home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Shareware Overload
/
ShartewareOverload.cdr
/
games
/
match.zip
/
MATCH.DOC
next >
Wrap
Text File
|
1987-03-16
|
3KB
|
110 lines
MATCH
The MATCH program is an interactive picture matching game similar
to the classical "CONCENTRATION" game using the computer to
create an initial set of picture pairs. The program provides a
user setable difficulty level which is used to control the number
of pictures on the screen. This feature makes MATCH suitable for
both small children and adults. (My two children, ages 3 and 5
are able to play MATCH unattended.) You may freely copy, modify
and distribute this program to friends and store on bulletin
boards as long as it is not for profit.
HARDWARE REQUIRED
o IBM PC, IBM AT with either the CGA or EGA graphics board.
o Alternately the program does run under simulation on a
Hercules graphics board with a program such as SIMCGA.
o The program has not been tested on an IBM-PC jr. However,
there is no reason to believe the program will not run on an
IBM-PC jr.
SOFTWARE PROVIDED
The MATCH disk contains two files, this document file
(MATCH.DOC), and the executable image (MATCH.EXE).
OBJECT OF THE GAME
The object of the game is to find matching picture pairs (or
cards) shown on the screen as a checker board. Each picture (or
cards) may be made visible by moving the cursor, the blinking
ball, to a square (or card) and pressing the enter key. When two
pictures are shown the computer will determine whether the
pictures are matches. If there is a match, then the picture will
be permanently displayed on the screen. Should the two pictures
not match, both pictures will disappear (and the cards turned
over) allowing the player to try again to find two matching
pictures.
KEYS USED
The following keyboard keys are used:
o Arrow keys are used to move the cursor around the puzzle,
o Enter key is used select the current position, and
o Escape key will allow the user to end the game or start a
new game.
RUN TIME OPTIONS
There is one run time option, size, that provides a variable
difficulty level. The picture size option refers to the number
and type of objects to be shown on the screen. For a size of 1
to 7 the following number of picture pieces will be displayed:
Size Number Of Elements
1 8 pictures (4 x 2)
2 12 pictures (4 x 3)
3 18 pictures (6 x 3)
4 24 pictures (6 x 4)
5 32 pictures (8 x 4)
6 40 pictures (8 x 5)
7 60 pictures (10 x 6)
The size option also provides a second difficulty feature. When
the size is greater than the number of available picture elements
(size option of 3) the program will put multiple copies of the
same picture elements on the screen. The difference between the
pictures will be their color. Only two matching pictures of the
same color will then qualify as a match.
ACKNOWLEDGMENTS
There was one little girl, Darcy, age three who asked for this
game and helped to test and create it. Without her encouragement
and desire to play each version of the game during her evenings,
the game would not have been created.