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 RESOURCES 

 COMMANDS:

  DEFINE BRUSH          define and assign a brush object
  DEFINE ICON           define an Icon control
  DEFINE FONT           load and activate a Font 
  DEFINE BITMAP         load a bitmap control from (res)source     
  DEFINE MENU           define a complete menu tree with popups
  DEFINE CURSOR         create a cursor object from (res)source
  REDEFINE .. AS        Retrieve values from a string resource
  SET RESOURCES TO      load/unload a resource file  

 CLASSES:

  TBRUSH                brush class description
  TCURSOR               the small cursor class
  TICON                 the icon class
  TFONT                 font class description
  TBITMAP               the Bitmap Class
  TMENU                 menu bar container class
  TMENUITEM             the menu item class
  TPEN                  Pen class description

 FUNCTIONS:

 Drawing-Tool Functions:

  Arc                   Draws an elliptical arc
  Chord                 Draws a chord
  DrawText              Draws formatted text into a given rectangle
  Ellipse               Draws an ellipse
  ExtTextOut            Writes a string into a rectangular region
  FloodFill             Fills an area of the screen
  LineTo                Draws a line from a starting point
  MoveTo                Changes the painting coordinates
  Pie                   Draws a graphic pie
  PolyPolygon           Draws several polygons
  Rectangle             Draws a graphic rectangle
  Say3D                 Draws a 3D look text
  SetPolyFillMode       Set the specified Polygon fillmode
  SetTextAlign          Selects the text alignment mode
  TextOut               Writes a character string at the specified location
  WndBox                Draws a simple box
  WndBoxIn              Draws an inset 3D box
  WndBoxRaised          Draws a raised 3D box
  WndRaised             Makes a control look raised

 Bitmaps:

  DrawBitmap            draws a 16/256 color bitmap
  DibDraw               draws a display independant bitmap
  DibFromBitmap         creates a DIB from a bitmap          
  DibHeight             returnes the high of a DIB
  DibRead               reads a bmp from file and generates a DIB
  DibPalette            returns a palette handle from a DIB
  DibWidth              returnes the width of a DIB
  DibWrite              Saves a DIB to disk
  FWBitmap              Creates the FiveWin logo bitmap
  LoadBitmap            Loads a bitmap from resources
  PalBmpDraw            Draws a BMP bitmap
  PalBmpFree            Destroyes a bitmap and palette handle
  PalBmpLoad            Loads a bitmap and palette from resources
  PalBmpRead            Reads a bitmap and palette from a file
  ReadBitmap            Reads a bitmap from a file
  SetDeskWallPaper      Changes the desktop backgound bitmap

 Pen and Brush management:

  CreateHatchBrush      Creates a hatched brush
  CreatePatternBrush    Creates a pattern brush from a bitmap
  CreatePen             Creates a pen with the specified attributes
  CreateSolidBrush      Creates a solid brush with a specified color
  DeleteObject          Deletes a GDI object from memory
  FWBrushes             Create predefined FiveWin brush bitmaps
  GetStockObject        Returns the handle of a stock pen, brush, or font
  FillRect              Fills a given rectangle with a specified brush
  InvertRect            Inverts the colors of a window rectangle
  SelectObject          Selects an object into a device context
  SetBlackPen           Selects a black pen into a device context
  SetBrushOrg           Sets the origin of the current brush
  SetWhitePen           Selects a white pen into a device context

 Icon Functions 

  DrawIcon              Draws an icon in the specified device context
  DestroyIcon           Destroys an icon created by LoadIcon
  ExtractIcon           Retrieves an icon handle from EXE, DLL or ICO
  LoadIcon              Load a specified or predefined resource icon
  nIcons                Returns the number of Icons in a File         

 Font Functions 

  AddFontResource       Adds a font resource to the font table
  CreateFont            Creates a logical font
  GetFontInfo           return informations about a font
  GetTextHeight         Returns the height of a selected font
  GetTextWidth          Returns the width of a selected font
  RemoveFontResource    Remove a font resource from the font table

 Menu Functions:
 
  AppendMenu            Appends a new item to the end of a menu
  CheckMenuItem         Changes a check mark by a menu item
  CreateMenu            Creates an empty main menu 
  CreatePopupMenu       Creates an empty popup menu window
  DestroyMenu           Destroys a menu and releases its system resources
  DrawMenuBar           Redraws the menu bar of a window
  EnableMenuItem        Enables, disables, or grays a menu item
  GetMItemCount         Retrieves the number of items in a menu
  GetMItemID            Retrieves the menu item identifier
  GetMenuState          Returns status flags for a menu item
  GetMenuString         Returns the menu-item prompt
  GetSubMenu            Returns the handle of a pop-up menu
  GetSystemMenu         Provides access to the System menu
  HiliteMenuItem        sets/removes a highlighting from a menu item
  InsertMenu            Inserts a new item in a menu
  LoadMenu              Returns a menu handle for a resource menu 
  ModifyMenu            Changes an existing menu item
  SetMenu               Sets the menu for a window
  TrackPopupMenu        Displays and tracks a pop-up menu

 Strings and Atoms
 
  AnsiLower             Converts a character string to lowercase
  AnsiToOem             Translates a Windows character set string to DOS
  AnsiUpper             Converts a character string to uppercase        
  B2Bin                 Converts a integer byte into a string
  Bin2D                 Converts a string into a double precision numeric 
  C2Hex                 Converts a character byte into a hex string
  D2Bin                 Converts a floating point number into a string
  GlobalAddAtom         Adds a string to Windows atom table system
  GlobalGetAtomName     Retrieve a string from windows atom table
  IsAnsi                Returns TRUE if a string is in ANSI format
  cValToChar            Converts any value into a string
  Decrypt               Decrypts a string
  Encrypt               Encrypts a string
  IsAnsiLower           Returns TRUE if an ANSI String is lowercase
  IsAnsiUpper           Returns TRUE if an ANSI String is uppercase
  IsOEM                 Returns TRUE if a string is in OEM format
  LoadString            load a string from a stringtable resource
  nStrHash              Returns the position of a String in a hash table
  OemToAnsi             Translates a MS-DOS character set string to Windows
  StrCapFirst           Capitalizes the first character of a string
  StrChar               Returns a  specified char from a string
  StrToken              Returns the n-th Token from a string
  uCharToVal            Converts a string into another var type
  uValBlank             Blanks any kind of clipper value
  xPad                  Left/Right/Center fills a string on pixel base

 Cursor and Caret Functions
 
  CreateCaret           Creates a new shape for the system caret
  Cursor                Loads and activates a specified Cursor from resource
  CursorArrow           Select the Windows default arrow cursor
  CursorCatch           Selects FiveWins catching hand cursor
  CursorHand            Selects FiveWins pointing hand cursor
  CursorHand            Selects FiveWins text get cursor
  CursorWait            Selects Windows default wait cursor
  CursorWE              Selects Windows West<->East cursor
  CursorSize            Selects FiveWins resize cursor
  DestroyCaret          Destroys the current system caret
  DestroyCursor         Destroys a cursor
  GetCaretPos           Returns the current position of the caret
  GetCursorPos          Returnes the cursor's current position
  HideCaret             Hides the caret by removing it from the screen
  SetCaretPos           Sets the position of the caret
  ShowCaret             Shows the caret on the screen
  LoadCursor            Load a cursor from resources
  SetCursor             Changes the Windows active cursor
  SetCursorPos          Sets the mouse cursor to a new position

 Resource handling Functions
 
  FindResource          Returns the handle of a specified resource
  FreeResources         Release all library resources
  GetFreeSystemResource Returns the percentage of free space for resources
  GetFreeSpace          Returns the size memory currently available
  GetResources          Returns resource or instance handle
  GlobalAlloc           allocates memory from the global heap
  GlobalData            Stores data to Windows global heap
  GlobalFree            Frees the given global memory object
  hasResources          Returns TRUE if the executable hosts resources
  LoadResource          loads the specified resource into global memory
  MakeIntResource       Converts an INT Resource ID into a Windows format
  MemStat               Creates a Dialog with all memory values
  ResourceFree          Releases a specified Resource
  SetResources          Load and select a resource file 

 Device context functions
 
  CreateDC              Creates a device context for the given device
  DeleteDC              Deletes a device context
  DPToLP                Converts device coordinates into logical coordinates
  GetDC                 Retrieves the handle of a device context
  GetMapMode            Returns the current mapping mode
  GetDeviceCaps         Returns device specific informations
  LPToDP                Converts logical coordinates into device coordinates
  ReleaseDC             Release a device context and update the screen
  SetMapMode            Selects a drawing mode
  SetViewPortExt        Selects the viewport of a given device context
  SetWindowExt          Sets the X and Y size of a device context

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