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How Does It Work?
Density sets the number of blocks used to create the texture. The number of blocks increases at specific Density values (10.5, 20.5, 30.5, 40.5, 50.5, 60.5, 70.5, 80.5, 90.5, and 100).
Block_Size sets the sizes of the blocks. A Block_Size of 0% will completely eliminate a block. A Block_Size of 100% is maximum, but there will still be gaps in between the blocks, especially at lower
densities.
Hints!
This component is great for industrial-looking textures, space ship hulls, circuit boards, and the like.
This component has a few characteristics that makes using the Blend_Function and Strata_Function
tricky. It has large flat areas (these areas have almost the same value completely across them). The edges of these flat areas do change quickly, and some of them change to the next flat area instead of the
background value. Most other components have features that change smoothly from one extreme to the other, this component has many more flat intermediate layers. Because of this, changing the
Blend_Function or Strata_Function even slightly can cause major changes in the look of the component.
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