How Does It Work?
This component creates grains that resemble wood or agate stone. The grains vary between the Low and
High values. Increasing the Roughness increases the density of the grains, which makes them thinner. Using the Strata_Function and Blend_Function will give a much wider variety of grains.
Hints!
Roughness is a sensitive parameter that is closely tied to image size. As the Roughness increases, you
might have to zoom in to see the added detail (or render the image larger). This texture is very detailed and so will cause aliasing problems easily especially for bump. Using a small Bump Scale will help with
anti-aliasing.
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