~Wing Commander 3 ~******************************* ~USEFUL HELP ON WING COMMANDER 3 ~******************************* HOW TO ELIMINATE THE ENEMY SHIPS DARKET (light fighter) The Darket is very easy to kill. When attacking a group of them, you may be able to destroy one or more on your first attack run; in a faster craft lure them into a turning battle. Flying at about 300 kps should allow you to turn harder than him and hit him with deflection shots. His shields are weak and should fail quickly. In a heavy fighter, fly slowly and lure him into a chicken run. DRALTHI 4 (medium fighter) The Dralthi is even easier to destroy. Most craft, with the exception of the longbow, should have no problem tailing it, due to its slow rate of turn. However, light fighters such as the arrow should beware of its rear gun. PAKTAHN (bomber) Difficult to destroy. This is faster than you might expect and extremely well armed. However, it is remarkably easy to tail, and its rear gun is not as effective as that of the Vaktoh. STRAKHA (stealth fighter) Quite hard to destroy. Although the craft itself is not particularly good, its cloaking device renders it almost impossible to tail. The best way to destroy it is simply to wait until it un-cloaks itself in front of your ship, which it often does. Remember, you can hit the Strakha while it's cloaked and the flash from its shields should reveal where it is. SORTHAK (heavy fighter) Very hard to destroy. The Sorthak is not encountered until later on in the game, and, when you see it, it's usually attacking capital ships. Even so, it can be a deadly opponent. To avoid its heavy fire-power, attack at high speed and form a variety of angles. ASTEROID FIGHTER (heavy fighter) Fast, well armed, and very difficult to destroy. When fighting one, make sure that the wingman is attacking your target. Fortunately, its shields are fairly weak. TANKER Destroy its weak spots before pulling round behind it for the kill. Flying inside the ship is too dangerous by far. CORVETTE Well armed and armoured. If possible, torpedo it; otherwise, fire a few missiles and concentrate on the weakened area of its shields. LARGER SHIPS These are cruisers and carriers. They can survive a direct torpedo hit. Should this occur, simply concentrate all your fire on the damaged area. ===================================================================== EDIT YOUR SAVED GAME .... First locate on your hard drive the saved game directory called "WC3" The saved game-files have the extension ".WSG" Select with a file-editor like PC-Tools the saved game-file that you wish to hack. You can select and increase each weapon you carried up to 255, making the game more even on harder settings. Change the following OFFSET / HEX to the values listed under "weapons" to get the selected weapons WEAPON 00 - Dumfire 01 - Heat Seek 02 - Image Recognition 03 - Friend or Foe 04 - Leech 05 - Torpedo 06 - Mine 07 - Trembler Bomb 08 - Cloaking Device Note : The last two are only available on the Excalibur. So don't use them on the other ships or the game will lock up. OFFSET / HEX Arrow 1762 6E2 1794 702 1826 722 1958 742 Hellcat V 1894 766 1926 786 Thunderbolt VII 1962 7AA 1994 7CA 2026 7EA Longbow 2062 80E 2094 82E 2126 84E 2158 86E 2190 88E 2222 8AE Excalibur 2390 956 2422 976 2454 996 2486 9B6 Change the following OFFSET / HEX settings to "FF " for 255 weapons OFFSET / HEX Arrow 1758 6DE 1766 6E6 1790 6FE 1798 706 1822 71E 1830 726 Hellcat V 1890 762 1898 76A 1922 782 1930 78A Thunderbolt VII 1958 7A6 1966 7AE 1990 7C6 1998 7CE 2022 7E6 2030 7EE Longbow 2058 80A 2066 812 2090 82A 2098 832 2122 84A 2130 852 2154 86A 2162 872 2186 88A 2194 892 2218 8AA 2226 8B2 Excalibur (only available later in the game) 2386 952 2394 95A 2418 972 2426 97A 2450 992 2458 99A 2482 9B2 2490 9BA ================================================================== ~Delporte Eddy, Belgium for Cheet Sheets Magazine 1995 ==================================================================