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3C3.TXT
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1995-09-26
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~Wing Commander 3
~*******************************
~USEFUL HELP ON WING COMMANDER 3
~*******************************
HOW TO ELIMINATE THE ENEMY SHIPS
DARKET (light fighter)
The Darket is very easy to kill. When attacking a group of them,
you may be able to destroy one or more on your first attack run;
in a faster craft lure them into a turning battle. Flying at about
300 kps should allow you to turn harder than him and hit him with
deflection shots. His shields are weak and should fail quickly.
In a heavy fighter, fly slowly and lure him into a chicken run.
DRALTHI 4 (medium fighter)
The Dralthi is even easier to destroy. Most craft, with the
exception of the longbow, should have no problem tailing it,
due to its slow rate of turn. However, light fighters such as
the arrow should beware of its rear gun.
PAKTAHN (bomber)
Difficult to destroy. This is faster than you might expect and
extremely well armed. However, it is remarkably easy to tail,
and its rear gun is not as effective as that of the Vaktoh.
STRAKHA (stealth fighter) Quite hard to destroy. Although the
craft itself is not particularly good, its cloaking device renders
it almost impossible to tail. The best way to destroy it is simply
to wait until it un-cloaks itself in front of your ship, which it
often does. Remember, you can hit the Strakha while it's cloaked
and the flash from its shields should reveal where it is.
SORTHAK (heavy fighter)
Very hard to destroy. The Sorthak is not encountered until later
on in the game, and, when you see it, it's usually attacking capital
ships. Even so, it can be a deadly opponent. To avoid its heavy
fire-power, attack at high speed and form a variety of angles.
ASTEROID FIGHTER (heavy fighter)
Fast, well armed, and very difficult to destroy. When fighting one,
make sure that the wingman is attacking your target. Fortunately,
its shields are fairly weak.
TANKER
Destroy its weak spots before pulling round behind it for the kill.
Flying inside the ship is too dangerous by far.
CORVETTE
Well armed and armoured. If possible, torpedo it; otherwise,
fire a few missiles and concentrate on the weakened area of its
shields.
LARGER SHIPS
These are cruisers and carriers. They can survive a direct torpedo
hit. Should this occur, simply concentrate all your fire on the
damaged area.
=====================================================================
EDIT YOUR SAVED GAME ....
First locate on your hard drive the saved game directory called "WC3"
The saved game-files have the extension ".WSG" Select with a
file-editor like PC-Tools the saved game-file that you wish to hack.
You can select and increase each weapon you carried up to 255, making
the game more even on harder settings.
Change the following OFFSET / HEX to the values listed under "weapons"
to get the selected weapons
WEAPON
00 - Dumfire
01 - Heat Seek
02 - Image Recognition
03 - Friend or Foe
04 - Leech
05 - Torpedo
06 - Mine
07 - Trembler Bomb
08 - Cloaking Device
Note : The last two are only available on the Excalibur. So don't
use them on the other ships or the game will lock up.
OFFSET / HEX
Arrow
1762 6E2
1794 702
1826 722
1958 742
Hellcat V
1894 766
1926 786
Thunderbolt VII
1962 7AA
1994 7CA
2026 7EA
Longbow
2062 80E
2094 82E
2126 84E
2158 86E
2190 88E
2222 8AE
Excalibur
2390 956
2422 976
2454 996
2486 9B6
Change the following OFFSET / HEX settings to "FF " for 255 weapons
OFFSET / HEX
Arrow
1758 6DE
1766 6E6
1790 6FE
1798 706
1822 71E
1830 726
Hellcat V
1890 762
1898 76A
1922 782
1930 78A
Thunderbolt VII
1958 7A6
1966 7AE
1990 7C6
1998 7CE
2022 7E6
2030 7EE
Longbow
2058 80A
2066 812
2090 82A
2098 832
2122 84A
2130 852
2154 86A
2162 872
2186 88A
2194 892
2218 8AA
2226 8B2
Excalibur (only available later in the game)
2386 952
2394 95A
2418 972
2426 97A
2450 992
2458 99A
2482 9B2
2490 9BA
==================================================================
~Delporte Eddy, Belgium for Cheet Sheets Magazine 1995
==================================================================