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Offset
- The Offset value shifts the relative position, in frames, of the material animation. A negative offset will delay the start of the material animation while a positive offset will cause the DarkTree to start later in its animation, that is, to start its animation at a frame number greater than its internal start frame.
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Static mode is also useful for keyframing the material animation using the Animate Texture tool bar available from the Material Editor. |
% Time - Select a value between 0 and 100 to control the current frame of an animated DarkTree. |
NOTE: You must add a camera to the trueSpace scene and select Camera View from the View Select icons in the Screen View tool bar for distance-varying DarkTrees to render properly. |
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Copyright 2003 Darkling Simulations |