Using Symbols (Blocks)

Commands

ATTDEF Creates an attribute definition
ATTDISP Globally controls attribute visibility
ATTEDIT Changes attribute information independent of its block definition
BLOCK Creates a block definition from selected objects
BMAKE Defines a block or drawing file from selected objects
BMOD Modifies existing block and drawing descriptions
BUPDATEAdds or removes thumbnail images from block definitions
COLOR Sets the color for new objects
CONTENT Finds drawing files, inserts blocks, and attaches xrefs
DDATTDEF Creates an attribute definition
DDATTE Edits the variable attributes of a block
DDATTEXT Extracts attribute data
DDCOLOR Sets the color for new objects
DDEDIT Edits line text, paragraph text, dimension text, and attribute definitions
DDINSERT Inserts a block or another drawing
DDLMODES Same as LAYER
DDLTYPE Same as LINETYPE
DDMODIFY Controls properties of existing objects
DIVIDE Places evenly spaced point objects or blocks along the length or perimeter of an object
EXPLODE Breaks a compound object into its component objects
INSERT Places a named block or drawing into the current drawing
LAYER Manages layers
LINETYPE Creates, loads, and sets linetypes
MEASURE Places point objects or blocks at measured intervals on an object
OOPS Restores erased objects
PURGE Removes unused named objects, such as blocks or layers, from the drawing database
WBLOCK Writes objects to a new drawing file

System Variables

AFLAGS Sets attribute flags for ATTDEF bit-code