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adv_verb.txt
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1994-07-21
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Adventure recognizes several hundred words. Part of the fun is
discovering what words the game recognizes and what happens when
you enter different commands. Nevertheless, if you're a first time
adventurer, you might find it helpful to have a list to refer to.
Here are the verbs:
Abracadabra Free Run
Attack Fum Save
Blast G (Get) Say
Blowup Get Score
Break Goto Sesame
Brief Help Shake
Calm Hit Shatter
Capture Hocus Shazam
Carry Hours Sing
Catch Info Slay
Chant Inform Smash
Close Inven Steal
Continue Inventory Stop
Detonate Keep Strike
Devour Kill Swim
Dig Light Swing
Disturb Lock T (Take)
Drink Lost Take
Drop Mist Tame
Dump Mumble Throw
Eat Off Toss
Excavate On Tote
Explore Open Travel
Extinguish Pause Tree
Fee Placate Trees
Feed Pocus Turn
Fie Pour Unlock
Fight Proceed Utter
Fill Q (Quit) Wake
Find Quit Walk
Foe Read Wave
Follow Release
Foo Rub
This list is only for the 350-point original Adventure. The expanded
games recognize even more words.