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Fatal Distractions!
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squynch.sol
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1991-05-01
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5KB
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131 lines
SQUYNCH ADVENTURE SOLUTION
COMMAND NEW LOCATION REMARKS
------------------------------------------------------------------------------
Clearing You begin the game in the clearing.
CLIMB UP THE TREE Tree Top There is a gnarled staff here.
GET STAFF
CLIMB DOWN TREE Clearing
WEST Home
GET DOORMAT AND There is a key under the doormat.
CANDLE
GET KEY
WEST Bedroom There is a vase and a pipe here.
GET VASE AND PIPE
EAST Home
NORTH Front of Well
DOWN In Well There is something under the ice.
LIGHT PIPE The pipe gets warm.
PUT PIPE ON ICE The pipe melts the ice, revealing a carpet.
GET CARPET There is a trapdoor under the carpet.
EXAMINE IT The carpet has a label.
READ LABEL "To operate, just say rise..."
OPEN TRAPDOOR Opened.
ENTER TRAPDOOR Small Room There is a pail here.
GET PAIL
UP In Well
GET BLOCK Note flutters out and lands at your feet.
READ NOTE
GET PIPE
PUT BLOCK IN PAIL This is necessary to later fill the pail.
UP Front of Well
SOUTH Home
EAST Clearing
NORTH Near Cove There is a boulder barring your way.
UNROLL CARPET
PUT RUG UNDER It slides under easily.
BOULDER
SAY RISE Boulder rises up and disappears.
NORTH Cove Don't get the coin, yet.
EAST Gloom There is a gun here.
GET GUN You suddenly discover some gold.
GET GOLD
WEST Cove
SOUTH Near Cove
SOUTH Clearing
EAST Front Castle There is an orc here.
SHOW GOLD TO ORC He is following you now.
NORTH Front Moat
THROW GOLD Orc leaps into the moat and dies.
SOUTH Front Castle
EAST Drawbridge
EAST Waiting Room
EAST West Hallway
SOUTH Laundry Room There is some dirty laundry and a clothline.
EXAMINE CLOTHLINE There is a clothpin attached to clothline.
GET PIN Maid says to "PIN Object WITH CLOTHPIN".
NORTH West Hallway
WEST Waiting Room
WEST Drawbridge
WEST Front Castle
NORTH Front Moat
NORTH Top of Cove There is a smelly hermit here.
PIN NOSE WITH Following the maid's advice.
CLOTHPIN
GET VIAL The clothpin on your nose helps.
SOUTH Front Moat
SOUTH Front Castle
EAST Drawbridge
FILL PAIL The block in the pail is necessary.
EAST Waiting Room
GET WRAPPER AND
LUNCHBOX
UNLOCK BOX WITH KEY There is some rotten meat in lunchbox.
GET MEAT
NORTH By Scale
INVENTORY
PUT BOX, PIPE, MAT, The scale needs a lot of weight to open the
GUN, AND PAIL door to the crown room.
ON SCALE
SOUTH Waiting Room
WEST Drawbridge
WEST Front Castle
WEST Clearing
NORTH Near Cove
NORTH Cove
WRAP COIN Coin needs to be wrapped in order to touch.
GET COIN
SOUTH Near Cove
SOUTH Clearing
EAST Front Castle
EAST Drawbridge
EAST Waiting Room
NORTH By Scale
PUT VASE ON SCALE
GET PLAQUE
STEP ON SCALE Plenty of weight on scale now.
LOOK Weight on scale opens door to crown room.
STEP OFF SCALE
EAST Crown Room
GET CROWN
WEST By Scale
SOUTH Waiting Room
WEST Drawbridge
WEST Front Castle
WEST Clearing
SOUTH Front of Cave Two ogres quarreling in front of cave.
GIVE COIN TO OGRES It paralyzes them, momentarily.
EAST In Cave
CLOSE GATES You don't want to be disturbed.
BOLT GATES WITH Ditto!
STAFF
CUT CASE WITH CROWN Crown is made from pure diamond.
GET RUBY A beast escapes from cage in back of cave.
FEED BEAST Rotten meat kills the beast.
GET RUBY Now, you can do it.
PUT RUBY IN CROWN
WEAR CROWN You have been Squynched, and you win the
game with 250 points out of 250 points.
NOTE: The above walk-thru is just one way to solve this adventure.
Of course, it is also possible to solve Squynch using other
sequences of commands. Similarly, the specific vocabulary shown
above is not the only set of words that work. There are many
synonyms for both verbs and nouns that work equally well in the game.