MAXIMUM combines two textures by taking the maximum value of the two. For color MAXIMUM components, the maximum of the red, green, and blue color values are taken separately.
Percent and bump MAXIMUM components simply take the maximum of the two texture values.
Use Thickness A and Thickness B to soften the transition between textures. For a hard material, bricks
for example, set the Thickness to 100%. Reduce the Thickness on softer materials, like slime, so that some of the underlying harder material shows through. Set both Thicknesses to 100% to get an absolute maximum.
Although the color and percent MAXIMUM components are perfectly functional, the best use of MAXIMUM is to combine bump components. For example, taking the bump MAXIMUM of two stripe
components, one rotated relative to the other, will create a grating or mesh texture. Use Maximum Switch
to get a color or percent texture that matches the results of MAXIMUM of two bump textures.