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PalBmpRead( hDC, cBmpFile )-> <hBmpPal>
------------------------------------------------------------------------------
PARAMETER:
<hDC> Is the handle of a device context to be used with that bitmap,
or zero if there is no hDC available.
<cBmpFile> Is the filename of the .BMP file
RETURNS:
<hBmpPal> is the handle that identifies the bitmap to be drawn, and
the associated palette.
DESCRIPTION:
This function is very useful to dynamically load bitmaps from disk. It
returns a handle of the bitmap and its associated palette, which can then
be used to draw the bitmap on the target window by using PalBmpDraw.
See Also:
PalBmpDraw
PalBmpLoad
PalBmpFree
ReadBitMap
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