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MONO.DOC
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1986-03-03
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MONOPOLY [5.5]
This Monopoly adaptation is designed to be played intuitively and
really should not require any explanation or rules. Even if you are not
familiar with the original board game, it will be simple to catch on from
the program. The computer won't let you break any rules, and will keep
track of all your properties, houses, hotels, rents, and money. Two to four
players may participate.
During the DiceRoll, pressing F1 will toggle sound on or off.
Pressing F2 during the DiceRoll will allow you to save the game you
are presently playing to disk (or just quit the game.) A saved game may be
reloaded by pressing F2 during the 'Who are the players?' entry section.
If you encounter any logic errors or problems in the program please let
me know. If you enjoy it, please let me know too. Programmers need
compliments.
Don Phillip Gibson
910 East 11th
Winfield, KS 67156
Though this MS-DOS adaptation is copyrighted, I encourage free distri-
bution through bulletin boards or just by passing a copy along to a friend.
Just don't charge for it, and also please don't distribute any modified
versions without express permission. Be certain that all four game files
and this READ.ME file are grouped together.
For those who are curious, the source code was developed on a Tandy
1000 in Turbo Pascal. The project was started as an exercise to teach
myself that language. I have high praise for Borland's Turbo Pascal
environment. It is a joy to work in.
The four individual files function as follows: MONOPOLY.COM simply
loads the Pascal library and checks that the other three files are present
on the logged drive and directory. It then chains to MONOCODE.CHN which has
the bulk of the program code. Code space limitations required that four
infrequently accessed procedures be overlaid on the main program and they
are in MONOCODE.000. You will occasionally be aware of a disk access as
they come in and out. The various graphics figures were drawn with separate
programs and are stored in arrays in MONOGRAF.GRA.
Version 4.1, issued December 13, 1985, corrects a rule misinterpretation
in the previously distributed 3.x versions that led to overcharging when
unmortgaging property, and also adds the sound control option.
Version 5.x, issued December 19, 1985, adds the SaveGame feature. This
version, 5.5, issued March 3, 1986, is a little smarter during end of game
routines and in dealing with color group transactions, and also adds a more
elegant quit function.
dpg