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README.TXT
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1995-05-10
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3KB
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70 lines
DeHackEd v2.4
By Greg Lewis (Tree)
gregl@umich.edu
This file contains the general start-up instructions and info. Please
read it first for info on how to best use DeHackEd! Note that whenever
I refer to doom.exe in the following document, it is synonomous with
doom2.exe (unless specifically stated otherwise). A trouble-shooting
section has been added at the end of this document for those who are
having difficulties.
1. It's suggested to make a separate directory and store all of your
DeHackEd files there. It doesn't matter where you put it or what you call
it, as long as the dehacked.ini and dehacked.exe files are both in the same
directory you should be set.
2. Edit your dehacked.ini file and change all the necessary parameters to
reflect the setup of your computer. This should be as simple as changing
a path or two, and filling in the specs for your Sound-Blaster compatible
card. If DeHackEd is in a directory called c:\dehacked, and your Doom files
are in the directory d:\doom2, you should probably have the following
parameters set:
editname = d:\doom2\doomhack.exe
normalname = d:\doom2\doom2.exe
wadname = d:\doom2\doom2.wad
pathname = d:\doom2
patchdir = c:\dehacked
3. Now, making sure that DeHackEd and the ini file are in the same
directory, run DeHackEd. As long as you don't get any errors, you're ready
to start experimenting! If you do get any errors about finding the exe or
WAD files that DeHackEd needs, go back and double check that the paths are
correct in the ini file. That is the most common cause of start-up problems.
Some notes to help resolve popular problems:
DeHackEd does not work on the Doom exe file directly. It does all of its
work entirely on a separate file, which by default is called doomhack.exe.
This keeps your original exe file in its original condition and prevents
problems if you need it in its original form later. If you wish to play a
modem or network game, however, you will need to rearrange things manually.
Probably the easiest way to do this is as follows:
1. Delete the doom.exe file
2. Copy the doom exe file to doomhack.exe
3. Edit the dehacked.ini file and switch the two lines that say "editname"
and "normalname"
4. Use DeHackEd as normal, loading any patch(es) that you want and playing
the game
DeHackEd patches must be applied to ALL exes involved in a multi-player
game. If any exe does not have the changes made, a "Consistency failure"
will occur and the game will abort. Doom is very careful that all exes are
doing the same thing!
Patches only save MODIFIED data. Because of this, DeHackEd now asks if
you want to reload the original exe data every time you load a patch file.
If you answer no to this question, any current changes will REMAIN and the
patch you are loading will be merged in. If you answer yes, all the old
changes are removed and the patch is loaded fresh. This option can be
turned off in the dehacked.ini file by inserting a line that says
askatload = false
Now you should be all set up. Have fun, let me know if you have any
problems and I'll try to help you out.