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1996-02-13
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Archives are PKZip 2.x or Info-Zip 1.9. Individual files with the *.gz
extension have been conmpressed with GZip from the Free Software Foundation.
Some of the packages here were converted from other archives to Zip or the
older Zips using Implosion compression; the distribution remains the same.
Paint programs can be found on the SimTel20, UMich, FUNet or Garbo archive.
256paint.zip has been included since I can only find it on FUNet.
Last Update: 10 September 1993
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ackkit.zip Animation Construction Kit 3-D (ACK3D) for making Wolf3D
style games. Get the file pcx2img.zip for PCX to IMG
conversions.
acksrc.zip Borland C / Microsoft ASM sources for ACK3D.
[ I erased the binaries and object files, leaving pure
source and support files. This saved a lot of space. ]
fmplay11.zip FMPlay v1.1 - an Adlib/SB FM toolkit with background player.
A .rol to .scr convertor is included (bianries and BC 3.0
source).
pcx2img.zip PCX to IMG conversions for ACK3D.
spx10.zip SPX VGA256 game library for TP 6.0/7.0 by Scott Ramsay.
Successor to GameTP libray (which was removed).
unchain2.zip Planar VGA Mode (aka modeX) Enforcer - NEW v2.1 (no source)
vgl20.zip VGA Graphics Library v2.0 (C/ASM source)
wgt35.zip Wordup Graphics Toolkit, a VGA256 sprite library by Barry and
Chris Egerter. (shareware, no source)
wgtmap15.zip WGT map editor (shareware, no source)
wgtspr35.zip WGT sprite editor (shareware, no source)
xlib05.zip XLib v5 - VGA256 ModeX sprite libs by Themie Gouthas. The
package is free and includes Turbo C/TASM source.