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  PalBmpRead( hDC, cBmpFile )-> <hBmpPal>
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 PARAMETER:

  <hDC>       Is the handle of a device context to be used with that bitmap,
              or zero if there is no hDC available.

  <cBmpFile>  Is the filename of the .BMP file



 RETURNS:

  <hBmpPal> is the handle that identifies the bitmap to be drawn, and
  the associated palette.


 DESCRIPTION:

  This function is very useful to dynamically load bitmaps from disk. It
  returns a handle of the bitmap and its associated palette, which can then
  be used to draw the bitmap on the target window by using PalBmpDraw.



See Also: PalBmpDraw PalBmpLoad PalBmpFree ReadBitMap
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