shout3d.core
Interface UsageTypes

All Known Implementing Classes:
Field

public abstract interface UsageTypes

An interface which provides constants for Field Usage types.


Field Summary
static short ALPHA_LEVEL_MAP_NODE
           
static short ANY
           
static short APPEARANCE_NODE
           
static short BASE_APPEARANCE_NODE_ARRAY
           
static short BUMP_LEVEL_MAP_NODE
           
static short COLOR
           
static short COLOR_ARRAY
           
static short COLOR_NODE
           
static short COORD3
           
static short COORD3_ARRAY
           
static short COORDINATE_NODE
           
static short COORDINATE_NODE_ARRAY
           
static short DIFFUSE_MAP_NODE
           
static short DIRECTION
           
static short ENVIRONMENT_MAP_NODE
           
static short ENVIRONMENT_MAP_STYLE
           
static short FIELD_OF_VIEW
           
static short GEOMETRY_NODE
           
static short INDEX_ARRAY
           
static short LINE_INDEX_ARRAY
           
static short MATERIAL_NODE
           
static short MULTI_MESH_NODE
           
static short NON_NEGATIVE_DOUBLE
           
static short NON_NEGATIVE_FLOAT
           
static short NON_NEGATIVE_FLOAT_ARRAY
           
static short NON_NEGATIVE_INT
           
static short NON_NEGATIVE_INT_ARRAY
           
static short NORMALIZED_FLOAT
           
static short NORMALIZED_FLOAT_ARRAY
           
static short POSITIVE_FLOAT_ARRAY
           
static short ROTATION
           
static short ROTATION_ARRAY
           
static short SCALE3
           
static short SPECULAR_LEVEL_MAP_NODE
           
static short TEX_COORD_ARRAY
           
static short TEXTURE_COORDINATE_NODE
           
static short TEXTURE_MAPPING_ARRAY
           
static short TEXTURE_NODE
           
static short URL_ARRAY
           
static short USAGE_TYPE_MAX
          Check this member at runtime to find out how many usage types there are.
 

Field Detail

ANY

public static final short ANY

ALPHA_LEVEL_MAP_NODE

public static final short ALPHA_LEVEL_MAP_NODE

APPEARANCE_NODE

public static final short APPEARANCE_NODE

BASE_APPEARANCE_NODE_ARRAY

public static final short BASE_APPEARANCE_NODE_ARRAY

BUMP_LEVEL_MAP_NODE

public static final short BUMP_LEVEL_MAP_NODE

COLOR

public static final short COLOR

COLOR_ARRAY

public static final short COLOR_ARRAY

COLOR_NODE

public static final short COLOR_NODE

COORDINATE_NODE

public static final short COORDINATE_NODE

COORDINATE_NODE_ARRAY

public static final short COORDINATE_NODE_ARRAY

COORD3

public static final short COORD3

COORD3_ARRAY

public static final short COORD3_ARRAY

DIFFUSE_MAP_NODE

public static final short DIFFUSE_MAP_NODE

DIRECTION

public static final short DIRECTION

ENVIRONMENT_MAP_NODE

public static final short ENVIRONMENT_MAP_NODE

ENVIRONMENT_MAP_STYLE

public static final short ENVIRONMENT_MAP_STYLE

FIELD_OF_VIEW

public static final short FIELD_OF_VIEW

GEOMETRY_NODE

public static final short GEOMETRY_NODE

INDEX_ARRAY

public static final short INDEX_ARRAY

LINE_INDEX_ARRAY

public static final short LINE_INDEX_ARRAY

MATERIAL_NODE

public static final short MATERIAL_NODE

MULTI_MESH_NODE

public static final short MULTI_MESH_NODE

NON_NEGATIVE_DOUBLE

public static final short NON_NEGATIVE_DOUBLE

NON_NEGATIVE_FLOAT

public static final short NON_NEGATIVE_FLOAT

NON_NEGATIVE_FLOAT_ARRAY

public static final short NON_NEGATIVE_FLOAT_ARRAY

NON_NEGATIVE_INT

public static final short NON_NEGATIVE_INT

NON_NEGATIVE_INT_ARRAY

public static final short NON_NEGATIVE_INT_ARRAY

NORMALIZED_FLOAT

public static final short NORMALIZED_FLOAT

NORMALIZED_FLOAT_ARRAY

public static final short NORMALIZED_FLOAT_ARRAY

POSITIVE_FLOAT_ARRAY

public static final short POSITIVE_FLOAT_ARRAY

ROTATION

public static final short ROTATION

ROTATION_ARRAY

public static final short ROTATION_ARRAY

SCALE3

public static final short SCALE3

SPECULAR_LEVEL_MAP_NODE

public static final short SPECULAR_LEVEL_MAP_NODE

TEXTURE_MAPPING_ARRAY

public static final short TEXTURE_MAPPING_ARRAY

TEXTURE_NODE

public static final short TEXTURE_NODE

TEXTURE_COORDINATE_NODE

public static final short TEXTURE_COORDINATE_NODE

TEX_COORD_ARRAY

public static final short TEX_COORD_ARRAY

URL_ARRAY

public static final short URL_ARRAY

USAGE_TYPE_MAX

public static final short USAGE_TYPE_MAX
Check this member at runtime to find out how many usage types there are.