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- # Misc. Stuff
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- PPTH "" # path for Imagine.pic
- EDIT "C:ed" # text editor to use for "Edit Movie"
- QUIK "HAM Quarterscreen" # quickrender preset name
- QURM "Scanline" # quickrender rendering method
- QUFF "RGBN-12bit" # quickrender file format
- QPTH "RAM:" # path for quickrender pic
- LOAD T # flag - load all modules
- LACE T # flag - interlace editors
- GRON T # flag - grid on/off
- BWLN T # flag - do lines in "B & W Shade"
- COLN F # flag - do lines in "Color Shade"
- WARN T # flag - warn about unsaved changes
- WRNO T # flag - warn about overwriting existing object files
- SREV F # flag - reverse lenses in 3D stereo
- GNEW T # initial "Generate New ..." button state
- DITH F # initial "Auto Dither" button state
- USFC T # initial "Use Firecracker" button state
- BGRD 666 # background color
- FGRD 000 # edge color
- REQC e92 # requester & gadgets color (bounding box & drag points)
- BVLB fc7 # bright bevel color (points & group lines)
- BVLD b62 # dark bevel color (selected objects edges & points)
- GRID 777 # grid color
- PICK 66f # picked edge color
- PPNT f66 # picked point color
- SPCK c6f # selected picked edge
- SPPT ff6 # selected picked point
- BWLC fff # line color in "B & W Wire/Shade"
- COLC fff # line color in "Color Shade"
- STAR 888 # star color in "Trace" and "Scanline"
- COL0 000 # "color 0" RGB value for stills
- QSKY 808080 # "Quickrender" background color
- GENC 010101 # "genlock" color for non-Amiga IFFs
- NUMS 3 # number of screens to use in Make Movie
- EDLE 30 # anti-aliasing threshold
- RSDP 8 # "resolve depth" (multiple reflections)
- GNDN 16 # # of divisions in ground
- OCTD 6 # # levels in oct-tree (6 max)
- GNDS 1024.000 # ground size
- SCRL 0.250 # scroll percantage (of screen width/height)
- GSIZ 20.000 # initial grid size
- QINT 255.000 # "Quickrender" light intensity
- EYES 0.200 # 3D Stereo Eye separation
- OTRL # max oct-tree RAM in KBytes (or -1)
- OTFL # min free RAM after oct-tree (Kb) (or -1)
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- # Rendering Presets
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- PSET HAM,320,200,6,7,HAM
- PSET HAM Overscan,352,220,6,7,HAM
- PSET HAM Quarterscreen,160,100,6,7,HAM
- PSET Laced HAM,320,400,12,7,HAM|LACE
- PSET Laced HAM Overscan,352,440,12,7,HAM|LACE
- PSET Laced HAM Quarterscreen,160,200,12,7,HAM|LACE
- PSET Lores,320,200,6,7
- PSET Lores Overscan,352,220,6,7
- PSET Lores Quarterscreen,160,100,6,7
- PSET Hires,640,400,6,7,HIRES|LACE
- PSET Hires Overscan,704,440,6,7,HIRES|LACE
- PSET Hires Quarterscreen,320,200,6,7,HIRES|LACE
- PSET Firecracker 384,384,482,12,7,HAM|LACE
- PSET Firecracker 768,768,482,6,7,HIRES|LACE
- PSET Firecracker 512,512,482,9,7,HAM|LACE
- PSET Firecracker 1024,1024,482,9,14,HIRES|LACE
- PSET Firecracker Quarterscreen,320,200,6,7
- PSET Firecracker Eighthscreen,240,150,6,7,HAM
- PSET DCTV,736,482,6,7,HIRES|LACE
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- # Function Keys
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- FD01 650 # Pick Select
- FD02 660 # Unpick Select
- FD03 670 # Unpick Last
- FD04 581 # Add Axis
- FD05 584 # Add Primitive
- FD06 4e1 # Pick Method: Click
- FD07 390 # Attributes Requester
- FD08 4e2 # Pick Method: Drag Box
- FD09 4e3 # Pick Method: Lasso
- FD10 4d1 # Magnetism On/Off
- FD11 650 # Pick Select
- FD12 660 # Unpick Select
- FD13 670 # Unpick Last
- FD14 150 # Action Editor
- FD15 180 # Preferences Editor
- FD16 110 # Project Editor
- FD18 120 # Forms Editor
- FD19 130 # Cycle Editor
- FD20 140 # Stage Editor
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- FF06 610 # Pick Method: Click
- FF08 620 # Pick Method: Drag Box
- FF09 630 # Pick Method: Lasso
- FF14 150 # Action Editor
- FF15 180 # Preferences Editor
- FF16 110 # Project Editor
- FF17 120 # Detail Editor
- FF19 130 # Cycle Editor
- FF20 140 # Stage Editor
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- FC14 150 # Action Editor
- FC15 180 # Preferences Editor
- FC16 110 # Project Editor
- FC17 120 # Detail Editor
- FC18 130 # Forms Editor
- FC20 140 # Stage Editor
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- FS01 540 # Pick Select
- FS02 550 # Unpick Select
- FS03 560 # Unpick Last
- FS11 540 # Pick Select
- FS12 550 # Unpick Select
- FS13 560 # Unpick Last
- FS14 150 # Action Editor
- FS15 190 # Preferences Editor
- FS16 110 # Project Editor
- FS17 120 # Detail Editor
- FS18 130 # Forms Editor
- FS19 140 # Cycle Editor
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- FA14 190 # Preferences Editor
- FA16 110 # Project Editor
- FA17 120 # Detail Editor
- FA18 130 # Forms Editor
- FA19 140 # Cycle Editor
- FA20 150 # Stage Editor
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- # User Gadgets
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- DBTN 210,"Coords" # Coordinates on/off
- DBTN 260,"ZI" # Zoom in
- DBTN 270,"ZO" # Zoom out
- DBTN 4d1,"Mag" # Magnetism on/off
- DBTN 4d2,"MS" # Magnetism Setup
- DBTN 584,"Prim" # add primative
- DBTN 6a0,"Find" # Find requester
- DBTN 190,"QR" # Quick Render
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- FBTN 210,"Coords" # Coordinates On/Off
- FBTN 260,"ZI" # Zoom in
- FBTN 270,"ZO" # Zoom out
- FBTN 510,"...NoSym" # Symmetry off
- FBTN 520,"FS" # Front (Top) view symmetry
- FBTN 530,"RS/TS" # Right (Front) view symmetry
- FBTN 540,"Both" # Symmetry in both views
- FBTN 550,"90" # "90 degree" symmetry
- FBTN 710,"...Select" # Select cross section
- FBTN 720,"+Key" # Make key cross section
- FBTN 730,"-Key" # Unmake key cross section
- FBTN 740,"Copy" # Copy from another cross section
- FBTN 750,"Cancel" # Cancel cross section command
- FBTN 410,"...Edit" # Edit mode
- FBTN 420,"Add" # Add mode
- FBTN 430,"Del" # Delete mode
- FBTN 190,"QR" # Quick Render
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- CBTN 210,"Coords" # Coordinates on/off
- CBTN 260,"ZI" # Zoom in
- CBTN 270,"ZO" # Zoom out
- CBTN 510,"Piv" # Pivot
- CBTN 520,"Twi" # Twist
- CBTN 530,"Mov" # Move
- CBTN 610,"|«" # First
- CBTN 640,"K«" # Previous Key
- CBTN 670,"<" # Previous
- CBTN 650,"Go" # Goto
- CBTN 660,">" # Next
- CBTN 630,"»K" # Next Key
- CBTN 620,"»|" # Last
- CBTN 6a0,"Copy" # Copy
- CBTN 6b0,"Rem" # Remove
- CBTN 6d0,"Pose" # Load Pose
- CBTN 680,"+K" # Make Key
- CBTN 690,"-K" # UnMake Key
- CBTN 710,"Make" # Make
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- SBTN 210,"Coords" # Coordinates on/off
- SBTN 260,"ZI" # Zoom in
- SBTN 270,"ZO" # Zoom out
- SBTN 1a0,"QR" # Quick Render
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- ABTN 210,"Add" # Add action bar mode
- ABTN 220,"Delete" # Delete action bar mode
- ABTN 230,"Rename" # Rename stage object mode
- ABTN 240,"Info" # Action bar info mode
- ABTN 270,"Cancel" # Cancel Add
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- # End Of File
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