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- MORE ABOUT MAPS PART 2 (README2.MAP)
-
- NOTES ABOUT STARTER MAPS: The starter maps that I have provided use a scale
- of 120 pixels per degree and have an origin that is suitable for about a 400
- mile square area. This area usually covers from one to several states and is
- good for area maps. With the whole map visible, one pixel represents about 0.25
- mile resolution. The first step in customizing maps to your area is to take the
- starter map and start adding roads and features in your area. Since all maps
- in the APRS system are limited to a maximum of 1000 data points, however, these
- large area starter maps can usually contain only the interstate roads, the state
- lines, and major rivers and 4-lane highways. This is perfect for most VHF
- applications. But as more and more people add detail closer to home, smaller
- maps need to be "spawned" off to make room for more detail. The following
- sections describe how to spawn maps and convert lines from one map to another.
-
- MAP CENTERING: Most of you do not live in the middle of one of my starter maps
- and so your detail will be off center. To make a more pleasant transition as
- you zoom into your area using APRS, you may want to simply change the center and
- range of the starter map to be centered on your area with a range suitable to
- the amount of detail you have added. To do this, simply edit the line for your
- starter map in the MAPLIST.map file to your desired center and range. To
- preserve the original starter map for others to use, you may want to rename your
- map and give it a new entry in the MAPLIST.map file. As the number of points
- in your map grows, you may need to throw out some of the points which are beyond
- your area of interest. See the next section on map spawning.
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- MAP SPAWNING: In the figure above, map A is the original starter map with the
- origin at O. Using 120 pixels-per-degree resolution, all points within a
- rectangular area 8 degrees on a side (about 400 miles) can be resolved with
- pairs of 3 digit numbers. As the number of points in such a regional area map
- fills up towards the 1000 limit, it is necessary to start new smaller area maps
- such as B, C, and D above to permit finer detail to be added. Spawning a new
- map is easy. Simply use a text editor to create a new mapfile and copy all of
- the lines out of the original map that fit within the new map area. Then save
- this new map and add its name to the MAPLIST.map file giving a center and range
- appropriate to the new smaller area covered. Now add new roads and features in
- the area of interest. Notice that since the same origin and 120 pixel-per-
- degree scale are still used among all maps spawned from the same starter map,
- lines and points can be moved among those maps by simply cutting and pasting.
-
- MAP CONVERSION: When it is desired to move lines and points from one map to
- another map which has a different origin (X) or resolution, then use the
- MAPCNVRT.BAS program. First spawn a new map which contains all of the points
- that are to be moved. Then run the MAPCNVRT program giving the new origin and
- resolution. The resulting MAPTEMP.MAP file contains a copy of those lines and
- points ready to be cut-and-pasted into the new map (Y) with the new origin (X)
- and resolution. This process is useful when creating finer detail maps of an
- existing area and you want to transfer the interstates and larger map features
- down to the finer detail map without having to re-do the data points.