home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Monster Media 1994 #1
/
monster.zip
/
monster
/
BBS_GAME
/
TLLV17U.ZIP
/
DOCS.ZIP
/
FEATURES.DOC
< prev
next >
Wrap
Text File
|
1994-01-20
|
3KB
|
69 lines
The Lost Lands
Fantasy Adventure Game
GAME FEATURES
=============
The Lost Lands is the most sophisticated single-player fantasy adventure
door program written to date. Unlike other door games, The Lost Lands
creates an ever-expanding universe of fantasy adventure play. The Lost
Lands provides its players with many hours of addictive fantasy gaming.
REAL-TIME PLAY:
The Lost Lands is a real-time system. The player will adventure in areas
that are inhabited by constantly acting creatures. All actions are done
in real time, which further gives the player the feeling of "being there."
REALISTIC FANTASY:
This game was designed with the serious fantasy gamer in mind. The Lost
Lands was designed from the start to be a complex role-playing system.
QUESTS & VARIETY:
In order to add flavor and purpose to the game, the player is able to
undertake quests. Quests provide players with great adventures and
great rewards. A huge variety of items, spells and rooms allow a
player to always encounter something new.
EXPANDABILITY:
As in real role-playing games, there are always more adventures for
the players to set out on. In The Lost Lands, adventuring areas are
expanded by adding ModulePaks. Each ModulePak contains several maps,
new quests, items, spells and monsters.
Registration
============
The Lost Lands is not a free game. You are given a trial period
of 30 days. By the end of the trial period, you should either
register the product or delete it in its entirety.
The unregistered product of The Lost Lands has many restrictions that
hamper play. These restrictions are built into the software. By
registering this product, these restrictions are lifted. Therefore,
the registered version of The Lost Lands contains several other
"enhancements" over the unregistered game. They include:
LEVEL ADVANCEMENT:
In the unregistered product, no character may PROGRESS PAST 3RD LEVEL
(or gain more than 6001 experience points). This is certainly the most
important restriction applied to the unregistered version of the product.
GUILDS:
Each class guild is stocked with a Guild Master and guards. Through a
trial by combat, players may become the leaders of the Guild.
The guild masters are omitted in the unregistered version.
SPELL CASTERS:
Enemy monsters spell-casting ability is disabled in the unregistered
version of TLL. The registered version includes spell casting creatures
and treasures such as spell books, scrolls, etc.
BANKS:
In the unregistered version, the banking system is closed. The banking
commands are fully implemented in the registered version.