors,
- or c) something's been hurt.
-
- 2.3: What is Yellow?
-
- Yellow (yel-lo) - a color between orange and green. Now, I would duplicate
- the DOOM ][ keys FAQ's attack on the color, but being in love with a blonde,
- it would not be such a good idea. Of course she'll probably never play DOOM,
- let alone read this FAQ, but still...
-
- 2.4: What is a Key Card?
-
- A Key Card is a small object, found in DOOM, that looks like a computer
- add-on card. They come in three colors, red, blue, and yellow.
-
- 2.5: What is a Skull Key?
-
- A Skull Key is a small object, found in DOOM, that looks like a small skull.
- As with the Key Cards, they come in red, blue, and yellow. Skull Keys
- function identically to Key Cards.
-
-
- --------------------------------------------------------------------------
- 3: WHAT DO I NEED THESE FOR?
- --------------------------------------------------------------------------
- 3.1: What do I need a blue key for?
-
- You need it to unlock blue security doors. Besides, they're pretty to look
- at.
-
- 3.2: What do I need a red key for?
-
- You need it to unlock red security doors.
-
- 3.3: What do I need a yellow key for?
-
- You need it to unlock yellow security doors, and to remind you of your
- beautiful blonde girlfriend while you're spending half of each day playing
- DOOM :-)
-
-
- --------------------------------------------------------------------------
- 4: WHERE CAN I FIND THE KEYS IN DOOM?
- --------------------------------------------------------------------------
- 4.1: Episode One
-
- E1M1: Hangar
-
- Unfortunately, there are no keys in this level *sigh*
-
- E1M2: Nuclear Plant
-
- BLUE KEY: This level is unfortunately devoid of the beautiful Blue Key.
- RED KEY: The useful Red Key is to be found by taking either non-Red door
- from the start room and going upstairs.
- YELLOW KEY: There is no yellow key on this level.
-
- E1M3: Toxin Refinery
-
- BLUE KEY: This beautiful gem is found on the platform in the room at the
- end of the corridor past the "O" shaped acid pit.
- RED KEY: Sorry, there is no red key here. You won't see that useful item
- again till level six.
- YELLOW KEY: The YELLOW KEY is found in the middle of the secret Computer
- Room, to be opened by the switch down and to the left of the corridor leading
- to the O-pit.
-
- E1M4: Command Control
-
- BLUE KEY: The wondrous BLUE KEY is found in the central chamber. Just walk
- up to the doors and they will open.
- RED KEY: Be patient. Level six is only two levels from here.
- YELLOW KEY: After you get the BLUE KEY, the YELLOW KEY is found by going
- through the blue door and following the main corridor north to the end,
- then taking the right-hand, followed by the left-hand branch.
-
- E1M5: Phobos Lab
-
- BLUE KEY: You have to have the YELLOW KEY first. Go through the yellow door,
- then take either branch to the acid pit. Run across the acid, flip the
- switch.
- Return to the yellow door, and run to the passage directly across. Go to the
- switch in the room, which opens the door. At the end of that passage will be
- the BLUE KEY.
- RED KEY: Just a little longer to wait...
- YELLOW KEY: Go to the parapet east of your start point, and you will see a
- bridge rise. Now go to the stairs leading up, and take the passage out to
- the bridge. Follow it to the passage leading into the wall, at the end of
- which is the YELLOW KEY.
-
- E1M6: Central Processing
-
- BLUE KEY: You need the RED KEY first. The BLUE KEY is on a platform south
- and west of the red doors.
- RED KEY: Go east from the first intersection, then veer southeast into the
- big room. The RED KEY is at the east end of the room.
- YELLOW KEY: As you approach the blue door, a tower behind you will lower.
- The back of that room is a secret door. Turn left to find a wall flanked
- by blue lights. This is a secret door leading to the YELLOW KEY.
-
- E1M7: Computer Station
-
- BLUE KEY: You need the RED KEY first. The BLUE KEY is to be found in an
- obvious spot after passing through the red door.
- RED KEY: You need the YELLOW KEY first. From the room accessed by yellow
- doors, go through the southern passage and follow it to the room with the
- lowering pillar. Turn right, then go north to the room with a lift (from
- which you can see (but not get!) the beautiful BLUE KEY. Take the lift and
- follow the passage to the RED KEY.
- YELLOW KEY: The YELLOW KEY is found by going southeast from the start to a
- lift, which takes you to a ledge. Follow it into the passage. In the passage
- is the YELLOW KEY.
-
- E1M8: Phobos Anomaly
-
- There are no keys on this level :-(
-
- E1M9: Military Base
-
- BLUE KEY: You need the RED KEY first. Go through the red door, blow up
- the barrels, and flip the switch. This raises a Demon pen with the BLUE KEY.
- RED KEY: You need the YELLOW KEY first. Go through the yellow door, and
- the RED KEY will be right there.
- YELLOW KEY: Go west from the Cage Room in the middle; the YELLOW KEY is
- placed obviously.
-
-
- 4.2: Episode Two
-
- E2M1: Deimos Anomaly
-
- BLUE KEY: The BLUE KEY is found by passing through the evil cross at the
- beginning. It is in the room beyond.
- RED KEY: The RED KEY is found by taking the teleporter in the start room
- and flipping the switch across the blood pit. This reveals a small
- thingamabob with two switches. Flip the one CLOSER TO THE FIRST SWITCH
- you flipped; this opens a secret passage to the north with the RED KEY.
- YELLOW KEY: There is no YELLOW KEY here.
-
- E2M2: Containment Area
-
- BLUE KEY: The BLUE KEY is found by following the crushing-ceiling passage,
- then continuing until you see that blue glow.
- RED KEY: The RED KEY is found by using the blue door.
- YELLOW KEY: The YELLOW KEY is found by going to a room with a blood pit.
- Follow the lights on the ceiling to reach the YELLOW KEY safely.
-
- E2M3: Refinery
-
- BLUE KEY: From the room with the pentagonal slime pool, go west as far
- as you can (yes, jump in the pit). Go up the stairs and jump into the room;
- on the far side of the room (concealed by a pillar) is a BLUE KEY.
- RED KEY: Patience again... you won't be seeing the RED KEY again until level
- six.
- YELLOW KEY: There is no YELLOW KEY on this level.
-
- E2M4: Deimos Lab
-
- BLUE KEY: From the room you warp into, go west as far as you can, then
- turn north, west, and then south through the door; use the lift to gain
- access to the BLUE KEY.
- RED KEY: It isn't here!
- YELLOW KEY: The YELLOW KEY is found by going through the blue door, then
- under the crushing ceiling.
-
- E2M5: Command Center
-
- Surprisingly, considering the complexity of the level, there are no keys
- on this level.
-
- E2M6: Halls of the Damned
-
- BLUE KEY: After you mess with all those darn rooms in the beginning, you'll
- find yourself in a room with a blue door and a normal door. Go through the
- normal door, then head southeast to get the BLUE KEY.
- RED KEY: The RED KEY is found in that annoying southwest maze. After going
- through the door to the south half of the maze, go west, south, then east
- to find the RED KEY.
- YELLOW KEY: From the northern hub-room, go south. The YELLOW KEY is at the
- south end of that room.
-
- E2M7: Spawning Vats
-
- BLUE KEY: To get the BLUE KEY go to the room with all those boxes, then flip
- a switch in the SW corner of the box room. This leads to a room with the
- BLUE KEY.
- RED KEY: You need the YELLOW KEY first. Go through the yellow door, then
- through the *DOOR* to the right. Jump down, enter the passage at the
- opposite side of the room to a switch, flip it, revealing the RED KEY.
- YELLOW KEY: This reminder of my beautiful love is to be found by going
- through
- the blue door and going downstairs, then left, then upstairs to the YELLOW
- KEY.
-
- E2M8: Tower of Babel
-
- The Cyberdemon is hard enough here without worrying about keys.
-
- E2M9: Fortress of Mystery
-
- BLUE KEY: Go east from the Caco room and flip the switch opening a door
- revealing a BLUE KEY.
- RED KEY: Go through the blue door to get the RED KEY.
- YELLOW KEY: Go through the red door to find the YELLOW KEY.
-
-
- 4.3: Episode Three
-
- E3M1: Hell Keep
-
- The keep is wide open and unprotected, for it has no keys!
-
- E3M2: Slough of Despair
-
- BLUE KEY: The BLUE KEY is at the end of the "pinky" of the Slough.
- RED KEY: This level is devoid of the useful RED KEY.
- YELLOW KEY: None here, sad to say.
-
- E3M3: Pandemonium
-
- BLUE KEY: Take the east stairs from the big room opposite the start
- alcoves. Go south from the top of the stairs, then east, and take
- a lift down. Continue southwest into a silvery room with the BLUE KEY.
- RED KEY: None here...
- YELLOW KEY: Arrghh! Does id have something against my beloved blonde? They
- haven't included ANY YELLOW KEYs in the first three levels of this episode!
-
- E3M4: House of Pain
-
- BLUE KEY: Go west from the area with three switches, then south, to find
- the wondrous BLUE KEY along with some uglier things....
- RED KEY: The RED KEY is found just past the yellow door.
- YELLOW KEY: Seeing this brings my love back into my mind... whatever Pain
- is in this house is gone. Anyway, to get the YELLOW KEY, in the room with
- the switch pillars use the WEST switch on the WEST pillar.
-
- E3M5: Unholy Cathedral
-
- BLUE KEY: The BLUE KEY is in the northernmost room. To get it, flip all the
- switches under crushing pillars.
- RED KEY: There is none.
- YELLOW KEY: The YELLOW KEY is found in the southern structure with respect
- to the central teleport terminal. To get it, go to the northwestern
- area with the green slime pit, cross it, which opens a door, then go through
- that door and run to the teleport.
-
- E3M6: Mt. Erebus
-
- BLUE KEY: The BLUE KEY is in different places according to the difficulty
- level. On low levels it is on the floor in an area with four Imp cages. On
- higher levels the BLUE KEY is in the Y-shaped structure, in the southeast
- branch.
- RED KEY: There is no RED KEY on this level.
- YELLOW KEY: There is also no YELLOW KEY on this level.
-
- E3M7: Limbo
-
- BLUE KEY: Go west from the big blood pool room. Then go south, go around
- the octagon, and then southeast. There's a BLUE KEY there.
- RED KEY: The RED KEY is found on the far-western safe spot in the northeast
- blood trenches.
- YELLOW KEY: From the big blood pool go north, and take the western
- teleporter. Flip the switch, return, and take the eastern teleporter.
- Get the YELLOW KEY.
-
- E3M8: Dis
-
- Are you kidding? This level is WAY too simple for keys. There aren't even
- that many doors!
-
- E3M9: Warrens
-
- BLUE KEY: After you cross the trigger that was the exit teleporter in E3M1,
- several passages open. Go to the north end of the area you are in and take
- the BLUE KEY.
- RED KEY: The RED KEY is found by going down the east passage from the
- start room, which teleports you. Go east from your destination to get a
- RED KEY.
- YELLOW KEY: None again! What gives?
-
-
- 4.4: Episode Four
-
- E4M1: Hell Beneath
-
- BLUE KEY: After getting the RED KEY, go through the red door. Go around
- the wall and push the north torch to get that darn wall outta the way (and
- revealing a music logo). The BLUE KEY will be in the east alcove.
- RED KEY: The RED KEY is to be found by jumping down into the western acid
- pit, then entering the building, and turning east at the top of the second
- flight of stairs.
- YELLOW KEY: None again *sigh*
-
- E4M2: Perfect Hatred
-
- BLUE KEY: The BLUE KEY is found far, far to the southeast.
- RED KEY: The RED KEY is found on the next level. Patience!
- YELLOW KEY: The YELLOW KEY is found by flipping the Satyr Switch on the
- west side of the pillar with the yellow switch. Jump through the newly-opened
- door and flip the switch to raise the walkway, which you should run onto as
- soon as it starts raising. Jump over to the place with the plasma gun,
- opening a door revealing the YELLOW KEY.
-
- E4M3: Sever the Wicked
-
- BLUE KEY: After getting the RED KEY, go to the red gate. Open it, gaining
- passage to the BLUE KEY.
- RED KEY: The RED KEY is found on top of a pillar. Hurl yourself into the pit,
- then flip the switch at the bottom to lower the pillar.
- YELLOW KEY: None here.
-
- E4M4: Unruly Evil
-
- BLUE KEY: There will be a BLUE KEY on this level when Spectres fly.
- RED KEY: From the center water pool hurl yourself into the eastern slime pit,
- then quickly go east, and take the potions. Then use the lift to go back up.
- This reveals an opening with the RED KEY.
- YELLOW KEY: Absent!
-
- E4M5: They Will Repent
-
- BLUE KEY: Go through the red door, then northwest. This reveals a BLUE KEY.
- RED KEY: From the area with the chaingun, go west, then north through the
- door. Take the elevator and turn east; this reveals the RED KEY.
- YELLOW KEY: The YELLOW KEY is found by climbing down into the blood near the
- yellow door, then turning west to a door, leading to a teleport. This takes
- you to the ledge with the YELLOW KEY.
-
- E4M6: Against Thee Wickedly
-
- BLUE KEY: Take the western elevator up to the teleporter tower in the middle.
- After teleporting, jump west, then up the stairs to the BLUE KEY.
- RED KEY: Go into the yellow-door cabin and flip the switch. Then return to
- the picket fence area and jump onto the teleporter, taking you to a balcony.
- Follow the corridor off the balcony to a RED KEY.
- YELLOW KEY: Using the blue switch, open the northern bars to get a YELLOW
- KEY.
-
- E4M7: And Hell Followed
-
- BLUE KEY: Go directly east from the first intersection, then turn north.
- Open the door. Go east, then south, and flip a switch to reveal a Soul
- Sphere.
- Take the Soul Sphere and a door will open revealing the BLUE KEY.
- RED KEY: Go back to the first intersection, then west, south, and west again.
- There's a RED KEY there.
- YELLOW KEY: Push on the mural in the RED KEY room to expose a teleporter to
- the YELLOW KEY. You must have the BLUE KEY first.
-
- E4M8: Unto the Cruel
-
- BLUE KEY: Absent!
- RED KEY: Push on the right-hand demon mural in the marble hall. It reveals
- the RED KEY.
- YELLOW KEY: Go to the left-hand demon mural and push it. Take the teleport.
- Climb the stairs, then follow the catwalks north and west to a room with an
- elevator. Use the switch to lower it, then jump in and turn east to find the
- YELLOW KEY.
-
- E4M9: Fear
-
- BLUE KEY: When Spectres fly.
- RED KEY: When Barons fly.
- YELLOW KEY: After lowering the "Beirut Barricades" turn east, then turn
- south.
- Face the easternmost gap and jump through, then follow the ledge to the
- YELLOW KEY.
-
-
- --------------------------------------------------------------------------
- 5: WHICH EPISODES HAVE HOW MANY OF WHICH KEYS?
- --------------------------------------------------------------------------
- M1 M2 M3 M4 M5 M6 M7 M8 M9 Total-B R Y Total Keys
- E1 --- -R- B-Y B-Y B-Y BRY BRY --- BRY 6 4 6 16
- E2 BR- BRY B-- B-Y --- BRY BRY --- BRY 7 5 5 17
- E3 --- B-- B-- BRY B-Y B-- BRY --- BR- 7 3 3 13
- E4 BR- B-Y BR- -R- BRY BRY BRY -RY --Y 6 7 6 19
-
- There are a total of 26 blue keys, 19 red keys, and 20 yellow keys in DOOM.
-