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1996-02-13
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SPANAIR McDonell Douglas MD90
****************************************************************************
FSFS & FS5 required.
Copy:
- the *.air file to your pilots directory.
- all all the *.af files to your texture files.
This aircraft was repainted from original model from Mike Vidal and
Eric Johnson by JosΘ Manuel Prado Bravo.
SPANAIR is a Air Lines Company from Spain.
Cost
The only cost to you is that you drop me a line and let me
know what you like, don't like or would like to see
improved.
Legal
Under no circumstances is this aircraft, textures, or
derivatives made from this collection of files are to be
sold for profit in any way shape or form. You are free to
change the paint job, but credit for the aircraft and flight
dynamics should be duly noted. Anyone wishing to use the
contents of the AFX, must first obtain permission of the
author in writing.
Copyright by Mike Vidal and Eric Johnson, 1996, all rights
reserved.
McDonnell Douglas MD-90
Performance Information
Preface
This is rework of the visual of the original MD-90. Using
the flight dynamics editor, I have made this aircraft behave
as described in the flight manual. Personally, this is my
favorite flying DC9 derivative. So you are aware, I am an
Engineer, and an Ex Pilot. I have flown DC-9, 727, and one
of these days, the 747 simulators.
Many thanks go to William C. Steelhammer, without his help,
and data, I would not have been able to create this
aircraft.
Thanks Bill!!!
Also, many thanks go to my good friend Eric Johnson,
Brentwood,CA (CIS 102721,2263 -or- 02721.2263@compuserve.com)
for the stunning rework of the visuals on this aircraft.
You should replace the original with this one, as I have no
talent for art, and Eric has done a magnificent job on
this aircraft.
Thanks Eric!
And, I cannot forget my good friend Robert Randazzo,
theduke@intr.net, who took the effort to paint my first MD-
90 having to work with a very poor visual model.
Thanks Robert!
The aircraft is provided in Delta Livery. The only airlines
to have placed orders so far are Delta, Japan Airlines,
Saudia, SAS, EVA Air, Onur Airlines, China Eastern and China
Northern. There are others, but the supplier of the info
did not remeber them all. The only airlines with deliveries
are Delta and JAL.
Feel free and drop me a line with your comments, questions
or criticisms. I do read and respond to all mail.
Mike Vidal
CIS: 103001,2207
Internet: d012425c@dcfreenet.seflin.lib.fl.us
or
mavida19@sefl.satelnet.org
Aircraft Specifications
(Real Life)
Weights
Max Taxi 157,000Lbs
MGTOW 156,000Lbs (Max Gross TakeOff Weight)
Max Landing 142,000Lbs
Zero Fuel 130,000Lbs
Note: Due to limitation of flight Shop, I have had to make
the zero fuel weight 118,470 Lbs so you can carry a full
tank of JP1.
Fuel Capacity In Pounds (6.7Lbs/U.S. Gallon)
Center Tank Right Main Left Main Total
20,395 9,359 9,359 39,113
Engine Type: International Aero Engines V2500, 28,000Lbs
Thrust Ea
Note:(International Aero is a consortium of: P&W, Rolls
Royce, Fiat, MTU and JAEC)
Engine Specifications, Operating Conditions
Time Limit Max Min Oil Oil Static Max
Egt Pressure Temp Thrust Rotor
C PSIG C Std Day Speeds
N1/N2
________________________________________________________
^
TakeOff 5Mn 635 60 155 28,000 |
RPM
Maximum Continuos 610 60 155 25,6600 N1
Continuos 8,800
Thrust (MCT) (100%)
N2
Starting Momentary
Ground 635C 12,250
flight 635C (100%)
Accele- 2Mn 635 60 155 |
ration ^
Aircraft Speeds (All speeds are indicated airspeeds, in
knots).
Speed Limitations
Vmo/Mmo 340KIAS/M.84 (Max Overspeed) M=MACH
Flaps/Slats 5Deg 280KIAS
Down 13Deg 280KIAS
20Deg 240KIAS
25Deg 220KIAS
40Deg 200KIAS
50Deg 200KIAS
Gear Down VLe 300KIAS Maximum
Gear Up VLo 250KIAS ""
Maneuvering 272KIAS Sea Level
Va 317KIAS Above Above FL250
255KIAS At FL370
All Maneuvering Speeds are at MAX Landing Weight
TakeOff (Here I only list at MGTOW)
V1 137KIAS (Engine out, commit to T/O)
Vr 146KIAS (Rotate)
V2 157KIAS (Initial Climb)
Cruise Speed
Climb Schedule (2 Engines) 290KIAS to MACH .72 for .76M
or slower
320KIAS to Mach .72 for .77M
or higher
Climb Schedule (1 Engine) 230KIAS
Descent & Landing (Based on Max Gross Landing Weight. MGLW)
Recommended Maneuvering Speeds
0 Flaps 256KIAS
5Deg 200KIAS
15Deg 172KIAS
25Deg Vref + 20Kts
28Deg Flap Detent: 160KIAS
40Deg (Vref) 143KIAS (at 142,000Lbs)
142KIAS (at 140,000)
140KIAS (at 135,000)
137KIAS (at 130,000)
135KIAS (at 125,000)
132KIAS (at 120,000)
129KIAS (at 115,000)
120KIAS (at 100,000)
118KIAS (at 95,000)
115KIAS (at 90,000)
112KIAS (at 85,000)
Turbulent Air Penetration:
M.79 or 285KIAS, whichever is lower. DO NOT CHASE THE
AIRSPEED.
Note: Below 10,000Ft at Max landing Weight or less, 250KIAS
is applicable.
Maximum Operating Altitude, 37,000Ft
Normal Operations, Description:
NOTE: IF you have full tanks, you must burn off at least
1,000Lbs of fuel prior to takeoff. The aircraft is not
certified for flight above gross weights of 156,000Lbs.
1. TakeOff thrust must not exceed 5 minutes total time.
2. Normal TakeOff, set flaps at 11deg or 20deg depending on
fuel/passenger load, length of runway.
3. Apply thrust to accelerate, maintain below 70% N2. When
airspeed exceeds 46 - 80 Kts, apply takeoff thrust. Note:
The earlier the better.
4. At Vr, rotate smoothly to takeoff attitude (5 - 10 deg
nose up). Confirm positive rate of climb at takeoff.
5. At 35Ft AFL (Above Field Level), speed should be at V2
to V2 + 10Kts, climb to 1000 AFL at V2 + 10Kts, 20Deg pitch,
raise gear.
6. At 1000 AFL, reduce pitch attitude by not more than 1/2
(one half) the angle required for V2 + 10Kts to reach 1000
AFL. Set climb thrust (normally 95% N2 (FAN Indicator).
Maintain climb gradient while accelerating. Retract
Flaps/Slats on schedule.
7. Continue acceleration to Vzf (Zero Flaps)speed. If Vzf
is reached before 3000Ft, climb at Vzf to 3000Ft.
8. 3000Ft AFL, accelerate to 250Kts, maintain 500-1000
ft/mn rate of climb during acceleration. Climb at 250Kts to
10,000Ft.
9. Accelerate to climb schedule (290KIAS) past 10,000Ft to
cruising altitude. Maintain speed until cruise altitude is
reached.
Vzf Schedule:
Flaps Retract V2+25 (5Deg T.O. Flaps)
V2+35 (15Deg T.O Flaps)
V2+50 (Full Flaps Up)
Cruise power is 85% N1 (FAN Indicator) (.82M at 31,000Ft)
Descent in Range (to landing)
Note: For fuel effciency Reasons, descents can be conducted
at Idle Power. Rates should be between 2,000fpm to 4,000fpm
until reching 10,000Ft.
1. Start Descent at XXX DME. Target descent rate is 500
Ft/mn to reach assigned level. To determine XXX, use the
following formula (Altitude (in 1,000's) X 3 = DME distance
to start descent)
Example 1 Cruise altitude 31,000
DME transmitter on field
31 (000)
X 3
===
Start Descent at 93 Miles DME
Cruise Altitude 31,000
Airport 10 Miles beyond DME transmitter
From Example 1 93 Miles DME
Airport Beyond Transmitter -10 Miles
========
Start Descent at 83 Miles DME
2. 50 miles from the outer marker, level off at 10,000ft
and decelerate to 250KIAS.
3. Descend at 250KIAS 40 miles from outer marker.
4. Set 5 Deg Flaps on entering IAP (initial approach
point). Speed set at 200KIAS. Descend to MDA (minimum
Descent altitude)
5. At localizer capture, drop gear, final check list.
6. At Glideslope + 1 dot, set 15Deg Flap, Speed Vref +
50Kts
7. At Glideslope capture, Full Flaps, follow glideslope.
Maintain Vref on final.
8. Land.
9. After landing, retract flaps, taxi to terminal.
Exclusion and legal
The author takes no responsibility for the operation of the
aircraft. No warranty as to the fitness or merchantability
is expressed or implied.
Other
Model Limitations:
1. Fuel consumption is not realistic. Real jets consume
about 8,000Lbs/Hr per engine at takeoff, between 2,200lbs
and 4,500 Lbs/hr per engine at cruise. This is a know bug
with Flight Shop.
2. The published manual list EPR settings for takeoff,
climb and cruise. Since there are no EPR gauges in FS5, I
tried to convert to % RPM as best as possible.
3. Flight sim only gives you 4 notches of Flaps, and no
slat only setting. The airplane will display slats and
flaps at the same time. Although flaps and slats should
show at 1 notch, they do not, they will show at two notches
(another bug).
Wish List
Any panel designer out there want to work with me on a
realistic panel?
EPR Gauges
Airspeed bugs that can be set with a mouse.
Flight director bars for the Attitude indicator.
Radar (would be nice)
APU for starting the engines