Archives are PKZip 2.x or Info-Zip 1.9. Individual files with the *.gz extension have been conmpressed with GZip from the Free Software Foundation. Some of the packages here were converted from other archives to Zip or the older Zips using Implosion compression; the distribution remains the same. Paint programs can be found on the SimTel20, UMich, FUNet or Garbo archive. 256paint.zip has been included since I can only find it on FUNet. Last Update: 10 September 1993 ---------------------------------------------------------------------- ackkit.zip Animation Construction Kit 3-D (ACK3D) for making Wolf3D style games. Get the file pcx2img.zip for PCX to IMG conversions. acksrc.zip Borland C / Microsoft ASM sources for ACK3D. [ I erased the binaries and object files, leaving pure source and support files. This saved a lot of space. ] fmplay11.zip FMPlay v1.1 - an Adlib/SB FM toolkit with background player. A .rol to .scr convertor is included (bianries and BC 3.0 source). pcx2img.zip PCX to IMG conversions for ACK3D. spx10.zip SPX VGA256 game library for TP 6.0/7.0 by Scott Ramsay. Successor to GameTP libray (which was removed). unchain2.zip Planar VGA Mode (aka modeX) Enforcer - NEW v2.1 (no source) vgl20.zip VGA Graphics Library v2.0 (C/ASM source) wgt35.zip Wordup Graphics Toolkit, a VGA256 sprite library by Barry and Chris Egerter. (shareware, no source) wgtmap15.zip WGT map editor (shareware, no source) wgtspr35.zip WGT sprite editor (shareware, no source) xlib05.zip XLib v5 - VGA256 ModeX sprite libs by Themie Gouthas. The package is free and includes Turbo C/TASM source.